Re: [Warzone2100-project] [Warzone 2100 Trac] #4564: Host Game crash

2017-03-18 Thread Warzone 2100 Trac
#4564: Host Game crash
-+-
Reporter:  MeszarosTomi  |  Owner:
Type:  bug   | Status:  new
Priority:  normal|  Milestone:  unspecified
   Component:  other |Version:  unspecified
  Resolution:|   Keywords:
Operating System:  All/Non-Specific  |
-+-
Changes (by MeszarosTomi):

Attachment "netplay-20170318_192323.log" added

http://developer.wz2100.net/raw-attachment/ticket/4564/netplay-20170318_192323.log

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Warzone 2100 Trac 
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Re: [Warzone2100-project] [Warzone 2100 Trac] #4564: Host Game crash

2017-03-18 Thread Warzone 2100 Trac
#4564: Host Game crash
-+-
Reporter:  MeszarosTomi  |  Owner:
Type:  bug   | Status:  new
Priority:  normal|  Milestone:  unspecified
   Component:  other |Version:  unspecified
  Resolution:|   Keywords:
Operating System:  All/Non-Specific  |
-+-
Changes (by MeszarosTomi):

Attachment "netplay-20170318_192507.log" added

http://developer.wz2100.net/raw-attachment/ticket/4564/netplay-20170318_192507.log

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Ticket URL: 
Warzone 2100 Trac 
The Warzone 2100 Project
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Re: [Warzone2100-project] [Warzone 2100 Trac] #4564: Host Game crash

2017-03-18 Thread Warzone 2100 Trac
#4564: Host Game crash
-+-
Reporter:  MeszarosTomi  |  Owner:
Type:  bug   | Status:  new
Priority:  normal|  Milestone:  unspecified
   Component:  other |Version:  unspecified
  Resolution:|   Keywords:
Operating System:  All/Non-Specific  |
-+-
Changes (by MeszarosTomi):

Attachment "Warzone2100.RPT" added

http://developer.wz2100.net/raw-attachment/ticket/4564/Warzone2100.RPT

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Ticket URL: 
Warzone 2100 Trac 
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[Warzone2100-project] [Warzone 2100 Trac] #4564: Host Game crash

2017-03-18 Thread Warzone 2100 Trac
#4564: Host Game crash
-+-
Reporter:  MeszarosTomi  |  Owner:
Type:  bug   | Status:  new
Priority:  normal|  Milestone:  unspecified
   Component:  other |Version:  unspecified
Operating System:  All/Non-Specific  |
-+-
 I crash the host game and exit.

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Ticket URL: 
Warzone 2100 Trac 
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[Warzone2100-project] buildbot success in Warzone2100 on master-nightly

2017-03-18 Thread buildbot
Build status: SUCCESS

Buildslave for this Build:bot-WZ-amd64-1
Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1672
Build Reason:The SingleBranchScheduler scheduler named 'sched-master' triggered this build
Build Source Stamp:[branch master] 9e9813079de3f013039aa15dc65bbcabcafeeda7
Blamelist:Cyp ,Per Inge Mathisen 

Recent Changes:

Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sat Mar 18 18:13:40 2017
Changed by:Per Inge Mathisen 
Comments:Fix previous commit.

FilesURL
src/display3d.cpp:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sat Mar 18 18:13:51 2017
Changed by:Per Inge Mathisen 
Comments:Make sure default window size is only defined in one place.

FilesURL
src/configuration.cpp:
src/warzoneconfig.cpp:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sat Mar 18 18:16:49 2017
Changed by:Cyp 
Comments:Fix use of uninitialised aFileName.
See 1eaa42566026a60d79f98c0a6f13362fbbf41150.

==28553== Conditional jump or move depends on uninitialised value(s)
==28553==at 0x4C2F389: strlen (vg_replace_strmem.c:454)
==28553==by 0x5634AD: QString (qstring.h:655)
==28553==by 0x5634AD: loadMapSettings1() (multiint.cpp:2768)
==28553==by 0x570981: runMultiOptions() (multiint.cpp:3700)
==28553==by 0x676AC4: titleLoop() (wrappers.cpp:182)
==28553==by 0x539154: runTitleLoop (main.cpp:711)
==28553==by 0x539154: mainLoop() (main.cpp:783)
==28553==by 0x6F7AA2: WzMainWindow::paintGL() (wzapp_qt.cpp:275)
==28553==by 0x40BBAA3: QGLWidget::glDraw() (qgl.cpp:4561)
==28553==by 0x40BB48C: QGLWidget::paintEvent(QPaintEvent*) (qgl.cpp:4389)
==28553==by 0x77889A7: QWidget::event(QEvent*) (qwidget.cpp:9117)
==28553==by 0x774292B: QApplicationPrivate::notify_helper(QObject*, QEvent*) (qapplication.cpp:3804)
==28553==by 0x774703F: QApplication::notify(QObject*, QEvent*) (qapplication.cpp:3561)
==28553==by 0x83ACBBF: QCoreApplication::notifyInternal2(QObject*, QEvent*) (qcoreapplication.cpp:1015)

FilesURL
src/multiint.cpp:


Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1672/steps/shell_9/logs/stdio

Last 20 lines of "shell_9.stdio"



-The BuildBot


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[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly

2017-03-18 Thread buildbot
Build status: FAILURE

Buildslave for this Build:bot-WZ-amd64-1
Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1671
Build Reason:The SingleBranchScheduler scheduler named 'sched-master' triggered this build
Build Source Stamp:[branch master] f90d3090bf02e5326fae48a6a62cb364fdccaefc
Blamelist:Per Inge Mathisen 

Recent Changes:

Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sat Mar 18 17:50:13 2017
Changed by:Per Inge Mathisen 
Comments:We use MSAA for antialiasing, stop calling it FSAA.
Also support higher than 8x MSAA, if supported by the GPU,
and remove MSAA options not supported by the GPU from the
options list (4x is mandatory by spec, but 8x is not).

FilesURL
lib/ivis_opengl/piestate.cpp:
lib/ivis_opengl/piestate.h:
lib/sdl/main_sdl.cpp:
src/configuration.cpp:
src/frontend.cpp:
src/frontend.h:
src/main.cpp:
src/warzoneconfig.cpp:
src/warzoneconfig.h:


Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sat Mar 18 17:50:22 2017
Changed by:Per Inge Mathisen 
Comments:Bundle up lines drawing for future improvement.

FilesURL
lib/ivis_opengl/pieblitfunc.cpp:
lib/ivis_opengl/pieblitfunc.h:
src/display3d.cpp:
src/multimenu.cpp:


Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1671/steps/compile_1/logs/stdio

Last 20 lines of "compile_1.stdio"
 static void drawDroidSensorLock(DROID *psDroid); ^display3d.cpp:199:21: warning: 'underwaterTile' defined but not used [-Wunused-variable] static unsigned int underwaterTile = WATER_TILE; ^display3d.cpp:203:21: warning: 'rubbleTile' defined but not used [-Wunused-variable] static unsigned int rubbleTile = BLOCKING_RUBBLE_TILE; ^make[4]: *** [display3d.o] Error 1make[4]: *** Waiting for unfinished jobsmv -f .deps/display.Tpo .deps/display.Pomv -f .deps/edit3d.Tpo .deps/edit3d.Pomv -f .deps/droid.Tpo .deps/droid.Pomake[4]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/src'make[3]: *** [all] Error 2make[3]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/src'make[2]: *** [all-recursive] Error 1make[2]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'make[1]: *** [
 all] Error 2make[1]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'


-The BuildBot


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[Warzone2100-project] buildbot success in Warzone2100 on master-nightly

2017-03-18 Thread buildbot
Build status: SUCCESS

Buildslave for this Build:bot-WZ-amd64-1
Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1669
Build Reason:The SingleBranchScheduler scheduler named 'sched-master' triggered this build
Build Source Stamp:[branch master] ee27d0044b89d6baad16cc53600191c865e3ec73
Blamelist:Cyp 

Recent Changes:

Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sat Mar 18 10:58:05 2017
Changed by:Cyp 
Comments:Remove deleted file from po/POTFILES.in.

FilesURL
po/POTFILES.in:


Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1669/steps/shell_9/logs/stdio

Last 20 lines of "shell_9.stdio"



-The BuildBot


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[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly

2017-03-18 Thread buildbot
Build status: FAILURE

Buildslave for this Build:bot-WZ-amd64-1
Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1668
Build Reason:The SingleBranchScheduler scheduler named 'sched-master' triggered this build
Build Source Stamp:[branch master] c84c7fc26c64de55a193942568e81cd2615552d8
Blamelist:KJeff01 

Recent Changes:

Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sat Mar 18 02:53:28 2017
Changed by:KJeff01 
Comments:Fix campaign 2-1(s) crashes
Update campaign 2-1(s) so that they actually work and include information about unused bases should they be used later.
Delete cam2-1.vlo
Delete cam2-1s.vlo
Delete cam2-1x.vlo
Delete cam2-1x.slo

FilesURL
data/base/messages/prox2-1.txt:
data/base/script/campaign/cam2-1s.js:
data/base/script/campaign/cam2-1x.js:
data/base/script/data/cam2-1.vlo:
data/base/script/data/cam2-1s.vlo:
data/base/script/data/cam2-1x.vlo:
data/base/script/text/cam2-1x.slo:
data/base/wrf/cam2/sub2-1.wrf:
data/base/wrf/cam2/sub2-1/labels.json:
data/base/wrf/cam2/sub2-1s.wrf:


Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1668/steps/compile/logs/stdio

Last 20 lines of "compile.stdio"
 extracting: ../warzone2100-master/data/mp/wrf/cam2.wrf  make[4]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/data'make[3]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/data' (cd po && make  top_distdir=../warzone2100-master distdir=../warzone2100-master/po \ am__remove_distdir=: am__skip_length_check=: am__skip_mode_fix=: distdir)make[3]: Entering directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make update-pomake[4]: Entering directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make warzone2100.pot-updatemake[5]: Entering directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make[5]: *** No rule to make target `../data/base/script/text/cam2-1x.slo', needed by `warzone2100.pot-update'.  Stop.make[5]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make[4]: *** [warzone2100.po
 t] Error 2make[4]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make[3]: *** [distdir] Error 2make[3]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make[2]: *** [distdir] Error 1make[2]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'make[1]: *** [dist] Error 2make[1]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'


-The BuildBot


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