Re: [Warzone-dev] [Warzone2100-commits] SF.net SVN: warzone2100:[7539] trunk/lib/exceptionhandler/exceptionhandler. c

2009-05-30 Thread Giel van Schijndel
On Mon, May 25, 2009 at 10:03:09AM +0200, Dennis Schridde wrote:
 Am Sonntag, 24. Mai 2009 23:40:41 schrieb muggen...@users.sourceforge.net:
 Revision: 7539
  
 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7539view=rev
 Author:   muggenhor
 Date: 2009-05-24 21:40:41 + (Sun, 24 May 2009)

 Log Message:
 ---
 Exceptionhandler: Remove signal descriptions for signals that are either
 non fatal or simply not handled by our signal handler
 Are you trying to save size in the executable?
 
 In other words: What is the sense of this? Did those strings harm someone? Is 
 it bad to have a generic signal-to-string method?
 
 Suggestion: Revert

Some of those signals simply don't exist on some other systems, e.g.
FreeBSD. In order to get it to compile on FreeBSD I would have had to
add about 3 #ifdef statements.

As for a generic signal-to-string method, considering that it's not
platform agnostic the generic part goes out the window. In addition to
that, we simply don't need a way of translating all signals to strings
since we only use that translation method in the crash handler, and not
all signals are fatal.

-- 
Giel


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Re: [Warzone-dev] [Warzone2100-commits] SF.net SVN: warzone2100:[7539] trunk/lib/exceptionhand ler/exceptionhandler. c

2009-05-30 Thread Dennis Schridde
Am Samstag, 30. Mai 2009 15:23:18 schrieb Giel van Schijndel:
  Exceptionhandler: Remove signal descriptions for signals that are either
  non fatal or simply not handled by our signal handler

 As for a generic signal-to-string method
If follows SuSv3, iirc.

--DevU


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Re: [Warzone-dev] List of things that are being removed for the 2.2 release

2009-05-30 Thread Giel van Schijndel
On Thu, May 28, 2009 at 01:08:08PM -0400, bugs buggy wrote:
 On 5/28/09, Kreuvf kre...@warzone2100.de wrote:
 This is even worse considering that wz2100.net to the best of my
 knowledge is the only mirror for the aforementioned resources and
 down-times happen. So I propose adding the following to the doc-files
 instead of excluding them:

Technically wz2100.net isn't even a mirror.

 This file has not been updated since the release of 2.1. Some
 information may not be correct any more. For current information
 visit the homepage of the Warzone 2100 Resurrection Project.
 
 I guess the disclaimer can work as well... either or works for me.

I prefer the disclaimer.

 And we always have google cache ;)

... is no substitute for an on-line website.

-- 
Giel


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Re: [Warzone-dev] sequences.wz

2009-05-30 Thread Giel van Schijndel
On Wed, May 27, 2009 at 10:43:35PM -0400, bugs buggy wrote:
 Can someone who doesn't suffer from GNAitus and has good upstream
 bandwidth, please add the GPL notice (COPYING file?), and a VERSION
 file (which I guess would be 1.0) inside sequences.wz?  We may also
 want to include the full text from Updated GPL release readme
 http://forums.wz2100.net/viewtopic.php?f=3t=1818 to make the
 maintainer's job of packaging this a bit easier?
 
 The re-encoding of the videos will have to wait for a future release.

On it.

-- 
Giel


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Re: [Warzone-dev] sequences.wz

2009-05-30 Thread Giel van Schijndel
On Sat, May 30, 2009 at 11:24:54PM +0200, Giel van Schijndel wrote:
 On Wed, May 27, 2009 at 10:43:35PM -0400, bugs buggy wrote:
 Can someone who doesn't suffer from GNAitus and has good upstream
 bandwidth, please add the GPL notice (COPYING file?), and a VERSION
 file (which I guess would be 1.0) inside sequences.wz?  We may also
 want to include the full text from Updated GPL release readme
 http://forums.wz2100.net/viewtopic.php?f=3t=1818 to make the
 maintainer's job of packaging this a bit easier?
 
 The re-encoding of the videos will have to wait for a future release.
 
 On it.

Uploaded as http://download.gna.org/warzone/videos/sequences-2.2.wz

-- 
Giel


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[Warzone-dev] Final checklist for 2.2 (Final) -- ETA of release is 5/31/09

2009-05-30 Thread bugs buggy
Just a heads up, that most everything is done, here is the final checklist.

http://developer.wz2100.net/ticket/566

Just waiting on some windows icons, and then we can tag it, and then
make the builds.

I would like to thank everyone (in advance) for their help in
releasing this build. :)

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Re: [Warzone-dev] Final checklist for 2.2 (Final) -- ETA of release is 5/31/09

2009-05-30 Thread Zarel
2009/5/31 bugs buggy buginato...@gmail.com
 Just waiting on some windows icons, and then we can tag it, and then
 make the builds.

Icons are done.

-Zarel

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