[warzone2100-dev] [Warzone 2100 Trac] #1986: Adds descriptions to included in game challenges
#1986: Adds descriptions to included in game challenges -+-- Reporter: BlueMaxima|Type: patch (a actual patch, not a request for one) Status: new |Priority: minor Milestone: 2.3.2 | Component: Data: Maps Version: 2.3.1 / 2.3.1a|Keywords: Operating_system: All/Non-Specific | Blockedby: Blocking:| -+-- Considering we introduced this patch in 2.3.1 I thought that descriptions should be added to the current challenge files. Even though I can't compile trunk there's no reason this patch shouldn't work properly. -- Ticket URL: http://developer.wz2100.net/ticket/1986 Warzone 2100 Trac http://developer.wz2100.net/ The Warzone 2100 Project ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev
Re: [warzone2100-dev] Replacing the power flow system
There has been some discussion about this issue in the ticket ( http://developer.wz2100.net/ticket/1970 ). I suggest follow-ups are posted here, or that we move the discussion over to the forums. - Per ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev
Re: [warzone2100-dev] Replacing the power flow system
Date: Mon, 12 Jul 2010 09:49:05 +0200 From: per.mathi...@gmail.com To: warzone-dev@gna.org Subject: Re: [warzone2100-dev] Replacing the power flow system There has been some discussion about this issue in the ticket ( http://developer.wz2100.net/ticket/1970 ). I suggest follow-ups are posted here, or that we move the discussion over to the forums. - Per ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev The discussion should be moved over to the forums IMO, it may allow some non-mailing-list-subscribed players to post their opinions. Just sayin. :) _ Hotmail: Powerful Free email with security by Microsoft. https://signup.live.com/signup.aspx?id=60969___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev
[warzone2100-dev] [Warzone 2100 Trac] #1987: Optimize processAVTile
#1987: Optimize processAVTile ---+ Reporter: cybersphinx| Owner: Type: patch (a actual patch, not a request for one) | Status: new Priority: major | Milestone: unspecified Component: other | Version: svn/2.3 Keywords: | Operating_system: All/Non-Specific Blockedby: | Blocking: ---+ This patch is the result of a bit of profiling (highly optimized 2.3 build), where processAVTile came out on top. Splitting mapTile into a version without boundary checking and calling that inside a for-loop over the map (where by definition we are not outside the map) put processAVTile down into the noise (from ~4% to ~0.4%). This is for 2.3, haven't looked into trunk yet. -- Ticket URL: http://developer.wz2100.net/ticket/1987 Warzone 2100 Trac http://developer.wz2100.net/ The Warzone 2100 Project ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev
[warzone2100-dev] [Warzone 2100 Trac] #1988: A* path-finding broken
#1988: A* path-finding broken -+-- Reporter: Per | Owner: Type: bug | Status: new Priority: major| Milestone: 3.0 Component: Engine: other|Version: svn/trunk Keywords: A* movement pathfinding | Operating_system: All/Non-Specific Blockedby: | Blocking: -+-- Look at attachment. Seems related to nearest mode. -- Ticket URL: http://developer.wz2100.net/ticket/1988 Warzone 2100 Trac http://developer.wz2100.net/ The Warzone 2100 Project ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev