Title: [240101] trunk
- Revision
- 240101
- Author
- justin_...@apple.com
- Date
- 2019-01-16 17:35:01 -0800 (Wed, 16 Jan 2019)
Log Message
[WebGPU] Update vertex-buffer-triangle-strip.html to actually use vertex buffer
https://bugs.webkit.org/show_bug.cgi?id=193473
Reviewed by Dean Jackson and Myles Maxfield.
Source/WebCore:
Also, switch to using the inputSlot instead of the shaderLocation field, as this seems more correct.
As of now I cannot determine an analog for WebGPU's shaderLocation in Metal.
Test: Covered by vertex-buffer-triangle-strip.html. No change in behavior.
* platform/graphics/gpu/cocoa/GPURenderPipelineMetal.mm:
(WebCore::setInputStateForPipelineDescriptor): Use the inputSlot instead of shaderLocation as bufferIndex.
LayoutTests:
Refactor the vertex shader to use the vertex stage input, rather than buffer resources.
* webgpu/vertex-buffer-triangle-strip.html:
Modified Paths
Diff
Modified: trunk/LayoutTests/ChangeLog (240100 => 240101)
--- trunk/LayoutTests/ChangeLog 2019-01-17 01:18:05 UTC (rev 240100)
+++ trunk/LayoutTests/ChangeLog 2019-01-17 01:35:01 UTC (rev 240101)
@@ -1,3 +1,14 @@
+2019-01-16 Justin Fan <justin_...@apple.com>
+
+ [WebGPU] Update vertex-buffer-triangle-strip.html to actually use vertex buffer
+ https://bugs.webkit.org/show_bug.cgi?id=193473
+
+ Reviewed by Dean Jackson and Myles Maxfield.
+
+ Refactor the vertex shader to use the vertex stage input, rather than buffer resources.
+
+ * webgpu/vertex-buffer-triangle-strip.html:
+
2019-01-16 Chris Dumez <cdu...@apple.com>
Regression(PSON) View becomes blank after click a cross-site download link
Modified: trunk/LayoutTests/webgpu/vertex-buffer-triangle-strip.html (240100 => 240101)
--- trunk/LayoutTests/webgpu/vertex-buffer-triangle-strip.html 2019-01-17 01:18:05 UTC (rev 240100)
+++ trunk/LayoutTests/webgpu/vertex-buffer-triangle-strip.html 2019-01-17 01:35:01 UTC (rev 240101)
@@ -12,17 +12,24 @@
using namespace metal;
-struct Vertex
+struct VertexIn
{
+ float4 position [[attribute(0)]];
+};
+
+struct VertexOut
+{
float4 position [[position]];
};
-vertex Vertex vertex_main(const device Vertex* vertex_array [[buffer(0)]], uint vid [[vertex_id]])
+vertex VertexOut vertex_main(VertexIn vertexIn [[stage_in]])
{
- return vertex_array[vid];
+ VertexOut vOut;
+ vOut.position = vertexIn.position;
+ return vOut;
}
-fragment float4 fragment_main(Vertex vertexIn [[stage_in]])
+fragment float4 fragment_main()
{
return float4(0.0, 1.0, 0.0, 1.0);
}
Modified: trunk/Source/WebCore/ChangeLog (240100 => 240101)
--- trunk/Source/WebCore/ChangeLog 2019-01-17 01:18:05 UTC (rev 240100)
+++ trunk/Source/WebCore/ChangeLog 2019-01-17 01:35:01 UTC (rev 240101)
@@ -1,3 +1,18 @@
+2019-01-16 Justin Fan <justin_...@apple.com>
+
+ [WebGPU] Update vertex-buffer-triangle-strip.html to actually use vertex buffer
+ https://bugs.webkit.org/show_bug.cgi?id=193473
+
+ Reviewed by Dean Jackson and Myles Maxfield.
+
+ Also, switch to using the inputSlot instead of the shaderLocation field, as this seems more correct.
+ As of now I cannot determine an analog for WebGPU's shaderLocation in Metal.
+
+ Test: Covered by vertex-buffer-triangle-strip.html. No change in behavior.
+
+ * platform/graphics/gpu/cocoa/GPURenderPipelineMetal.mm:
+ (WebCore::setInputStateForPipelineDescriptor): Use the inputSlot instead of shaderLocation as bufferIndex.
+
2019-01-16 Myles C. Maxfield <mmaxfi...@apple.com>
[WHLSL] Add the function stage checker
Modified: trunk/Source/WebCore/platform/graphics/gpu/cocoa/GPURenderPipelineMetal.mm (240100 => 240101)
--- trunk/Source/WebCore/platform/graphics/gpu/cocoa/GPURenderPipelineMetal.mm 2019-01-17 01:18:05 UTC (rev 240100)
+++ trunk/Source/WebCore/platform/graphics/gpu/cocoa/GPURenderPipelineMetal.mm 2019-01-17 01:35:01 UTC (rev 240101)
@@ -134,7 +134,7 @@
MTLVertexAttributeDescriptor *mtlAttributeDesc = [attributeArray objectAtIndexedSubscript:i];
mtlAttributeDesc.format = *mtlFormat;
mtlAttributeDesc.offset = attributes[i].offset;
- mtlAttributeDesc.bufferIndex = attributes[i].shaderLocation;
+ mtlAttributeDesc.bufferIndex = attributes[i].inputSlot;
[mtlVertexDescriptor.get().attributes setObject:mtlAttributeDesc atIndexedSubscript:i];
}
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