[warzone2100-dev] 2.3.4

2010-08-10 Thread Christian Ohm
I don't know who put the release date for 2.3.4 in trac to the end of this
month - I intend to release it soon, since the burn damage bug is quite severe
imo (possibly making the campaign unplayable or at least way more difficult).
Objections to tagging later today, release tomorrow?

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Re: [warzone2100-dev] 2.3.4

2010-08-10 Thread Per Inge Mathisen
On Tue, Aug 10, 2010 at 2:06 PM, Christian Ohm chr@gmx.net wrote:
 I don't know who put the release date for 2.3.4 in trac to the end of this
 month - I intend to release it soon, since the burn damage bug is quite severe
 imo (possibly making the campaign unplayable or at least way more difficult).
 Objections to tagging later today, release tomorrow?

No objections. Perhaps throw in/improve some new maps, if there is
time? We could ask if anyone on the forum/irc could add basic/advanced
start bases to battle, mischief, cockpit and cockate maps, and
include/fix those.

  - Per

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Re: [warzone2100-dev] 2.3.4

2010-08-10 Thread Christian Ohm
On Tuesday, 10 August 2010 at 14:28, Per Inge Mathisen wrote:
 No objections. Perhaps throw in/improve some new maps, if there is
 time? We could ask if anyone on the forum/irc could add basic/advanced
 start bases to battle, mischief, cockpit and cockate maps, and
 include/fix those.

Well, I intend 2.3.4 to be basically the real 2.3.3, plus whatever is ready
until the release. Though I just remembered that Dydo changed his challenges to
use not included maps again (GPLv3, can be downloaded at
http://www.obooma.net/dydo/?page_id=935)...

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Re: [warzone2100-dev] 2.3.4

2010-08-10 Thread Kreuvf
Per Inge Mathisen wrote:
 No objections. Perhaps throw in/improve some new maps, if there is
 time?
I don't mind short ChangeLogs, so if there is not more new stuff, it's fine as 
well.

- Kreuvf



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Re: [warzone2100-dev] 2.3.4

2010-08-10 Thread Christian Ohm
Zn Tuesday, 10 August 2010 at 15:06, Christian Ohm wrote:
 Though I just remembered that Dydo changed his challenges to use not included
 maps again (GPLv3, can be downloaded at
 http://www.obooma.net/dydo/?page_id=935)...

Hm, and looking at the maps, they do have some water transition tiles errors,
and seem to use features from other tilesets (lots of blue textures in places).

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Re: [warzone2100-dev] 2.3.4

2010-08-10 Thread buginator
On 8/10/10, Christian Ohm  wrote:
 I don't know who put the release date for 2.3.4 in trac to the end of this
  month - I intend to release it soon, since the burn damage bug is quite 
 severe
  imo (possibly making the campaign unplayable or at least way more difficult).
  Objections to tagging later today, release tomorrow?


That was me, and it is because, you need to make a new milestone so
you can assign tickets to the next version.

As far as the date, it more or less follows what we have been doing in the past.
We don't really have strict deadlines, and it tends to float.  Just
guesses, nothing more.

As far as doing a release, no real objections.  The fix works this
time right ? ;)

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