Re: [webkit-dev] [WinCairo] : ENABLE_VIDEO = how to activate HTML5 video tag ?

2013-10-15 Thread Brent Fulgham

On Oct 14, 2013, at 8:29 PM, Justin Haygood justin.hayg...@reaktix.com wrote:

 Would it be possible to use Media Foundation with a fall back? You can’t 
 depend on Media Foundation even on Windows Vista+ anyway (N editions don’t 
 have it), but it’s a COM API so you can detect that it is not available to 
 use something else.

Sure. The media code currently has fallback support (at least in the Apple 
port) to cascade from AVFoundation back to QuickTime if needed.

The only downside is needing to provide implementations for each fallback path 
you want to support.

-Brent___
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[webkit-dev] [WinCairo] : ENABLE_VIDEO = how to activate HTML5 video tag ?

2013-10-14 Thread gstreamer MACOSX
Unless we missed something, sources tied to GSTREAMER (like
wtf\gobject\GlibUtilities.cpp) appear, sort of, unobtainable. Anyone under
position to shed lights on these missing .CPP files required by Webkit  ?

-- gstreamerForEver

 On Sun, 2013-10-13 at 14:22 +0200, Urbain EGIS wrote:
 Probably a painful and hackful job in sight, as we have been told. And
 as a prototype, to start with. Your forewords are appreciate of
 course.
 Would you mind providing some guidance to where/how to source files
 may be located. Example : \wtf\gobject\GlibUtilities.cpp
 Thanks in advance, Philippe.

 Regards,


 EGIS


 On Sat, Oct 12, 2013 at 3:59 PM, Philippe Normand ph...@igalia.com
 wrote:
 On Sat, 2013-10-12 at 14:53 +0200, Urbain EGIS wrote:
  Of course, I'm part of the challenge, Hugo. I started to
 analyse .diff
  files gently provided by Alex. Let's focus on one example :
 
 
  --- Source/WTF/WTF.vcxproj/WTF.vcxproj (revision
 156730)
  +++ Source/WTF/WTF.vcxproj/WTF.vcxproj (working
 copy)
  @@ -73,6 +73,9 @@
  ...
  +ClCompile Include=..\wtf\gobject
 \GlibUtilities.cpp /
  ...
 
 
  Then my question is :
  where can I find this CPP file wtf\gobject
 \GlibUtilities.cpp ?
  I have done: git clone
 http://git.igalia.com/webkit.git
  but is it the right way to get GSTREAMER-centric
 source files
  for/by WebKit ? It seems it's not enough/accurate
 


 Please don't forget that branch is more than 3 years old. A
 lot of code
 changed in WebKit since then. And most of the commits in that
 branch
 were not really ready to be upstreamed as it was mostly a
 proof-of-concept.

 Philippe

 
  On Fri, Oct 11, 2013 at 11:05 PM, Hugo Machefer
  hugo.mache...@gmail.com wrote:
  Utterly, I'd be glad to take a serious and deep step
 forwards
  into this direction. Therefore, on both Brendan 
 Alex's
  instructions I'm gona opt for GSTREAMER as a default
 player,
  oviously. Urbain, are you with me/us ? The more, the
 merrier,
  you know ;-) First, as mentionned earlier, check
  with ENABLE(VIDEO) = shall be disclosing as a
  consequence many CPP files impacted.
 
 
  On my side, I am gona set WTF_USE_GSTREAMER, and
 look closely
  at previous clues
  by

http://git.igalia.com/cgi-bin/gitweb.cgi?p=webkit.git;a=shortlog;h=refs/heads/win-gst.
Of course, Alex, any piece of your updated code (off of the webkit-dev
list) will be more than welcome.
 
 
  On Fri, Oct 11, 2013 at 10:34 PM, Alex Christensen
  alex.christen...@flexsim.com wrote:
  I would like WinCairo to have video enabled,
 also, but
  it would take some work.  This was done
 successfully a
  few years ago by Phillippe Normand, but his
 code needs
  to be updated.  I got it compiling a few
 days ago, but
  something was wrong with my GStreamer
 installation.
 
 
  Here's Phillippe's
  branch:

http://git.igalia.com/cgi-bin/gitweb.cgi?p=webkit.git;a=shortlog;h=refs/heads/win-gst
 
 
  If anyone wants to look at my updated code,
 let me
  know and I'll email a diff off of the
 webkit-dev list.
 
 
  Alex Christensen
 
 
  On Fri, Oct 11, 2013 at 2:25 PM, Brendan
 Long
  s...@brendanlong.com wrote:
 
  On 10/11/2013 02:13 PM, Urbain EGIS
 wrote:
 
   Playing a bit with WebKit
 sources for
   Windows (using WinCairo port) I
 expected to
   activate HTML5 video tag. I just
 simply
   put : #define ENABLE_VIDEO 1 and
 rebuilt
   everything. But I realized that
 only few
   files are concerned by
 USE(ENABLE_VIDEO) and
   are not even .CPP files.
  It would be ENABLE(VIDEO), not
  USE(ENABLE_VIDEO).
 
 
   So 

Re: [webkit-dev] [WinCairo] : ENABLE_VIDEO = how to activate HTML5 video tag ?

2013-10-14 Thread Philippe Normand
On Mon, 2013-10-14 at 11:51 +0200, gstreamer MACOSX wrote:
 Unless we missed something, sources tied to GSTREAMER (like wtf
 \gobject\GlibUtilities.cpp) appear, sort of, unobtainable. Anyone
 under position to shed lights on these missing .CPP files required by
 Webkit  ?

Have you actually searched in source tree?
See Source/WTF/wtf/gobject/GlibUtilities.cpp ...

Philippe

 
 
 -- gstreamerForEver
 
 
  On Sun, 2013-10-13 at 14:22 +0200, Urbain EGIS wrote:
  Probably a painful and hackful job in sight, as we have been told.
 And
  as a prototype, to start with. Your forewords are appreciate of
  course.
  Would you mind providing some guidance to where/how to source files
  may be located. Example : \wtf\gobject\GlibUtilities.cpp
  Thanks in advance, Philippe.
 
  Regards,
 
 
  EGIS
 
 
  On Sat, Oct 12, 2013 at 3:59 PM, Philippe Normand ph...@igalia.com
  wrote:
  On Sat, 2013-10-12 at 14:53 +0200, Urbain EGIS wrote:
   Of course, I'm part of the challenge, Hugo. I started to
  analyse .diff
   files gently provided by Alex. Let's focus on one
 example :
  
  
   --- Source/WTF/WTF.vcxproj/WTF.vcxproj (revision
  156730)
   +++ Source/WTF/WTF.vcxproj/WTF.vcxproj (working
  copy)
   @@ -73,6 +73,9 @@
   ...
   +ClCompile Include=..\wtf\gobject
  \GlibUtilities.cpp /
   ...
  
  
   Then my question is :
   where can I find this CPP file wtf\gobject
  \GlibUtilities.cpp ?
   I have done: git clone
  http://git.igalia.com/webkit.git
   but is it the right way to get GSTREAMER-centric
  source files
   for/by WebKit ? It seems it's not enough/accurate
  
 
 
  Please don't forget that branch is more than 3 years old. A
  lot of code
  changed in WebKit since then. And most of the commits in
 that
  branch
  were not really ready to be upstreamed as it was mostly a
  proof-of-concept.
 
  Philippe
 
  
   On Fri, Oct 11, 2013 at 11:05 PM, Hugo Machefer
   hugo.mache...@gmail.com wrote:
   Utterly, I'd be glad to take a serious and deep
 step
  forwards
   into this direction. Therefore, on both Brendan 
  Alex's
   instructions I'm gona opt for GSTREAMER as a
 default
  player,
   oviously. Urbain, are you with me/us ? The more,
 the
  merrier,
   you know ;-) First, as mentionned earlier, check
   with ENABLE(VIDEO) = shall be disclosing as a
   consequence many CPP files impacted.
  
  
   On my side, I am gona set WTF_USE_GSTREAMER, and
  look closely
   at previous clues
   by
 
 http://git.igalia.com/cgi-bin/gitweb.cgi?p=webkit.git;a=shortlog;h=refs/heads/win-gst.
  Of course, Alex, any piece of your updated code (off of the webkit-dev list) 
 will be more than welcome.
  
  
   On Fri, Oct 11, 2013 at 10:34 PM, Alex Christensen
   alex.christen...@flexsim.com wrote:
   I would like WinCairo to have video
 enabled,
  also, but
   it would take some work.  This was done
  successfully a
   few years ago by Phillippe Normand, but
 his
  code needs
   to be updated.  I got it compiling a few
  days ago, but
   something was wrong with my GStreamer
  installation.
  
  
   Here's Phillippe's
   branch:
 
 http://git.igalia.com/cgi-bin/gitweb.cgi?p=webkit.git;a=shortlog;h=refs/heads/win-gst
  
  
   If anyone wants to look at my updated
 code,
  let me
   know and I'll email a diff off of the
  webkit-dev list.
  
  
   Alex Christensen
  
  
   On Fri, Oct 11, 2013 at 2:25 PM, Brendan
  Long
   s...@brendanlong.com wrote:
  
   On 10/11/2013 02:13 PM, Urbain
 EGIS
  wrote:
  
Playing a bit with WebKit
  sources for
Windows (using WinCairo port) I
  expected to
activate HTML5 video tag. I just
  simply
put : #define ENABLE_VIDEO 1 and
  rebuilt
everything. But I realized that
  only few
   

Re: [webkit-dev] [WinCairo] : ENABLE_VIDEO = how to activate HTML5 video tag ?

2013-10-14 Thread gstreamer MACOSX
Exactly, Philippe: I searched everywhere by
D:\Users\gstreamermacosx\webkit\Source but without any success.
I applyed this command like my counterparts ... :
 *git clone http://git.igalia.com/webkit.git*
Is it correct ? In fact, there is not even any Source/*WTF *sub-folder.

-- gstreamerForEver


On Mon, Oct 14, 2013 at 11:59 AM, Philippe Normand ph...@igalia.com wrote:

 On Mon, 2013-10-14 at 11:51 +0200, gstreamer MACOSX wrote:
  Unless we missed something, sources tied to GSTREAMER (like wtf
  \gobject\GlibUtilities.cpp) appear, sort of, unobtainable. Anyone
  under position to shed lights on these missing .CPP files required by
  Webkit  ?

 Have you actually searched in source tree?
 See Source/WTF/wtf/gobject/GlibUtilities.cpp ...

 Philippe

 
 
  -- gstreamerForEver
 
 
   On Sun, 2013-10-13 at 14:22 +0200, Urbain EGIS wrote:
   Probably a painful and hackful job in sight, as we have been told.
  And
   as a prototype, to start with. Your forewords are appreciate of
   course.
   Would you mind providing some guidance to where/how to source files
   may be located. Example : \wtf\gobject\GlibUtilities.cpp
   Thanks in advance, Philippe.
  
   Regards,
  
  
   EGIS
  
  
   On Sat, Oct 12, 2013 at 3:59 PM, Philippe Normand ph...@igalia.com
   wrote:
   On Sat, 2013-10-12 at 14:53 +0200, Urbain EGIS wrote:
Of course, I'm part of the challenge, Hugo. I started to
   analyse .diff
files gently provided by Alex. Let's focus on one
  example :
   
   
--- Source/WTF/WTF.vcxproj/WTF.vcxproj (revision
   156730)
+++ Source/WTF/WTF.vcxproj/WTF.vcxproj (working
   copy)
@@ -73,6 +73,9 @@
...
+ClCompile Include=..\wtf\gobject
   \GlibUtilities.cpp /
...
   
   
Then my question is :
where can I find this CPP file wtf\gobject
   \GlibUtilities.cpp ?
I have done: git clone
   http://git.igalia.com/webkit.git
but is it the right way to get GSTREAMER-centric
   source files
for/by WebKit ? It seems it's not enough/accurate
   
  
  
   Please don't forget that branch is more than 3 years old. A
   lot of code
   changed in WebKit since then. And most of the commits in
  that
   branch
   were not really ready to be upstreamed as it was mostly a
   proof-of-concept.
  
   Philippe
  
   
On Fri, Oct 11, 2013 at 11:05 PM, Hugo Machefer
hugo.mache...@gmail.com wrote:
Utterly, I'd be glad to take a serious and deep
  step
   forwards
into this direction. Therefore, on both Brendan 
   Alex's
instructions I'm gona opt for GSTREAMER as a
  default
   player,
oviously. Urbain, are you with me/us ? The more,
  the
   merrier,
you know ;-) First, as mentionned earlier, check
with ENABLE(VIDEO) = shall be disclosing as a
consequence many CPP files impacted.
   
   
On my side, I am gona set WTF_USE_GSTREAMER, and
   look closely
at previous clues
by
  
 
 http://git.igalia.com/cgi-bin/gitweb.cgi?p=webkit.git;a=shortlog;h=refs/heads/win-gst.
 Of course, Alex, any piece of your updated code (off of the webkit-dev
 list) will be more than welcome.
   
   
On Fri, Oct 11, 2013 at 10:34 PM, Alex Christensen
alex.christen...@flexsim.com wrote:
I would like WinCairo to have video
  enabled,
   also, but
it would take some work.  This was done
   successfully a
few years ago by Phillippe Normand, but
  his
   code needs
to be updated.  I got it compiling a few
   days ago, but
something was wrong with my GStreamer
   installation.
   
   
Here's Phillippe's
branch:
  
 
 http://git.igalia.com/cgi-bin/gitweb.cgi?p=webkit.git;a=shortlog;h=refs/heads/win-gst
   
   
If anyone wants to look at my updated
  code,
   let me
know and I'll email a diff off of the
   webkit-dev list.
   
   
Alex Christensen
   
   
On Fri, Oct 11, 2013 at 2:25 PM, Brendan
   Long
s...@brendanlong.com wrote:
   
On 10/11/2013 

Re: [webkit-dev] [WinCairo] : ENABLE_VIDEO = how to activate HTML5 video tag ?

2013-10-14 Thread Philippe Normand
On Mon, 2013-10-14 at 12:14 +0200, gstreamer MACOSX wrote:
 Exactly, Philippe: I searched everywhere by D:\Users\gstreamermacosx
 \webkit\Source but without any success. 
 I applyed this command like my counterparts ... :
  git clone http://git.igalia.com/webkit.git
 Is it correct ? In fact, there is not even any Source/WTF sub-folder.
 

Like I said earlier, that repository is 3 years old, a lot of changes
were made, including the move of wtf from JavascriptCore/ to Source/

Seriously, get in touch with Alexander. IIUC he got the patches updated
for trunk already...

Philippe

 
 -- gstreamerForEver
 
 
 On Mon, Oct 14, 2013 at 11:59 AM, Philippe Normand ph...@igalia.com
 wrote:
 On Mon, 2013-10-14 at 11:51 +0200, gstreamer MACOSX wrote:
  Unless we missed something, sources tied to GSTREAMER (like
 wtf
  \gobject\GlibUtilities.cpp) appear, sort of, unobtainable.
 Anyone
  under position to shed lights on these missing .CPP files
 required by
  Webkit  ?
 
 
 Have you actually searched in source tree?
 See Source/WTF/wtf/gobject/GlibUtilities.cpp ...
 
 Philippe
 
 
 
  -- gstreamerForEver
 
 
   On Sun, 2013-10-13 at 14:22 +0200, Urbain EGIS wrote:
   Probably a painful and hackful job in sight, as we have
 been told.
  And
   as a prototype, to start with. Your forewords are
 appreciate of
   course.
   Would you mind providing some guidance to where/how to
 source files
   may be located. Example : \wtf\gobject\GlibUtilities.cpp
   Thanks in advance, Philippe.
  
   Regards,
  
  
   EGIS
  
  
   On Sat, Oct 12, 2013 at 3:59 PM, Philippe Normand
 ph...@igalia.com
   wrote:
   On Sat, 2013-10-12 at 14:53 +0200, Urbain EGIS
 wrote:
Of course, I'm part of the challenge, Hugo. I
 started to
   analyse .diff
files gently provided by Alex. Let's focus on
 one
  example :
   
   
--- Source/WTF/WTF.vcxproj/WTF.vcxproj
 (revision
   156730)
+++ Source/WTF/WTF.vcxproj/WTF.vcxproj
 (working
   copy)
@@ -73,6 +73,9 @@
...
+ClCompile Include=..\wtf\gobject
   \GlibUtilities.cpp /
...
   
   
Then my question is :
where can I find this CPP file wtf
 \gobject
   \GlibUtilities.cpp ?
I have done: git clone
   http://git.igalia.com/webkit.git
but is it the right way to get
 GSTREAMER-centric
   source files
for/by WebKit ? It seems it's not
 enough/accurate
   
  
  
   Please don't forget that branch is more than 3
 years old. A
   lot of code
   changed in WebKit since then. And most of the
 commits in
  that
   branch
   were not really ready to be upstreamed as it was
 mostly a
   proof-of-concept.
  
   Philippe
  
   
On Fri, Oct 11, 2013 at 11:05 PM, Hugo Machefer
hugo.mache...@gmail.com wrote:
Utterly, I'd be glad to take a serious
 and deep
  step
   forwards
into this direction. Therefore, on both
 Brendan 
   Alex's
instructions I'm gona opt for GSTREAMER
 as a
  default
   player,
oviously. Urbain, are you with me/us ?
 The more,
  the
   merrier,
you know ;-) First, as mentionned
 earlier, check
with ENABLE(VIDEO) = shall be
 disclosing as a
consequence many CPP files impacted.
   
   
On my side, I am gona set
 WTF_USE_GSTREAMER, and
   look closely
at previous clues
by
  
 
 
 http://git.igalia.com/cgi-bin/gitweb.cgi?p=webkit.git;a=shortlog;h=refs/heads/win-gst.
  Of course, Alex, any piece of your updated code (off of the webkit-dev list) 
 will be more 

Re: [webkit-dev] [WinCairo] : ENABLE_VIDEO = how to activate HTML5 video tag ?

2013-10-14 Thread Brendan Long
On 10/14/2013 04:14 AM, gstreamer MACOSX wrote:
 Exactly, Philippe: I searched everywhere by
 D:\Users\gstreamermacosx\webkit\Source but without any success. 
 I applyed this command like my counterparts ... :
  *git clone /http://git.igalia.com/webkit.git/*
 Is it correct ? In fact, there is not even any Source/*WTF *sub-folder.
I think he meant you should use the normal repo:

git clone git://git.webkit.org/WebKit.git

(Or use SVN if you're into that?)

Rebasing a patch from a 3-year-old checkout would be extremely
difficult, so it's easier to figure out what the patch does, and
re-apply it manually on a new checkout.


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Re: [webkit-dev] [WinCairo] : ENABLE_VIDEO = how to activate HTML5 video tag ?

2013-10-14 Thread Mital Vora
Hi,

I have few questions regarding move to Gstreamer.

* are we gonna replace the existing openssl and curl with libsoup ?

* are we considering any other possibilities besides gstreamer like ffmpeg (
http://www.ffmpeg.org/) or any other.

By moving to gstreamer would increase dependencies size a lot as the all
GTK base libraries would be included by default and this would be concern
to atleast few of us who does not want to increase the webkit base
dependencies library by huge amount.

I may be missing something here..  can anybody clarify the advantages of
moving to gtk based gstreamer over the other side like the binary size
increase.



Regards,

Mital Vora.


On Mon, Oct 14, 2013 at 9:54 PM, Brendan Long s...@brendanlong.com wrote:

  On 10/14/2013 04:14 AM, gstreamer MACOSX wrote:

 Exactly, Philippe: I searched everywhere by
 D:\Users\gstreamermacosx\webkit\Source but without any success.
 I applyed this command like my counterparts ... :
  *git clone http://git.igalia.com/webkit.git*
 Is it correct ? In fact, there is not even any Source/*WTF *sub-folder.

 I think he meant you should use the normal repo:

 git clone git://git.webkit.org/WebKit.git

 (Or use SVN if you're into that?)

 Rebasing a patch from a 3-year-old checkout would be extremely difficult,
 so it's easier to figure out what the patch does, and re-apply it manually
 on a new checkout.

 ___
 webkit-dev mailing list
 webkit-dev@lists.webkit.org
 https://lists.webkit.org/mailman/listinfo/webkit-dev


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Re: [webkit-dev] [WinCairo] : ENABLE_VIDEO = how to activate HTML5 video tag ?

2013-10-14 Thread Philippe Normand
On Mon, 2013-10-14 at 22:09 +0530, Mital Vora wrote:
 Hi,
 
 
 I have few questions regarding move to Gstreamer. 
 
 
 * are we gonna replace the existing openssl and curl with libsoup ?
 

1. GStreamer doesn't depend on those libraries.
2. For HTTP(S) media access we have a dedicated source element in WebKit
that uses the WebCore ResourceLoader to fetch data.

 
 * are we considering any other possibilities besides gstreamer like
 ffmpeg (http://www.ffmpeg.org/) or any other. 
 

Feel free to provide a MediaPlayerPrivateFFMpeg if you want. But be
ready to maintain it too :)

 
 By moving to gstreamer would increase dependencies size a lot as the
 all GTK base libraries would be included by default and this would be
 concern to atleast few of us who does not want to increase the webkit
 base dependencies library by huge amount. 
 
 
 I may be missing something here..  can anybody clarify the advantages
 of moving to gtk based gstreamer over the other side like the binary
 size increase. 
 
 

 
 
 
 Regards,
 
 Mital Vora.
 
 
 On Mon, Oct 14, 2013 at 9:54 PM, Brendan Long s...@brendanlong.com
 wrote:
 On 10/14/2013 04:14 AM, gstreamer MACOSX wrote:
 
  Exactly, Philippe: I searched everywhere by D:\Users
  \gstreamermacosx\webkit\Source but without any success.  
  I applyed this command like my counterparts ... :
   git clone http://git.igalia.com/webkit.git 
  Is it correct ? In fact, there is not even any Source/WTF
  sub-folder.
 I think he meant you should use the normal repo:
 git clone git://git.webkit.org/WebKit.git
 (Or use SVN if you're into that?)
 
 Rebasing a patch from a 3-year-old checkout would be extremely
 difficult, so it's easier to figure out what the patch does,
 and re-apply it manually on a new checkout.
 
 
 ___
 webkit-dev mailing list
 webkit-dev@lists.webkit.org
 https://lists.webkit.org/mailman/listinfo/webkit-dev
 
 
 


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Re: [webkit-dev] [WinCairo] : ENABLE_VIDEO = how to activate HTML5 video tag ?

2013-10-14 Thread Brendan Long
On 10/14/2013 10:39 AM, Mital Vora wrote:
 I have few questions regarding move to Gstreamer. 

