Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1811583-desync-with-territorial into lp:widelands

2019-01-27 Thread kaputtnik
Oh, thanks for the hint regarding broadcast(), just forgot it.

About coroutines.lua: I do not know which function is NOT used for all players 
at the same time.

I guess those functions are the functions called when a particular user action 
is triggered, and i think that are all the functions in ui.lua. So i added a 
comment that is according to my guess to coroutines.lua.

If there are more functions which are critical for user actions, or other 
things to consider, please let me know.
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Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1811583-desync-with-territorial into lp:widelands

2019-01-27 Thread Notabilis
I haven't tested it but the code is looking good, thanks.
Regarding the documentation: Please update the documentation of 
win_condition_functions::broadcast() since it no longer waits for roadbuilding. 
Also, could you add a comment in coroutines.lua (similar to ui.lua)? In 
multiplayer, these methods should either not been used or used for all players 
at the same time.
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Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1811583-desync-with-territorial into lp:widelands

2019-01-27 Thread Toni Förster
Review: Approve proof reading


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Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1811583-desync-with-territorial into lp:widelands

2019-01-27 Thread kaputtnik
I have removed the link to bug 1721126, because of 
https://bugs.launchpad.net/widelands/+bug/1721126/comments/27
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Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1811583-desync-with-territorial into lp:widelands

2019-01-27 Thread kaputtnik
Review: Approve code review

LGTM :-)

Approve this, but i want to have GunChleoc to take a look at my glorious 
English wording ;)

Of course some one else with knowledge of English can do this also.
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