, Dominik Röttsches wrote:
On 11/14/2012 07:24 AM, ZhangJiPeng wrote:
The idea came from an embedded browser development project. Benjamin I want to porting WebKit to a new platform, the platform can only provide video address programming interface. So I need to porting DirectFB, Cairo, GTK and so on. However the hardware resources are limited, can't running so much software, I need to find a more lightweight and high quality solutions, so I develop the picasso library. The same code base can run on different graphics system does not depend on the features of graphic system, this is the goal of Picasso.

To experiment with this, you could create your own git branch and try implementing a GraphicsContextPicasso (see Source/WebCore/platform/graphics/cairo | skia) - similar to GraphicsContextSkia and GraphicsContextCairo. Then you need to typedef the WebKit GraphicsContext to the Picasso graphics context and instruct your browser app to do all WebKit rendering into the Picasso GraphicsContext.

Gettings simple web pages to render with a new backend, somewhat close to the other backends might not even take that long. However, getting every detail right, like layers with opacity, rounded corners, correct clipping, full SVG support etc. is a rahter large amount of work.

Regards,

Dominik

Thank you for your suggestion. I have submitted a patch for these changes. https://bugs.webkit.org/show_bug.cgi?id=102063
It will be actively maintained.

Regards

jpzhang
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