Re: [webkit-dev] Git access

2016-06-21 Thread Adam Bergkvist
Thank you Lucas :)

I don't know de details about the unofficial github mirror, but it seem 
to be importing commits again.

BR
Adam

On 2016-06-21 01:17, Lucas Forschler wrote:
> Ok, this should be fixed now.
> How often does the unofficial github mirror sync up? I don’t see anything 
> reflected there yet.
>
> Lucas
>
>> On Jun 20, 2016, at 10:26 AM, Lucas Forschler <lforsch...@apple.com> wrote:
>>
>> Thanks for the heads up. I’m starting an investigation now.
>> Lucas
>>
>>> On Jun 20, 2016, at 2:05 AM, Adam Bergkvist <adam.bergkv...@ericsson.com> 
>>> wrote:
>>>
>>> Hi
>>>
>>> Git access to the repo seem to be stuck at
>>> 705033b054017f33b94adacc3b5e7747aebb45ef (June 18)?
>>>
>>> The unofficial github mirror has the same status [1].
>>>
>>> /Adam
>>>
>>> [1] https://github.com/WebKit/webkit/commits/master
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[webkit-dev] Git access

2016-06-20 Thread Adam Bergkvist
Hi

Git access to the repo seem to be stuck at 
705033b054017f33b94adacc3b5e7747aebb45ef (June 18)?

The unofficial github mirror has the same status [1].

/Adam

[1] https://github.com/WebKit/webkit/commits/master
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Re: [webkit-dev] A quick note on Ref and RefPtr changes

2015-03-19 Thread Adam Bergkvist
On 17/02/15 10:28, Adam Bergkvist wrote:
 On 15/12/14 19:59, Andreas Kling wrote:
 PS. Once the kinks are ironed out, I’ll also be updating the RefPtr 
 documentation on webkit.org.

 Any progress on this particular part?

Bump.

/Adam
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[webkit-dev] WebKit Meeting: Network Cache session

2015-03-17 Thread Adam Bergkvist
Hi

Perhaps I should have posted this to the webkit-meeting list, but it 
seems pretty dead.

Anyways.. does anyone have any notes or slides from the Network Cache 
session that they would like to share? I missed that session at the meeting.

Antti or Chris?

BR
Adam
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Re: [webkit-dev] A quick note on Ref and RefPtr changes

2015-02-17 Thread Adam Bergkvist
On 15/12/14 19:59, Andreas Kling wrote:
 PS. Once the kinks are ironed out, I’ll also be updating the RefPtr 
 documentation on webkit.org.

Any progress on this particular part?

/Adam
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Re: [webkit-dev] WebRTC in WebKit

2015-01-29 Thread Adam Bergkvist
Hi Benjamin

Thanks for you feedback. Please see answers inline.

On 28/01/15 20:14, Benjamin Poulain wrote:
 Getting WebRTC working on WebKitGTK sounds awesome.

 I am a little concerned with the use of an abstraction layer as a
 backend. I am afraid this could lead to weird abstractions.

 Typically in WebKit we try to have baseline code in C++ that handles
 everything that can be shared between ports, and platform abstractions
 for everything port and/or platform specific.

 Using OpenWebRTC, there would be no abstractions and WebCore would just
 be a bridge between JavaScript and OpenWebRTC. Is that correct?

There will surely be a generic abstraction layer hiding OpenWebRTC from 
WebCore. We want to implement the API specification in WebCore to make 
it sharable between ports and even WebRTC backends, very much in line 
with what you describe above. This involves replacing parts of the 
current WebKit WebRTC infrastructure where API calls often go directly 
out to the backend.

Where the platform gets involved, the intention is to have abstract 
representation of real-time media sources, media endpoints (peers 
capable sending/receiving media/data) and channels for generic data. An 
example would be that you configure a (platform) media endpoint how to 
send and receive allowing multiple variants, and future versions, of JS 
APIs to provide that information.

For example:

RTCPeerConnection
  |
MediaEndpoint
  |
OWRMediaEndpoint

 Could you explain a bit why you chose to use an abstraction layer at the
 WebRTC level instead of interfacing directly with GStreamer at the
 platform abstraction level?


The abstraction layer we aim for is not really at the WebRTC layer. I 
mean it's not on a JS API layer as RTCPeerConnection. But on the other 
hand, using GStreamer directly would duplicate a lot of functionality 
that has been built in to OpenWebRTC to present a friendlier bundle to 
developers who wants to develop both Web and native WebRTC apps. One way 
to describe OpenWebRTC is as a communication framework compatible with 
WebRTC on protocol and media level.

/Adam

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Re: [webkit-dev] About the Video conferencing and peer-to-peer communication implementation

2011-11-10 Thread Adam Bergkvist

On 11/10/2011 09:32 AM, Kalle Vahlman wrote:

2011/11/10 Victor LIrtj...@hotmail.com:

Hi,
Does the webkit implements the chapter  Video conferencing and peer-to-peer
communication now?
if it doesn't , is there any plan to support it?


There are people working on it:

   https://lists.webkit.org/pipermail/webkit-dev/2011-November/018445.html

I suppose bugzilla has bugs for this, although they are not mentioned
in the announcement.

Would probably be a good idea to have a tracking bug for this though?



There is a meta bug for this feature.
https://bugs.webkit.org/show_bug.cgi?id=56459

/Adam

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[webkit-dev] New feature announcement – Video conferencing and peer-to-peer communication

2011-05-13 Thread Adam Bergkvist
I want to inform people on this list that we have been doing some early 
implementation work of the video conferencing and peer-to-peer communication 
chapter in the HTML spec 
(http://www.whatwg.org/specs/web-apps/current-work/multipage/dnd.html#video-conferencing-and-peer-to-peer-communication).
 This section of the spec is in an early stage and should be considered 
experimental, but as it becomes more understood, we intend to contribute to the 
WebKit implementation. Others are also (based on bugs reported) working on this.
BR
Adam
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Re: [webkit-dev] Implementing the device element

2011-03-09 Thread Adam Bergkvist
Hi,

On 2011-02-28 19:01, Leandro Graciá Gil wrote:
 I'm glad we agree on the importance of allowing the user to revoke 
 device access. However we think that this point is important at the 
 design level rather than the implementation level. If access revoking 
 is introduced, then the concept of access lifetime arises and needs to 
 be managed within the code. This access lifetime, let's call it 
 session for instance, is exactly the concept we introduced (and 
 misnamed) as 'connections'. These sessions and their management are 
 the core of our proposed model, causing most of the design differences 
 and problems between our proposals. That's why we would like to get 
 this point clear at the design level before submitting any 
 implementation to be patched later.


The concept of access lifetime already exists since a device can be
physically disconnected at any time and the device handler APIs will
need to handle that the underlying device is unavailable. The main
concern I have with your session concept is that it involves the device
element. Our approach, which is in line with the discussions about the
device element being modeled after input type=file, implements the
device element as a device selector and a factory for e.g. Stream
objects, which no longer depend on the device element that created them
(similar to File objects). As a result, the same device element could
be used over and over again to create new Stream objects. I assume that
is not possible in your design since a device element enters a state
where it manages a session to the previously selected device(s)).
Having the device element involved in the session feels strange when
it can be removed from the page while the Stream object continues to
exist. Similar to how File objects work, we do not see a session being
started when you select a device, but rather when the device is used.

We see the indicator in the browser chrome as a more important feature,
since it is uncertain how common it will be that you trust a page enough
to grant it access to you camera and then stop trusting it, but still
want to stay on the page instead of simply closing it.

 I also like your proposal of providing access revocation in the same 
 UI used to notify active device sessions. However I'm not sure about 
 how do you plan to do this using the chrome client without explicitly 
 managing the device access lifetime (sessions) in the common WebCore 
 code. It also sounds to me more like an event that WebCore receives 
 from the UA than a request from WebCore to the chrome client. Could 
 you please elaborate on this?


As mentioned above, our view of a session differs from yours. As a
result, we will not toggle the indicators in the browser chrome based
on the device being in use, but rather on information that a page has
been granted access to use a device. To toggle the indicators in the
chrome, and possibly offer revoking, we will need to expose
WebCore/WebKit APIs to explicitly manage device status and access.

 Also about your proposal for access revocation, I would like to point 
 that it's unintuitive to have to click on one button inside the page 
 to enable access to camera and to have to click on another button, 
 located in a different place altogether, to end this access. 
 Furthermore, consider mobile browsers where the screen real state is 
 extremely expensive. Where would you place this chrome-based UI? To be 
 realistic, I think we'd have to allow both: let the device renderer 
 have state and act as a toggle, as well as allow the possibility to 
 have the device session ended via some UI element in the browser's chrome.


I agree with you that it is not ideal to grant and revoke access from two
different places. However, having the revoke button (rendered by the device
element) in the page is dangerous since it can be replaced by a button that
mimics the device element, but actually does not revoke access. This gives
a sense of false security. The user must check the indicator in the chrome
to verify that the access actually has been revoked and we cannot rely on
the user doing that. The fact that the user anyhow must check (and possibly
revoke access) from the chrome makes the posibility to revoke from the page
questionable.


 I agree with your last statement about handling the access revocation 
 in the same way that physically unplugging the device.
 
 Since some of our discussion points are about design and 
 implementation details for the Stream API, would you mind to upload a 
 patch with your proposal for it? Not necessarily for review, but for 
 allowing all the people interested in this to review and analyze it.


The majority of our Stream API implementation platform/component (GStreamer)
dependent code that would not add so much to this discusson. Basically the
Stream is a quite thin JavaScript object which references pipelines in the
media backend.

   I think that implementation feedback is exactly what we are getting 
 

Re: [webkit-dev] device consensus?

2011-03-09 Thread Adam Bergkvist
Hi Adam

On 2011-03-08 22:52, Adam Barth wrote:
 Hi Adam and Leandro,

 There was as long thread on webkit-dev a few weeks ago entitled 
 Implementing thedevice  element.  Did you two reach some sort of 
 consensus on that thread?  Would one or both of you be willing to 
 summarize your conclusions so I don't have to wade through the whole 
 thing?


The discussion is still ongoing and there is no agreement yet on the
overall design. Basically we have different designs as a result of two
interpretations of how the device element is intended to work. Our
design is based on device being input type=file for devices,
whereas Leandro's device is a device connection management facility.
(Leandro, correct me if I'm wrong here)

BR
Adam Bergkvist
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Re: [webkit-dev] Implementing the device element

2011-02-22 Thread Adam Bergkvist
Hi,

On 2011-02-15 17:50, Leandro Graciá Gil wrote:
 Yes, the platform independent code in the device element will determine
 if a selection has been made, or altered, in the list of available
 devices
 Provided by the platform. Before passing it to the device element, the
 list can be filtered by the platform to exclude some entries for
 whatever
 reason. Selections can also be automatically applied without showing the
 Device selector based on, e.g., stored preferences. The device element
 will examine the list for selection changes to determine if a new device
 handler should be created (and a change event dispatched).

 Consider the following example:
 1. The user clicks the device element button and a list of devices is
presented.
 2. The user selects a webcam in the list and clicks OK.
 *A new Stream is created*
 3. The user once again clicks the device element button and the list
is presented with the webcam selected from before.
 4. The user clicks OK.
 *No new Stream is created*
 5. The user once again clicks the device element button and the list
is presented with the webcam selected from before.
 6. The user selects a microphone in the list and clicks OK.
 *A new Stream is created*

 This is the behavior that should be consistent between ports.


 I agree that this behavior should be consisted between ports. However,
 we seem to be missing a case here: what happens if the user wants to
 revoke access to a device in the middle of a streaming session? We need
 to be able to allow this case for obvious privacy reasons.


I agree that this is definitively something we need to consider, but perhaps
as a (near) future improvement. In fact, we have previously been discussing
how to revoke device access and came to the conclusion that it must be done
via the browser chrome since the device element can be removed from the page
as soon as access has been granted. A natural choice would be to combine
this with the mechanism for indicating that a camera/mic is active
(discussed in the initial device thread
http://lists.w3.org/Archives/Public/public-device-apis/2009Dec/0149.html).
That would however require additions to the WebKit API. We have left this
out in the first version, simply because it is not mentioned in the spec,
and prioritized to land an initial implemenation that could be used as a
basis for improvements. 

 We need a way to let the UA maintain the lifetime of Stream objects.
 These can be killed by the UA at any point (perhaps due to user action
 or hardware failure), so we need to specify what happens to these
 objects in such a case. We also need to design our implementation in a
 way that can handle this situation.

 As far as I know, and please correct me if I'm wrong, your proposed
 design doesn't provide the user a clear way to invalidate a stream if he
 wants to. The Stream's lifetime is something completely handled by the
 platform-specific client and with no presence at all in the common
 WebCore code. We think this should also be an essential part of the
 common behaviour across platforms.


The patch for bug 47264 does not contain anything related to Stream; it is
a device element only patch (bug 47265 is for the Stream API). We should
not confuse the lifetime of Stream objects (or any other device handler API)
with the API's way of handling errors (e.g. that its access to the device
has been revoked). Revoking access to a device should probably be handled in
the same way (in the device handler API) as physically unplugging the device. 

 It will be up to the device handler API (e.g. Stream) and its potential
 consumers to handle any errors that may occur. Exclusiveness for certain
 types of devices being one type of error. Another error occurs when a
 peripheral device is disconnected while in use. Even if you have
 established a connection to the device via the device element,
 handling such an error in the device handler API is still required since
 it is not possible to revoke a device handler instance.


 I think this impossibility to revoke a device handler instance is
 currently the essence of our main divergence point, and something that
 should be discussed in the specification.


Let me clearify what I meant. It is not possible to revoke the actual instance
of the device handler. The device handler API would need to handle that it no
longer has access to the device it was created to control.

 Do you see anything in our implementation that could not be easily
 delegated? As I said before, I would be happy to make any changes that
 would be required to implement the platform specific parts for Chromium.


 And we thank you for that, but before fixing any implementation details
 we think that the problem first needs to be discussed at the
 specification level.


According to Hixie, the specification is in a state where 

Re: [webkit-dev] Implementing the device element

2011-02-10 Thread Adam Bergkvist
Hi,

On 2011-02-09 22:10, Leandro Graciá Gil wrote:
 So, does that mean that a WebCore platform-independent code is going 
 to determine if a new device handler should be created? I think that 
 some UAs may like to, for example, keep a track of trusted pages for 
 specific types of devices to determine if such a handler should be 
 created. And that is not likely to be implemented in the same way by 
 all the different platforms even if they intend to perform a set of 
 basic common security steps. I completely agree with you that the 
 behaviour should be consistent across platforms, especially the 
 security and privacy aspects, but I don't think that forcing the 
 common code to use available device lists is the way to do it. If we 
 want a consistent behaviour we should ask for it in the specification 
 and leave the implementation specific details open, not the other way around.


Yes, the platform independent code in the device element will determine
if a selection has been made, or altered, in the list of available devices
Provided by the platform. Before passing it to the device element, the
list can be filtered by the platform to exclude some entries for whatever
reason. Selections can also be automatically applied without showing the
Device selector based on, e.g., stored preferences. The device element
will examine the list for selection changes to determine if a new device
handler should be created (and a change event dispatched).

Consider the following example:
1. The user clicks the device element button and a list of devices is
   presented.
2. The user selects a webcam in the list and clicks OK.
*A new Stream is created*
3. The user once again clicks the device element button and the list
   is presented with the webcam selected from before.
4. The user clicks OK.
*No new Stream is created*
5. The user once again clicks the device element button and the list
   is presented with the webcam selected from before.
6. The user selects a microphone in the list and clicks OK.
*A new Stream is created*

This is the behavior that should be consistent between ports.

 One important point that a selection-based design misses is that 
 potentially many devices, if not all, will require exclusive access to 
 them. Let me give a example. We have two different pages with device 
 elements. First, a user selects some device (e.g. a microphone) in the 
 first page, but the page makes no use of it for the moment and hence 
 the real connection is not performed. Minutes later and without 
 closing the first page, the same user selects the same device from 
 before on the second device element (if you have only one microphone 
 and an average user this could be very easy to happen) but this page 
 also makes no use for it at that moment. What happens if for example 
 the first page starts making use of the device and causes the 
 connections on the second page to fail? This is almost for sure not 
 the behaviour that the user is expecting or wanting.


It will be up to the device handler API (e.g. Stream) and its potential
consumers to handle any errors that may occur. Exclusiveness for certain
types of devices being one type of error. Another error occurs when a
peripheral device is disconnected while in use. Even if you have
established a connection to the device via the device element,
handling such an error in the device handler API is still required since
it is not possible to revoke a device handler instance.

If we again take input type=file and the File API as a model, there you
select a filename from a list and get a File object that represents the
file. The file itself can be removed from disk but the File object still
exists. When you then attempt to use a FileReader on the File it will fail.

Regarding exclusiveness for Stream objects, we don't have that limitation
in our implementation. It is possible to select the same webcam in several
device elements.

 Yes, you're right on this. I pointed out in my last email that I don't 
 think that there is any problem in having some platform specific code 
 in WebCore as long as any platform can choose to use it or to easily 
 delegate this task to its own WebKit implementation. Sorry if my 
 proposed class diagram mentioned communicating with WebKit as it's not 
 necessarily the case. We have already fixed this for the new diagrams.


Do you see anything in our implementation that could not be easily
delegated? As I said before, I would be happy to make any changes that
would be required to implement the platform specific parts for Chromium.

BR
Adam
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Re: [webkit-dev] Implementing the device element

2011-02-07 Thread Adam Bergkvist
Hi,

On 2011-02-04 19:21, Leandro Graciá Gil wrote:
 This is good news! Especially for the situations where WebCore can't 
 directly access the hardware. One existing case of this we should keep 
 in mind are the sandboxed environments, where both the probing and the 
 connections must be requested to somewhere outside the sandbox. Usually 
 this will require to communicate with another process, and in this case 
 asynchronous messages are preferred to avoid delays and to make 
 inter-process communication simpler.
 
 However I have to disagree in one point. The specification doesn't say 
 anywhere that we should always present a dialog, only that the device 
 element represents a device selector.

The UI has been a central part of the discussions that lead up to the
device element proposal. The reason for that is that it should enforce
security.

See the thread UI for enabling webcam use from untrusted content:
http://lists.w3.org/Archives/Public/public-device-apis/2009Dec/0149.html
especially
http://lists.w3.org/Archives/Public/public-device-apis/2009Dec/0194.html

You're right that we shouldn't limit ourselves by referring to the device
selector as a dialog. I've renamed ChromeClient::runDeviceDialog to
runDeviceSelector and the corresponding client interface accordingly.

 Consider this completely valid use 
 case: instead of asking repeatedly the user to select a device, a UA 
 might decide to create some kind of internal device settings 
 configuration panel to select a set of default devices. Later when 
 visiting a page and clicking the device element the UA will 
 automatically use the preferred devices from its internal settings if 
 they are available and the page is trusted. Where is the dialog here?


Couldn't you just see the internal device settings configuration panel,
you mention, as the device selector that produces a device list that's
reused several times? In that case you would skip the dialog and simply
apply the predefined selections (similar to the case where a remember
my choices check box would be available in the device dialog).


 I agree that the device should perform selection, as the spec says. 
 However as I've already explained I don't think we need for example a 
 selection dialog for all use cases. Considering that we don't explicitly 
 need a dialog to perform the selection, the only reason to bring lists 
 of available devices back to WebCore is to send them again to a client, 
 probably the same one we asked for probing. Also, if we consider the 
 possibility of sandboxed environments then the device connection 
 operation cannot be a synchronous operation as commented before.
 

As mentioned above, I see a point in sending the list of available
devices to WebCore to determine if a new Stream (or other device
handler) should be created since this behavior should be consistent
across platforms, regardless if the device is of type media or
fishtank.

The device connection operation is not handled by the device element. The
device element is used to simply select devices (similar to how you select
a file with input type=file and get a File object which is just a handle
to the actual file). The connection takes place when you use the device,
e.g., when you play a Stream in a video element; and that will happen
asynchronously. 

 Reviewing the design with all these factors leaves us the following scheme:
 - Request device selection asynchronously to the client (not necessarily 
 using a dialog).
 - Retrieve the available device list.
 - Forward the list to a client (probably the same that a moment ago 
 probed the devices) to connect them. Do it asynchronously to keep 
 compatibility with sandboxed environments.
 - Receive the connection request result and some device specific data.
 
 So, the available device lists are being sent back to the device element 
 not for making any specific use of them, but for forwarding them to a 
 connection client in an asynchronous model.
 
 Wouldn't it be simpler if we refactor the process in this way?
 - Request device selection asynchronously to a client.
 - Receive the connection request result and some device specific data.
 
 This is exactly what our model proposes. The same goal can be performed 
 by handling connections to devices instead to actual device lists, 
 especially when we're likely to give back the list to the same client 
 that provided it to us. It also avoids any list handling code outside 
 the clients and to implement an intermediate selection/connection 
 element state.
 
 To make our proposal clearer, we have uploaded a patch with most of our 
 WebCore implementation. It can be found here: 
 https://bugs.webkit.org/show_bug.cgi?id=53777
 This patch it's not intended to be reviewed (it's too big for that) but 
 to serve as an implementation example of our proposed model. Our 
 original plan was to upload it in small, easy to review pieces. This 
 patch would be intended to be the second of them, after introducing 

Re: [webkit-dev] Implementing the device element

2011-02-03 Thread Adam Bergkvist
Hi,

Leandro Graciá Gil wrote:
 The approach proposed in https://bugs.webkit.org/show_bug.cgi?id=47264 
 brings the device probing and selection to the WebCore level. It does 
 so by first creating a list of available devices using an interface to 
 a platform-dependent client and then it passes this list to a client 
 dialog to perform the actual selection from it. With its current 
 design both operations are performed synchronously, possibly blocking 
 the device element event handler for a long time. I think this is not
 a suitable design.

The device selector dialog was never intended to block the event loop.
That was a mistake. In GTK the main loop continues to run when the dialog
is shown so although the click handler is blocked the event loop is not
blocked. We should not have expected this behavior on other platforms.
I have now added a callback from the dialog to the device element when a
selection has been made, making it possible to implement a completely
asynchronous dialog.
 
The interface towards the platform for getting a list of available
devices is called createDeviceList; it makes no assumption about how
the probing is done. The only assumption is that when a device selector
dialog is about to be presented to the user, a list of available devices
is needed. Typically, probing involves asking the OS kernel for a list of
available devices and this operation is usually fast. That's why we in our
GTK implementation have chosen to simply do the probing synchronously from
createDeviceList. I have now moved the createDeviceList call to device
dialog code. This makes it possible for platforms that want to do
on-demand probing but fear it might block, to call it off the main loop.
 
 Given the drawbacks of the approach above, I would like to propose an 
 alternative design that solves these issues.
 First of all, we think that is not necessary at all to bring the 
 device probing, available device lists, device selection or connection to 
 WebCore.
 The device element isn't really about actual devices, but about 
 connecting to them. We think that it would be the best for all 
 platforms to actually delegate the actual probing, selection and 
 connecting to them in an asynchronous client-based model and hold only 
 connection and handler information in WebCore.
 
The device element is about devices and specifically about selecting devices.
device is inspired by input type=file and so is our implementation. When
the change event should trigger on the device element, for example, is
something that will eventually be specced out and so the code that handles
this logic is best put in WebCore in order to preserve consistency between
ports.
 
 4. The device client receives the request and, in a non-blocking way, 
 implements the way it likes the device probing, selection, connecting 
 and all the required security operations (the latter also missing in 
 the existing patch). This allows every UA vendor to make their own 
 choices about the UI for device selection.
 
Every vendor should be able to style the device selector as they want, but
the user experience should be coherent between platforms since device is
in its essence a security feature and user recognition is an important aspect
of that.
 
 With this approach, not only we avoid to block WebCore with 
 potentially long operations but we provide a great flexibility to all 
 WebKit platforms to implement the nasty device handling details as 
 they want to. This should also potentially increase the amount of code 
 that can be reused by the different platforms, while avoiding any list 
 matching code that can be found in the existing patch.


Can you please elaborate on how putting more code in the platforms, instead
of WebCore, will increase code reuse?

We would gladly make any changes that could make it easier for you to
implement the platform specific parts.

BR
Adam
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