 * are we gonna replace the existing openssl and curl with libsoup ?
The GStreamer media player
https://github.com/WebKit/webkit/tree/master/Source/WebCore/platform/graphics/gstreamer
already exists. You don't need to write it from scratch, you just need
to make your port use it.

 * are we considering any other possibilities besides gstreamer like
 ffmpeg (http://www.ffmpeg.org/) or any other.
Chrome uses FFMPEG, so if you look at the source when the Blink fork
happened, there might be a working FFMPEG media player. I'm not familiar
enough to say why it might be better, but Chrome and Firefox both use
FFMPEG, so it's clearly workable. The downside will be that no other
ports are currently using FFMPEG, so your media player might get less
attention.

 By moving to gstreamer would increase dependencies size a lot as the
 all GTK base libraries would be included by default and this would be
 concern to atleast few of us who does not want to increase the webkit
 base dependencies library by huge amount.
GStreamer depends on GLib, not GTK. I don't know how GLib will effect
the binary size though.


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Re: [webkit-dev] [WinCairo] : ENABLE_VIDEO = how to activate HTML5 video tag ?

2013-10-14 Thread Brendan Long
On 10/14/2013 10:39 AM, Mital Vora wrote:
 * are we considering any other possibilities besides gstreamer like
 ffmpeg (http://www.ffmpeg.org/) or any other.
By the way, if this is just for Windows, you may want to look at Media
Foundation https://en.wikipedia.org/wiki/Media_Foundation.

Also, I took at look at the media players before Chromium was removed,
and I didn't see an FFMPEG media player. Maybe Chromium's media player
has always been in the Chromium tree instead of the WebKit tree.


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Re: [webkit-dev] [WinCairo] : ENABLE_VIDEO = how to activate HTML5 video tag ?

2013-10-14 Thread Brent Fulgham
Alex, Brendan:

I do think that something like Media Foundation would be a useful way to go, 
since WinCairo is pretty solidly Windows-only.

-Brent


On Oct 14, 2013, at 10:00 AM, Brendan Long s...@brendanlong.com wrote:

 On 10/14/2013 10:39 AM, Mital Vora wrote:
 * are we considering any other possibilities besides gstreamer like ffmpeg 
 (http://www.ffmpeg.org/) or any other. 
 By the way, if this is just for Windows, you may want to look at Media 
 Foundation.
 
 Also, I took at look at the media players before Chromium was removed, and I 
 didn't see an FFMPEG media player. Maybe Chromium's media player has always 
 been in the Chromium tree instead of the WebKit tree.
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Re: [webkit-dev] [WinCairo] : ENABLE_VIDEO = how to activate HTML5 video tag ?

2013-10-14 Thread Brent Fulgham
The only problem with Media Foundation is that it is Vista-and-newer only.  
There is no Windows XP version.

-Brent

On Oct 14, 2013, at 10:23 AM, Brent Fulgham bfulg...@apple.com wrote:

 Alex, Brendan:
 
 I do think that something like Media Foundation would be a useful way to go, 
 since WinCairo is pretty solidly Windows-only.
 
 -Brent
 
 
 On Oct 14, 2013, at 10:00 AM, Brendan Long s...@brendanlong.com wrote:
 
 On 10/14/2013 10:39 AM, Mital Vora wrote:
 * are we considering any other possibilities besides gstreamer like ffmpeg 
 (http://www.ffmpeg.org/) or any other. 
 By the way, if this is just for Windows, you may want to look at Media 
 Foundation.
 
 Also, I took at look at the media players before Chromium was removed, and I 
 didn't see an FFMPEG media player. Maybe Chromium's media player has always 
 been in the Chromium tree instead of the WebKit tree.
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Re: [webkit-dev] [WinCairo] : ENABLE_VIDEO = how to activate HTML5 video tag ?

2013-10-14 Thread Brendan Long
On 10/14/2013 12:08 PM, Brent Fulgham wrote:
 The only problem with Media Foundation is that it is Vista-and-newer
 only.  There is no Windows XP version.
Does WebKit still build on XP?


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Re: [webkit-dev] [WinCairo] : ENABLE_VIDEO = how to activate HTML5 video tag ?

2013-10-14 Thread Brendan Long
On 10/14/2013 12:18 PM, Brent Fulgham wrote:
 On Oct 14, 2013, at 11:12 AM, Brendan Long s...@brendanlong.com wrote:

 Does WebKit still build on XP? 
 Yes.  And it is intended to stay that way for the foreseeable future.
In that case, it may be better to use DirectShow
https://en.wikipedia.org/wiki/DirectShow.


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Re: [webkit-dev] [WinCairo] : ENABLE_VIDEO = how to activate HTML5 video tag ?

2013-10-14 Thread Mital Vora
Hi Alex,

So Our Choices so far:

GStreamer
FFMPeg (http://www.ffmpeg.org/)
Media Foundation (
http://msdn.microsoft.com/en-us/library/windows/desktop/ms696274(v=vs.85).aspx
)
WebM (http://www.webmproject.org/)

Chrome's part source code for:

FFMpeg: http://src.chromium.org/viewvc/chrome/trunk/src/media/ffmpeg/
WebM: http://src.chromium.org/viewvc/chrome/trunk/src/media/webm/



Regards,

Mital Vora.


On Mon, Oct 14, 2013 at 11:38 PM, Brent Fulgham bfulg...@apple.com wrote:

 The only problem with Media Foundation is that it is Vista-and-newer only.
  There is no Windows XP version.

 -Brent

 On Oct 14, 2013, at 10:23 AM, Brent Fulgham bfulg...@apple.com wrote:

 Alex, Brendan:

 I do think that something like Media Foundation would be a useful way to
 go, since WinCairo is pretty solidly Windows-only.

 -Brent


 On Oct 14, 2013, at 10:00 AM, Brendan Long s...@brendanlong.com wrote:

  On 10/14/2013 10:39 AM, Mital Vora wrote:

 * are we considering any other possibilities besides gstreamer like ffmpeg
 (http://www.ffmpeg.org/) or any other.

 By the way, if this is just for Windows, you may want to look at Media
 Foundation https://en.wikipedia.org/wiki/Media_Foundation.

 Also, I took at look at the media players before Chromium was removed, and
 I didn't see an FFMPEG media player. Maybe Chromium's media player has
 always been in the Chromium tree instead of the WebKit tree.
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Re: [webkit-dev] [WinCairo] : ENABLE_VIDEO = how to activate HTML5 video tag ?

2013-10-14 Thread Justin Haygood
Would it be possible to use Media Foundation with a fall back? You can't depend 
on Media Foundation even on Windows Vista+ anyway (N editions don't have it), 
but it's a COM API so you can detect that it is not available to use something 
else.

From: webkit-dev-boun...@lists.webkit.org 
[mailto:webkit-dev-boun...@lists.webkit.org] On Behalf Of Mital Vora
Sent: Monday, October 14, 2013 10:29 PM
To: Brent Fulgham
Cc: webkit-dev@lists.webkit.org
Subject: Re: [webkit-dev] [WinCairo] : ENABLE_VIDEO = how to activate HTML5 
video tag ?

Hi Alex,

So Our Choices so far:

GStreamer
FFMPeg (http://www.ffmpeg.org/)
Media Foundation 
(http://msdn.microsoft.com/en-us/library/windows/desktop/ms696274(v=vs.85).aspx)
WebM (http://www.webmproject.org/)

Chrome's part source code for:

FFMpeg: http://src.chromium.org/viewvc/chrome/trunk/src/media/ffmpeg/
WebM: http://src.chromium.org/viewvc/chrome/trunk/src/media/webm/



Regards,

Mital Vora.

On Mon, Oct 14, 2013 at 11:38 PM, Brent Fulgham 
bfulg...@apple.commailto:bfulg...@apple.com wrote:
The only problem with Media Foundation is that it is Vista-and-newer only.  
There is no Windows XP version.

-Brent

On Oct 14, 2013, at 10:23 AM, Brent Fulgham 
bfulg...@apple.commailto:bfulg...@apple.com wrote:


Alex, Brendan:

I do think that something like Media Foundation would be a useful way to go, 
since WinCairo is pretty solidly Windows-only.

-Brent


On Oct 14, 2013, at 10:00 AM, Brendan Long 
s...@brendanlong.commailto:s...@brendanlong.com wrote:


On 10/14/2013 10:39 AM, Mital Vora wrote:
* are we considering any other possibilities besides gstreamer like ffmpeg 
(http://www.ffmpeg.org/) or any other.
By the way, if this is just for Windows, you may want to look at Media 
Foundationhttps://en.wikipedia.org/wiki/Media_Foundation.

Also, I took at look at the media players before Chromium was removed, and I 
didn't see an FFMPEG media player. Maybe Chromium's media player has always 
been in the Chromium tree instead of the WebKit tree.
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Re: [webkit-dev] [WinCairo] : ENABLE_VIDEO = how to activate HTML5 video tag ?

2013-10-12 Thread Urbain EGIS
Of course, I'm part of the challenge, Hugo. I started to analyse .*diff *files
gently provided by Alex. Let's focus on one example :

--- Source/WTF/WTF.vcxproj/WTF.vcxproj (revision 156730)
+++ Source/WTF/WTF.vcxproj/WTF.vcxproj (working copy)
@@ -73,6 +73,9 @@
...
+ClCompile Include=..\wtf\gobject\GlibUtilities.cpp /
...


Then my question is :

where can I find this CPP file wtf\gobject\GlibUtilities.cpp ?
I have done: git clone http://git.igalia.com/webkit.git
but is it the right way to get GSTREAMER-centric source files for/by WebKit
? It seems it's not enough/accurate



On Fri, Oct 11, 2013 at 11:05 PM, Hugo Machefer hugo.mache...@gmail.comwrote:

 Utterly, I'd be glad to take a serious and deep step forwards into this
 direction. Therefore, on both Brendan  Alex's instructions I'm gona opt
 for GSTREAMER as a default player, oviously. Urbain, are you with me/us ?
 *The more, the merrier, you know* ;-) First, as mentionned earlier, check
 with ENABLE(VIDEO) = shall be disclosing as a consequence many CPP files
 impacted.

 On my side, I am gona set *WTF_USE_GSTREAMER*, and look closely at
 previous clues by
 http://git.igalia.com/cgi-bin/gitweb.cgi?p=webkit.git;a=shortlog;h=refs/heads/win-gst
 . Of course, Alex, any piece of your updated code (off of the webkit-dev
 list) will be more than welcome.


 On Fri, Oct 11, 2013 at 10:34 PM, Alex Christensen 
 alex.christen...@flexsim.com wrote:

 I would like WinCairo to have video enabled, also, but it would take some
 work.  This was done successfully a few years ago by Phillippe Normand, but
 his code needs to be updated.  I got it compiling a few days ago, but
 something was wrong with my GStreamer installation.

 Here's Phillippe's branch:
 http://git.igalia.com/cgi-bin/gitweb.cgi?p=webkit.git;a=shortlog;h=refs/heads/win-gst

 If anyone wants to look at my updated code, let me know and I'll email a
 diff off of the webkit-dev list.

 Alex Christensen


  On Fri, Oct 11, 2013 at 2:25 PM, Brendan Long s...@brendanlong.comwrote:

  On 10/11/2013 02:13 PM, Urbain EGIS wrote:

 Playing a bit with WebKit sources for Windows (using WinCairo port) I
 expected to activate HTML5 video tag. I just simply put : #define
 ENABLE_VIDEO 1 and rebuilt everything. But I realized that only few files
 are concerned by USE(ENABLE_VIDEO) and are not even .CPP files.

 It would be ENABLE(VIDEO), not USE(ENABLE_VIDEO).


  So something may have been falling through the net... But what ? What
 is missing from Visual Studio generation ? Which procedure shall be applied
 to get .CPP files included into MS projects ?

 Most likely you need to specifiy which media player to use. For example,
 to use GStreamer you would define WTF_USE_GSTREAMER. I don't see a
 DirectShow media player, so GStreamer is probably your best bet.

 You can look through the players by looking at file starting with
 MediaPlayerPrivate, for example:

- AV Foundation (Mac)
 - Blackberry
 - GStreamer
- QTKit (QuickTime?)
 - WinCE



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 *Voice: 801-224-6914 | Fax: 801-224-6984*

 *Email:* al...@flexsim.com k...@flexsim.com

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Re: [webkit-dev] [WinCairo] : ENABLE_VIDEO = how to activate HTML5 video tag ?

2013-10-12 Thread Philippe Normand
On Sat, 2013-10-12 at 14:53 +0200, Urbain EGIS wrote:
 Of course, I'm part of the challenge, Hugo. I started to analyse .diff
 files gently provided by Alex. Let's focus on one example :
 
 
 --- Source/WTF/WTF.vcxproj/WTF.vcxproj (revision 156730)
 +++ Source/WTF/WTF.vcxproj/WTF.vcxproj (working copy)
 @@ -73,6 +73,9 @@
 ...
 +ClCompile Include=..\wtf\gobject\GlibUtilities.cpp /
 ...
 
 
 Then my question is :
 where can I find this CPP file wtf\gobject\GlibUtilities.cpp ?
 I have done: git clone http://git.igalia.com/webkit.git 
 but is it the right way to get GSTREAMER-centric source files
 for/by WebKit ? It seems it's not enough/accurate
 

Please don't forget that branch is more than 3 years old. A lot of code
changed in WebKit since then. And most of the commits in that branch
were not really ready to be upstreamed as it was mostly a
proof-of-concept.

Philippe

 
 On Fri, Oct 11, 2013 at 11:05 PM, Hugo Machefer
 hugo.mache...@gmail.com wrote:
 Utterly, I'd be glad to take a serious and deep step forwards
 into this direction. Therefore, on both Brendan  Alex's
 instructions I'm gona opt for GSTREAMER as a default player,
 oviously. Urbain, are you with me/us ? The more, the merrier,
 you know ;-) First, as mentionned earlier, check
 with ENABLE(VIDEO) = shall be disclosing as a
 consequence many CPP files impacted.
 
 
 On my side, I am gona set WTF_USE_GSTREAMER, and look closely
 at previous clues
 by 
 http://git.igalia.com/cgi-bin/gitweb.cgi?p=webkit.git;a=shortlog;h=refs/heads/win-gst.
  Of course, Alex, any piece of your updated code (off of the webkit-dev list) 
 will be more than welcome.
 
 
 On Fri, Oct 11, 2013 at 10:34 PM, Alex Christensen
 alex.christen...@flexsim.com wrote:
 I would like WinCairo to have video enabled, also, but
 it would take some work.  This was done successfully a
 few years ago by Phillippe Normand, but his code needs
 to be updated.  I got it compiling a few days ago, but
 something was wrong with my GStreamer installation.
 
 
 Here's Phillippe's
 branch: 
 http://git.igalia.com/cgi-bin/gitweb.cgi?p=webkit.git;a=shortlog;h=refs/heads/win-gst
 
 
 If anyone wants to look at my updated code, let me
 know and I'll email a diff off of the webkit-dev list.
 
 
 Alex Christensen
 
 
 On Fri, Oct 11, 2013 at 2:25 PM, Brendan Long
 s...@brendanlong.com wrote:
 
 On 10/11/2013 02:13 PM, Urbain EGIS wrote:
 
  Playing a bit with WebKit sources for
  Windows (using WinCairo port) I expected to
  activate HTML5 video tag. I just simply
  put : #define ENABLE_VIDEO 1 and rebuilt
  everything. But I realized that only few
  files are concerned by USE(ENABLE_VIDEO) and
  are not even .CPP files.
 It would be ENABLE(VIDEO), not
 USE(ENABLE_VIDEO).
 
 
  So something may have been falling through
  the net... But what ? What is missing from
  Visual Studio generation ? Which procedure
  shall be applied to get .CPP files included
  into MS projects ?
  
 Most likely you need to specifiy which media
 player to use. For example, to use GStreamer
 you would define WTF_USE_GSTREAMER. I don't
 see a DirectShow media player, so GStreamer is
 probably your best bet.
 
 You can look through the players by looking at
 file starting with MediaPlayerPrivate, for
 example:
   * AV Foundation (Mac)
   * Blackberry
   * GStreamer
   * QTKit (QuickTime?)
   * WinCE
 
 
 
 
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[webkit-dev] [WinCairo] : ENABLE_VIDEO = how to activate HTML5 video tag ?

2013-10-11 Thread Urbain EGIS
Playing a bit with WebKit sources for Windows (using WinCairo port) I
expected to activate HTML5 video tag. I just simply put : #define
ENABLE_VIDEO 1 and rebuilt everything. But I realized that only few files
are concerned by USE(ENABLE_VIDEO) and are not even .CPP files.

So something may have been falling through the net... But what ? What is
missing from Visual Studio generation ? Which procedure shall be applied to
get .CPP files included into MS projects ?
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Re: [webkit-dev] [WinCairo] : ENABLE_VIDEO = how to activate HTML5 video tag ?

