[Warzone-dev] Pushing 2.1 out the door
2.1 has been cooking away for a (very) long period of time now. I feel that we should make a hard attempt at getting a 2.1 release by the end of next week, if at all possible. (10/26/2008) The issues that must be done still: *Disable multi-turret support. *Default to software acceleration for openAL for windows XP users. (This is vista's default anyway.) Anything else that needs to be done? ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev
Re: [Warzone-dev] Pushing 2.1 out the door
Elio Gubser schreef: The issues that must be done still: *Disable multi-turret support. hmm, people (at least me) really love that feature and would hazard the consequences (imo and what i've read in the forums) The only reason for not including/enabling this would be that it looks bad right? If that's the case I'd say: add a config option to disable it and let people decide for themselves. -- Giel signature.asc Description: OpenPGP digital signature ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev
Re: [Warzone-dev] Pushing 2.1 out the door
On Sun, Oct 19, 2008 at 5:01 PM, Giel van Schijndel [EMAIL PROTECTED] wrote: The only reason for not including/enabling this would be that it looks bad right? If that's the case I'd say: add a config option to disable it and let people decide for themselves. No, ordering is also broken - half the time if you order a unit to attack, the primary turret will fire but the secondary will do nothing or attack another target. -Zarel ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev