Re: [Warzone-dev] [Warzone2100-commits] SF.net SVN: warzone2100:[7539] trunk/lib/exceptionhandler/exceptionhandler. c
On Mon, May 25, 2009 at 10:03:09AM +0200, Dennis Schridde wrote: Am Sonntag, 24. Mai 2009 23:40:41 schrieb muggen...@users.sourceforge.net: Revision: 7539 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7539view=rev Author: muggenhor Date: 2009-05-24 21:40:41 + (Sun, 24 May 2009) Log Message: --- Exceptionhandler: Remove signal descriptions for signals that are either non fatal or simply not handled by our signal handler Are you trying to save size in the executable? In other words: What is the sense of this? Did those strings harm someone? Is it bad to have a generic signal-to-string method? Suggestion: Revert Some of those signals simply don't exist on some other systems, e.g. FreeBSD. In order to get it to compile on FreeBSD I would have had to add about 3 #ifdef statements. As for a generic signal-to-string method, considering that it's not platform agnostic the generic part goes out the window. In addition to that, we simply don't need a way of translating all signals to strings since we only use that translation method in the crash handler, and not all signals are fatal. -- Giel signature.asc Description: Digital signature ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev
Re: [Warzone-dev] [Warzone2100-commits] SF.net SVN: warzone2100:[7539] trunk/lib/exceptionhand ler/exceptionhandler. c
Am Samstag, 30. Mai 2009 15:23:18 schrieb Giel van Schijndel: Exceptionhandler: Remove signal descriptions for signals that are either non fatal or simply not handled by our signal handler As for a generic signal-to-string method If follows SuSv3, iirc. --DevU signature.asc Description: This is a digitally signed message part. ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev
Re: [Warzone-dev] List of things that are being removed for the 2.2 release
On Thu, May 28, 2009 at 01:08:08PM -0400, bugs buggy wrote: On 5/28/09, Kreuvf kre...@warzone2100.de wrote: This is even worse considering that wz2100.net to the best of my knowledge is the only mirror for the aforementioned resources and down-times happen. So I propose adding the following to the doc-files instead of excluding them: Technically wz2100.net isn't even a mirror. This file has not been updated since the release of 2.1. Some information may not be correct any more. For current information visit the homepage of the Warzone 2100 Resurrection Project. I guess the disclaimer can work as well... either or works for me. I prefer the disclaimer. And we always have google cache ;) ... is no substitute for an on-line website. -- Giel signature.asc Description: Digital signature ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev
Re: [Warzone-dev] sequences.wz
On Wed, May 27, 2009 at 10:43:35PM -0400, bugs buggy wrote: Can someone who doesn't suffer from GNAitus and has good upstream bandwidth, please add the GPL notice (COPYING file?), and a VERSION file (which I guess would be 1.0) inside sequences.wz? We may also want to include the full text from Updated GPL release readme http://forums.wz2100.net/viewtopic.php?f=3t=1818 to make the maintainer's job of packaging this a bit easier? The re-encoding of the videos will have to wait for a future release. On it. -- Giel signature.asc Description: Digital signature ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev
Re: [Warzone-dev] sequences.wz
On Sat, May 30, 2009 at 11:24:54PM +0200, Giel van Schijndel wrote: On Wed, May 27, 2009 at 10:43:35PM -0400, bugs buggy wrote: Can someone who doesn't suffer from GNAitus and has good upstream bandwidth, please add the GPL notice (COPYING file?), and a VERSION file (which I guess would be 1.0) inside sequences.wz? We may also want to include the full text from Updated GPL release readme http://forums.wz2100.net/viewtopic.php?f=3t=1818 to make the maintainer's job of packaging this a bit easier? The re-encoding of the videos will have to wait for a future release. On it. Uploaded as http://download.gna.org/warzone/videos/sequences-2.2.wz -- Giel signature.asc Description: Digital signature ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev
[Warzone-dev] Final checklist for 2.2 (Final) -- ETA of release is 5/31/09
Just a heads up, that most everything is done, here is the final checklist. http://developer.wz2100.net/ticket/566 Just waiting on some windows icons, and then we can tag it, and then make the builds. I would like to thank everyone (in advance) for their help in releasing this build. :) ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev
Re: [Warzone-dev] Final checklist for 2.2 (Final) -- ETA of release is 5/31/09
2009/5/31 bugs buggy buginato...@gmail.com Just waiting on some windows icons, and then we can tag it, and then make the builds. Icons are done. -Zarel ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev