Just found this: http://silverspaceship.com/src/iprof/ Maybe someone find this usefull.
I read that it isn't ported to other plattforms yet, but here a quote from the readme: ####################### PLATFORM SUPPORT IProf requires a small amount--less than fifty lines--ofplatform-specific code. Win32 under MSVC is automatically supported with no further effort on your part, using the files prof_win32.c and prof_win32.h To use other platforms, just create equivalent files for your platform. The C file contains a routine for getting an accurate floating point time reading; the H file contains the definition of a 64-bit integer type and a fast routine for reading a timestamp of that size. If 64-bit math isn't available on your platform, or if your timestamp is only 32-bit, you can replace the 64-bit type with a 32-bit type, as long as that item won't overflow in the course of running the application. (A 31-bit millisecond timer is good for 24 days, but is very imprecise for this application.) If reading the timestamp is slow, you will want to minimize how often the zone entry and exit points are called. ####################### Maybe it would be usefull. - Regards, Kamaze _______________________________________________ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev