[Warzone-dev] [patch #1082] Fix AL_INVALID_NAME bug
URL: http://gna.org/patch/?1082 Summary: Fix AL_INVALID_NAME bug Project: Warzone Resurrection Project Submitted by: per Submitted on: Tuesday 07/08/2008 at 12:33 Category: Fix Priority: 7 - High Status: Works For Me Privacy: Public Assigned to: muggenhor Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: None ___ Details: This patch fixes a problem in the OpenAL-handling code where we would delete a sample but not remove it from the queue of playing samples. When we not much later update the sound system, we get AL_INVALID_NAME and workarounds set in to correct the issue. While this is probably not related to the memory corruption issue from the use of playlists, getting this noise of out of the system would be a good thing. ___ File Attachments: --- Date: Tuesday 07/08/2008 at 12:33 Name: soundfix.diff Size: 1kB By: per http://gna.org/patch/download.php?file_id=4535 ___ Reply to this item at: http://gna.org/patch/?1082 ___ Message sent via/by Gna! http://gna.org/ ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev
Re: [Warzone-dev] [Warzone-commits] r5420 - in /branches/2.1: ./ src/action.c src/ai.c src/combat.c src/display.c src/display3d.c src/droid.c src/droid.h src/fpath.c src/geometry.c src/move.c src/mult
Am Dienstag, 8. Juli 2008 13:51:53 schrieb Giel van Schijndel: Author: muggenhor Date: Tue Jul 8 13:51:50 2008 New Revision: 5420 [...] Is this all just to fix bug #11865? Seems a bit much... --Dennis signature.asc Description: This is a digitally signed message part. ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev
[Warzone-dev] [bug #11979] Distorted terrain tiles after savegame r5399
URL: http://gna.org/bugs/?11979 Summary: Distorted terrain tiles after savegame r5399 Project: Warzone Resurrection Project Submitted by: skellr Submitted on: Tuesday 07/08/2008 at 19:07 Category: None Severity: Normal Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Release: svn/trunk Operating System: GNU/Linux Planned Release: None ___ Details: Saving a game with r5399, the terrain textures are mixed up or it will use one type of tile for all terrain types. Droids are free to climb up cliffs. ___ File Attachments: --- Date: Tuesday 07/08/2008 at 19:07 Name: wz2100_shot_001.png Size: 769kB By: skellr http://gna.org/bugs/download.php?file_id=4538 ___ Reply to this item at: http://gna.org/bugs/?11979 ___ Message sent via/by Gna! http://gna.org/ ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev