On Sat, Mar 23, 2013 at 7:34 AM, Ryosuke Niwa rn...@webkit.org wrote:
On Thu, Mar 21, 2013 at 6:43 PM, Ryosuke Niwa rn...@webkit.org wrote:
On Thu, Mar 21, 2013 at 6:39 PM, Silvia Pfeiffer
silvi...@chromium.orgwrote:
On Fri, Mar 22, 2013 at 12:30 PM, Ryosuke Niwa rn...@webkit.org wrote:
On Thu, Mar 21, 2013 at 6:05 PM, Maciej Stachowiak m...@apple.comwrote:
On Mar 21, 2013, at 5:38 PM, Glenn Adams gl...@skynav.com wrote:
On Thu, Mar 21, 2013 at 6:11 PM, Ryosuke Niwa rn...@webkit.org
wrote:
On Thu, Mar 21, 2013 at 5:10 PM, Glenn Adams gl...@skynav.com
wrote:
On Thu, Mar 21, 2013 at 5:55 PM, Ryosuke Niwa rn...@webkit.org
wrote:
On Thu, Mar 21, 2013 at 4:50 PM, Glenn Adams gl...@skynav.com
wrote:
That's my platform, so I have to manage with it.
I do have a Retina MBP too but I don't use it to work on the
rendering engine precisely because of this issue. It's expected that
every
contributor has access to a machine where he/she can run layout tests.
Retina MBP is not such a machine.
Well, it's been working for me.
The fact you appears to be contributing patches without appropriate
rebaselines seems to indicate that it's not working for us.
Oh, please point out a case of without appropriate rebaseline.
Please point out in the documentation where appropriate rebaseline is
defined. I think you are making unwarranted assumptions here. If you can't
define or understand a process where I can contribute using a MBP Retina,
then I think you are imposing an arbitrary, unwarranted restriction on the
community. I have been contributing successfully, ergo, it is working.
Many are contributing WebCore layout and rendering patches using a
wide variety of platforms, not all of which match your platform
assumptions. It is not reasonable to claim they aren't contributing
positively or that their contributions don't work.
We should definitely make it possible to contribute using a Retina
system. Apple's flagship laptops offer Retina displays, and it would be
crazy to rule them out as development machines. I'd imagine one day we may
want the canonical Mac pixel results to be *only* retina.
Yes, we should but it isn't today.
Perhaps one possibility is to make it possible to generate non-Retina
pixel results on a Retina system. That seems eminently doable to me,
unless
there's something I am missing.
Yeah, Alexey and I were talking about this earlier. We need a some
way to force CAGraphics, etc… to behave as if we're in non-Retina MBP. We
definitely don't want to check in Retina pixel results.
Where can I sign up to make this a higher priority. ;-)
Post a patch on https://bugs.webkit.org/show_bug.cgi?id=93673.
Tim (thorton) kindly took time to fix this problem in
http://trac.webkit.org/changeset/146650 at least for render tree dumps.
Pixel tests still do fail for obvious reasons but this is a huge
improvement nonetheless.
Thanks to both of you! That's awesome!!
Silvia.
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