[Wesnoth-bugs] [bug #25096] heap use after free when "reset to beginning" test map save replay

2016-10-31 Thread Iskar Jarak
Follow-up Comment #3, bug #25096 (project wesnoth):

As I don´t quite understand the bug report I´m not sure if this is what I
encountered: Hitting the "reset to beginning" button in the replay of a talk
only scenario will close Wesnoth. Version 1.13.5 installed from binaries on
Windows 7. I can reproduce this error, but I only played UMC (Oath of
Allegiance).

(file #29222)
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File name: OA-From_Afar_replay.gz Size:11 KB


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[Wesnoth-bugs] [bug #25224] add translation friendly string.format function

2016-10-31 Thread Daniel
Follow-up Comment #10, bug #25224 (project wesnoth):

multiple issues were found in the pr at
https://github.com/wesnoth/wesnoth/pull/850, those must be fixd before the pr
can be merged.

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[Wesnoth-bugs] [bug #25139] UtBS lua error in final scenario

2016-10-31 Thread Daniel
Update of bug #25139 (project wesnoth):

 Open/Closed:  Closed => Open   


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[Wesnoth-bugs] [bug #25164] SoF: Caverns of Flame - lua error at end

2016-10-31 Thread Daniel
Update of bug #25164 (project wesnoth):

 Open/Closed:  Closed => Open   


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[Wesnoth-bugs] [bug #25132] Building failure with Clang C++ compiler

2016-10-31 Thread Gregory A Lundberg
Update of bug #25132 (project wesnoth):

 Open/Closed:Open => Closed 


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[Wesnoth-bugs] [bug #25139] UtBS lua error in final scenario

2016-10-31 Thread Gregory A Lundberg
Update of bug #25139 (project wesnoth):

 Open/Closed:Open => Closed 


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[Wesnoth-bugs] [bug #25164] SoF: Caverns of Flame - lua error at end

2016-10-31 Thread Gregory A Lundberg
Update of bug #25164 (project wesnoth):

 Open/Closed:Open => Closed 


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[Wesnoth-bugs] [bug #25130] Clicking Add-On Dialogue Buttons Results in Deadlocked UI

2016-10-31 Thread Wedge009
Follow-up Comment #6, bug #25130 (project wesnoth):

This is on master, I understand it's part of the dialogue conversion to gui2.

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[Wesnoth-bugs] [bug #25194] lua: crash starting multiplayer scenario

2016-10-31 Thread Gregory A Lundberg
Update of bug #25194 (project wesnoth):

 Open/Closed:Open => Closed 


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[Wesnoth-bugs] [bug #25214] crashes when dividing by 0 in test scenario

2016-10-31 Thread Gregory A Lundberg
Update of bug #25214 (project wesnoth):

 Open/Closed:Open => Closed 


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[Wesnoth-bugs] [bug #25215] Lua exception on attempting to exit during message

2016-10-31 Thread Gregory A Lundberg
Update of bug #25215 (project wesnoth):

 Open/Closed:Open => Closed 


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[Wesnoth-bugs] [bug #25130] Clicking Add-On Dialogue Buttons Results in Deadlocked UI

2016-10-31 Thread Daniel
Follow-up Comment #5, bug #25130 (project wesnoth):

I assume this is about the gui1 verion of this dialog?

If we cannot fix this bug before 1.13.6 we should just disable those buttons
for that release.

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