[Wesnoth-bugs] [bug #23314] Units movement wrong during side turn events in replays causes OOS in 1.12

2017-03-26 Thread Daniel
Update of bug #23314 (project wesnoth):

 Summary: Units movement wrong during side turn events in
replays causes OOS => Units movement wrong during side turn events in replays
causes OOS in 1.12


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[Wesnoth-bugs] [bug #23316] OOS in networked mp caused by automatic undoing of moves when reloading. in 1.12

2017-03-26 Thread Daniel
Update of bug #23316 (project wesnoth):

 Summary: OOS in networked mp caused by automatic undoing of
moves when reloading. => OOS in networked mp caused by automatic undoing of
moves when reloading. in 1.12


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[Wesnoth-bugs] [bug #25625] Translation mark _ in text key breaks event with [animate_unit]

2017-03-26 Thread Celtic Minstrel
Update of bug #25625 (project wesnoth):

  Status:None => Ready For Test 
 Assigned to:None => celticminstrel 


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[Wesnoth-bugs] [bug #24621] characters missing in game font.

2017-03-26 Thread Wedge009
Update of bug #24621 (project wesnoth):

  Status:None => Confirmed  

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Follow-up Comment #3:

Yep, I've seen that before.

Marking as confirmed - probably didn't have ability to do so previously. It is
indeed Windows-specific - at least in standard English Windows 7 and earlier,
multi-lingual font support isn't really there by default.

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