2013-10-11 Thread Brendan Long
On 10/11/2013 02:13 PM, Urbain EGIS wrote:
 Playing a bit with WebKit sources for Windows (using WinCairo port)
 I expected to activate HTML5 video tag. I just simply put : #define
 ENABLE_VIDEO 1 and rebuilt everything. But I realized that only few
 files are concerned by USE(ENABLE_VIDEO) and are not even .CPP files.
It would be ENABLE(VIDEO), not USE(ENABLE_VIDEO).

 So something may have been falling through the net... But what ? What
 is missing from Visual Studio generation ? Which procedure shall be
 applied to get .CPP files included into MS projects ?
Most likely you need to specifiy which media player to use. For example,
to use GStreamer you would define WTF_USE_GSTREAMER. I don't see a
DirectShow media player, so GStreamer is probably your best bet.

You can look through the players by looking at file starting with
MediaPlayerPrivate, for example:

  * AV Foundation (Mac)
  * Blackberry
  * GStreamer
  * QTKit (QuickTime?)
  * WinCE




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Re: [webkit-dev] [WinCairo] : ENABLE_VIDEO = how to activate HTML5 video tag ?

2013-10-11 Thread Alex Christensen
I would like WinCairo to have video enabled, also, but it would take some
work.  This was done successfully a few years ago by Phillippe Normand, but
his code needs to be updated.  I got it compiling a few days ago, but
something was wrong with my GStreamer installation.

Here's Phillippe's branch:
http://git.igalia.com/cgi-bin/gitweb.cgi?p=webkit.git;a=shortlog;h=refs/heads/win-gst

If anyone wants to look at my updated code, let me know and I'll email a
diff off of the webkit-dev list.

Alex Christensen


On Fri, Oct 11, 2013 at 2:25 PM, Brendan Long s...@brendanlong.com wrote:

  On 10/11/2013 02:13 PM, Urbain EGIS wrote:

 Playing a bit with WebKit sources for Windows (using WinCairo port) I
 expected to activate HTML5 video tag. I just simply put : #define
 ENABLE_VIDEO 1 and rebuilt everything. But I realized that only few files
 are concerned by USE(ENABLE_VIDEO) and are not even .CPP files.

 It would be ENABLE(VIDEO), not USE(ENABLE_VIDEO).


  So something may have been falling through the net... But what ? What is
 missing from Visual Studio generation ? Which procedure shall be applied to
 get .CPP files included into MS projects ?

 Most likely you need to specifiy which media player to use. For example,
 to use GStreamer you would define WTF_USE_GSTREAMER. I don't see a
 DirectShow media player, so GStreamer is probably your best bet.

 You can look through the players by looking at file starting with
 MediaPlayerPrivate, for example:

- AV Foundation (Mac)
 - Blackberry
 - GStreamer
- QTKit (QuickTime?)
 - WinCE



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*Voice: 801-224-6914 | Fax: 801-224-6984*

*Email:* al...@flexsim.com k...@flexsim.com

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Re: [webkit-dev] [WinCairo] : ENABLE_VIDEO = how to activate HTML5 video tag ?

2013-10-11 Thread Hugo Machefer
Utterly, I'd be glad to take a serious and deep step forwards into this
direction. Therefore, on both Brendan  Alex's instructions I'm gona opt
for GSTREAMER as a default player, oviously. Urbain, are you with me/us ? *The
more, the merrier, you know* ;-) First, as mentionned earlier, check
with ENABLE(VIDEO)
= shall be disclosing as a consequence many CPP files impacted.

On my side, I am gona set *WTF_USE_GSTREAMER*, and look closely at previous
clues by
http://git.igalia.com/cgi-bin/gitweb.cgi?p=webkit.git;a=shortlog;h=refs/heads/win-gst
. Of course, Alex, any piece of your updated code (off of the webkit-dev
list) will be more than welcome.


On Fri, Oct 11, 2013 at 10:34 PM, Alex Christensen 
alex.christen...@flexsim.com wrote:

 I would like WinCairo to have video enabled, also, but it would take some
 work.  This was done successfully a few years ago by Phillippe Normand, but
 his code needs to be updated.  I got it compiling a few days ago, but
 something was wrong with my GStreamer installation.

 Here's Phillippe's branch:
 http://git.igalia.com/cgi-bin/gitweb.cgi?p=webkit.git;a=shortlog;h=refs/heads/win-gst

 If anyone wants to look at my updated code, let me know and I'll email a
 diff off of the webkit-dev list.

 Alex Christensen


 On Fri, Oct 11, 2013 at 2:25 PM, Brendan Long s...@brendanlong.comwrote:

  On 10/11/2013 02:13 PM, Urbain EGIS wrote:

 Playing a bit with WebKit sources for Windows (using WinCairo port) I
 expected to activate HTML5 video tag. I just simply put : #define
 ENABLE_VIDEO 1 and rebuilt everything. But I realized that only few files
 are concerned by USE(ENABLE_VIDEO) and are not even .CPP files.

 It would be ENABLE(VIDEO), not USE(ENABLE_VIDEO).


  So something may have been falling through the net... But what ? What
 is missing from Visual Studio generation ? Which procedure shall be applied
 to get .CPP files included into MS projects ?

 Most likely you need to specifiy which media player to use. For example,
 to use GStreamer you would define WTF_USE_GSTREAMER. I don't see a
 DirectShow media player, so GStreamer is probably your best bet.

 You can look through the players by looking at file starting with
 MediaPlayerPrivate, for example:

- AV Foundation (Mac)
 - Blackberry
 - GStreamer
- QTKit (QuickTime?)
 - WinCE



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 FlexSim Software Products, Inc.

 *1577 North Technology Way | Building A | Suite 2300 | Orem, Utah 84097*

 *Voice: 801-224-6914 | Fax: 801-224-6984*

 *Email:* al...@flexsim.com k...@flexsim.com

 *URL:* www.flexsim.com




 

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