[Wesnoth-bugs] [bug #25311] UTBS(New units): Infinite Kalehs

2017-03-18 Thread Charles Dang
Update of bug #25311 (project wesnoth):

 Open/Closed:Open => Closed 


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[Wesnoth-bugs] [bug #25311] UTBS(New units): Infinite Kalehs

2016-12-10 Thread Lari Nieminen
Update of bug #25311 (project wesnoth):

  Status:None => Fixed  

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Follow-up Comment #2:

Sorry, I forgot to update this to say that it's actually already been fixed.

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[Wesnoth-bugs] [bug #25311] UTBS(New units): Infinite Kalehs

2016-12-09 Thread Hunter Hintz
Follow-up Comment #1, bug #25311 (project wesnoth):

Found my saves finally. Uploaded a save.

(file #29555)
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Additional Item Attachment:

File name: UtBS-A_Subterranean_Struggle-Auto-Save6.gz Size:78 KB


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[Wesnoth-bugs] [bug #25311] UTBS(New units): Infinite Kalehs

2016-11-18 Thread Lari Nieminen
Update of bug #25311 (project wesnoth):

 Assigned to:None => zookeeper  


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[Wesnoth-bugs] [bug #25311] UTBS(New units): Infinite Kalehs

2016-11-17 Thread Hunter Hintz
Additional Item Attachment, bug #25311 (project wesnoth):

File name: Screen Shot 2016-11-18 at 4.15.37 PM.png Size:985 KB


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[Wesnoth-bugs] [bug #25311] UTBS(New units): Infinite Kalehs

2016-11-17 Thread Hunter Hintz
Additional Item Attachment, bug #25311 (project wesnoth):

File name: Screen Shot 2016-11-18 at 4.14.34 PM.png Size:894 KB


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[Wesnoth-bugs] [bug #25311] UTBS(New units): Infinite Kalehs

2016-11-17 Thread Hunter Hintz
Additional Item Attachment, bug #25311 (project wesnoth):

File name: Screen Shot 2016-11-18 at 4.14.37 PM.png Size:893 KB


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[Wesnoth-bugs] [bug #25311] UTBS(New units): Infinite Kalehs

2016-11-17 Thread Hunter Hintz
URL:
  

 Summary: UTBS(New units): Infinite Kalehs
 Project: Battle for Wesnoth
Submitted by: the_squished_elf
Submitted on: Fri 18 Nov 2016 06:49:01 PM NZDT
Category: Bug
Severity: 2 - Minor
Priority: 5 - Normal
  Item Group: Units
  Status: None
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Release: 1.13.6
Operating System: MacOS 10.11.6

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Details:

After getting Kaleh to Level 3 and giving him the "support" ability, moving
him one tile (it won't work if you move more) and then pressing "undo" will
create an exact copy of him on the tile he moved to. These clones can then be
cloned themselves, and so on. The game ends if any of the clones die, and they
do not persist - saving a game with several clones and reloading the save will
result in those clones disappearing entirely, and the clones cannot be
recalled. The clones can do everything Kaleh can - fight, recruit, recall,
etc. This bug persists between scenarios as well.

Unfortunately I can't find my saves directory, but it's been re-enactable
through debugging in 250 exp. to level him up.

PNGs uploaded.



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File Attachments:


---
Date: Fri 18 Nov 2016 06:49:01 PM NZDT  Name: Screen Shot 2016-11-18 at
4.14.24 PM.png  Size: 921kB   By: the_squished_elf



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