[Warzone-commits] r2901 - /trunk/lib/ivis_opengl/piemode.c
Author: muggenhor Date: Wed Nov 28 22:53:59 2007 New Revision: 2901 URL: http://svn.gna.org/viewcvs/warzone?rev=2901&view=rev Log: * Always clear the colour buffer in pie_ScreenFlip; this should prevent "screen smearing"; hinted by Buginator Modified: trunk/lib/ivis_opengl/piemode.c ___ Warzone-commits mailing list Warzone-commits@gna.org https://mail.gna.org/listinfo/warzone-commits
[Warzone-commits] r2900 - /trunk/src/game.c
Author: muggenhor Date: Wed Nov 28 22:06:45 2007 New Revision: 2900 URL: http://svn.gna.org/viewcvs/warzone?rev=2900&view=rev Log: * Use the PIELIGHT union instead of a cast to call pie_SetFogColour This should prevent a compile error on MSVC Patch originally by per, who at the time couldn't connect to svn.gna.org (and at this time isn't in IRC) Modified: trunk/src/game.c ___ Warzone-commits mailing list Warzone-commits@gna.org https://mail.gna.org/listinfo/warzone-commits
[Warzone-commits] r2899 - /trunk/src/wrappers.c
Author: muggenhor Date: Wed Nov 28 22:02:20 2007 New Revision: 2899 URL: http://svn.gna.org/viewcvs/warzone?rev=2899&view=rev Log: * Kill yet another sequence of magic numbers to replace them with the constant MAX_STARS Modified patch by Buginator * Make function initStars be static Modified: trunk/src/wrappers.c ___ Warzone-commits mailing list Warzone-commits@gna.org https://mail.gna.org/listinfo/warzone-commits