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Call for Papers!


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International Conference on Information Society (i-Society 2016)
Technical Co-Sponsored by IEEE UK/RI Computer Chapter
10-13 October, 2016
Dublin, Ireland
www.i-society.eu
*********************************************************************************

Important Dates:


*Research Paper, Student Paper, Case Study, Report Submission Date: June 20, 2016
*Notification of Research Paper, Student Paper, Case Study, Report Acceptance / Rejection: July 10, 2016
*Camera Ready Paper Due: August 15, 2016
*Conference Dates: October 10-13, 2016

The i-Society 2016 is Technical Co-Sponsored by UK/RI Computer
Chapter. The i-Society is a global knowledge-enriched collaborative
effort that has its roots from both academia and industry.
The conference covers a wide spectrum of topics that relate to
information society, which includes technical and non-technical
research areas.
The mission of i-Society 2016 conference is to provide opportunities
for collaboration of professionals and researchers to share existing
and generate new knowledge in the field of information society.
The conference encapsulates the concept of interdisciplinary science
that studies the societal and technological dimensions of knowledge
evolution in digital society. The i-Society bridges the gap between
academia and industry with regards to research collaboration
and awareness of current development in secure information
management in the digital society.
The topics in i-Society 2016 include but are not confined to the
following areas:
*New enabling technologies
- Internet technologies
- Wireless applications
- Mobile Applications
- Multimedia Applications
- Protocols and Standards
- Ubiquitous Computing
- Virtual Reality
- Human Computer Interaction
- Geographic information systems
- e-Manufacturing
*Intelligent data management
- Intelligent Agents
- Intelligent Systems
- Intelligent Organisations
- Content Development
- Data Mining
- e-Publishing and Digital Libraries
- Information Search and Retrieval
- Knowledge Management
- e-Intelligence
- Knowledge networks
*Secure Technologies
- Internet security
- Web services and performance
- Secure transactions
- Cryptography
- Payment systems
- Secure Protocols
- e-Privacy
- e-Trust
- e-Risk
- Cyber law
- Forensics
- Information assurance
- Mobile social networks
- Peer-to-peer social networks
- Sensor networks and social sensing
*e-Learning
- Collaborative Learning
- Curriculum Content Design and Development
- Delivery Systems and Environments
- Educational Systems Design
- e-Learning Organisational Issues
- Evaluation and Assessment
- Virtual Learning Environments and Issues
- Web-based Learning Communities
- e-Learning Tools
- e-Education
*e-Society
- Global Trends
- Social Inclusion
- Intellectual Property Rights
- Social Infonomics
- Computer-Mediated Communication
- Social and Organisational Aspects
- Globalisation and developmental IT
- Social Software
*e-Health
- Data Security Issues
- e-Health Policy and Practice
- e-Healthcare Strategies and Provision
- Medical Research Ethics
- Patient Privacy and Confidentiality
- e-Medicine
*e-Governance
- Democracy and the Citizen
- e-Administration
- Policy Issues
- Virtual Communities
*e-Business
- Digital Economies
- Knowledge economy
- eProcurement
- National and International Economies
- e-Business Ontologies and Models
- Digital Goods and Services
- e-Commerce Application Fields
- e-Commerce Economics
- e-Commerce Services
- Electronic Service Delivery
- e-Marketing
- Online Auctions and Technologies
- Virtual Organisations
- Teleworking
- Applied e-Business
- Electronic Data Interchange (EDI)
*e-Art
- Legal Issues
- Patents
- Enabling technologies and tools
*e-Science
- Natural sciences in digital society
- Biometrics
- Bioinformatics
- Collaborative research
*Industrial developments
- Trends in learning
- Applied research
- Cutting-edge technologies
* Research in progress
- Ongoing research from undergraduates, graduates/postgraduates and professionals
 
For more details, please visit www.i-society.eu

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