[Wesnoth-bugs] [patch #3252] Patch for feature request #19530: better editing tools
URL: http://gna.org/patch/?3252 Summary: Patch for feature request #19530: better editing tools Project: Battle for Wesnoth Submitted by: dokem Submitted on: Sat 14 Apr 2012 11:35:48 AM GMT Priority: 5 - Normal Status: None Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any ___ Details: ___ File Attachments: --- Date: Sat 14 Apr 2012 11:35:48 AM GMT Name: wesnoth_editor_fill_tool2.diff Size: 4kB By: dokem http://gna.org/patch/download.php?file_id=15567 ___ Reply to this item at: http://gna.org/patch/?3252 ___ Message sent via/by Gna! http://gna.org/ ___ Wesnoth-bugs mailing list Wesnoth-bugs@gna.org https://mail.gna.org/listinfo/wesnoth-bugs
[Wesnoth-bugs] [patch #3252] Patch for feature request #19530: better editing tools
Update of patch #3252 (project wesnoth): Assigned to:None = fendrin ___ Follow-up Comment #1: I had a short look at the patch and one question, why the modification to src/editor/action/action.hpp? Not further questions remarks, the code looks sane (not tested however). I assigned it fendrin since he works on the editor at the moment. ___ Reply to this item at: http://gna.org/patch/?3252 ___ Message sent via/by Gna! http://gna.org/ ___ Wesnoth-bugs mailing list Wesnoth-bugs@gna.org https://mail.gna.org/listinfo/wesnoth-bugs
[Wesnoth-bugs] [bug #19642] map_generation=default causes an error about missing usage= in map header
Update of bug #19642 (project wesnoth): Assigned to:None = fendrin ___ Reply to this item at: http://gna.org/bugs/?19642 ___ Message sent via/by Gna! http://gna.org/ ___ Wesnoth-bugs mailing list Wesnoth-bugs@gna.org https://mail.gna.org/listinfo/wesnoth-bugs
[Wesnoth-bugs] [bug #19626] segfaults resizing window
Update of bug #19626 (project wesnoth): Status:None = In Progress Assigned to:None = mordante ___ Follow-up Comment #1: Patch #248 has been posted for this issue. ___ Reply to this item at: http://gna.org/bugs/?19626 ___ Message sent via/by Gna! http://gna.org/ ___ Wesnoth-bugs mailing list Wesnoth-bugs@gna.org https://mail.gna.org/listinfo/wesnoth-bugs
[Wesnoth-bugs] [bug #19626] segfaults resizing window
Follow-up Comment #2, bug #19626 (project wesnoth): That should have been patch #3248. ___ Reply to this item at: http://gna.org/bugs/?19626 ___ Message sent via/by Gna! http://gna.org/ ___ Wesnoth-bugs mailing list Wesnoth-bugs@gna.org https://mail.gna.org/listinfo/wesnoth-bugs
[Wesnoth-bugs] [bug #19626] segfaults resizing window
Follow-up Comment #3, bug #19626 (project wesnoth): Tried the patch with r53929, the game still crashes on resize. ___ Reply to this item at: http://gna.org/bugs/?19626 ___ Message sent via/by Gna! http://gna.org/ ___ Wesnoth-bugs mailing list Wesnoth-bugs@gna.org https://mail.gna.org/listinfo/wesnoth-bugs
[Wesnoth-bugs] [bug #19643] Music gets muted when steam is open.
URL: http://gna.org/bugs/?19643 Summary: Music gets muted when steam is open. Project: Battle for Wesnoth Submitted by: pentarctagon Submitted on: Sun 15 Apr 2012 02:13:07 AM GMT Category: Bug Severity: 2 - Minor Priority: 5 - Normal Item Group: Sound and music Status: None Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Release: 1.10.2 Operating System: Windows 7 ___ Details: Basically in 1.10.2, when the steam client or any steam games are the main window, all music and sounds coming from wesnoth get muted. This did not happen in 1.10.1 or any of the previous versions. ___ Reply to this item at: http://gna.org/bugs/?19643 ___ Message sent via/by Gna! http://gna.org/ ___ Wesnoth-bugs mailing list Wesnoth-bugs@gna.org https://mail.gna.org/listinfo/wesnoth-bugs