Re: [Brainstorm] LinkKit for Xorg

2009-01-10 Thread Rémi Cardona
Le 10/01/2009 03:10, Paulo César Pereira de Andrade a écrit :
Xorg (and to some extent XFree86) loadable modules
 aren't really of much use, as modules cannot be properly
 unloaded, there is no dependency information; a module
 doesn't list it's dependencies in any form, causing
 frequently one to need to load a lot more code/data
 then required.

Hi Paulo,

Why not implement that instead? Sounds like reviving LinkKit will bring 
more cruft rather than clean up the current code...

What's your ulterior motives with LinkKit anyway? Just curious :)

Cheers,

Rémi
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Re: [Brainstorm] LinkKit for Xorg

2009-01-10 Thread Paulo César Pereira de Andrade
Rémi Cardona wrote:
 Le 10/01/2009 03:10, Paulo César Pereira de Andrade a écrit :
Xorg (and to some extent XFree86) loadable modules
 aren't really of much use, as modules cannot be properly
 unloaded, there is no dependency information; a module
 doesn't list it's dependencies in any form, causing
 frequently one to need to load a lot more code/data
 then required.

 Hi Paulo,

  Hi Rémi,

 Why not implement that instead? Sounds like reviving LinkKit will bring
 more cruft rather than clean up the current code...

  The amount of work for either should be similar, just that if
you have a closed binary, it must have all symbols resolved.
The cool thing about loadable modules would be to be able to
switch/disable/enable input/video/etc modules on the fly, but this
is not a reality, and requires restarting the X Server anyway...

 What's your ulterior motives with LinkKit anyway? Just curious :)

  None really, but maybe someone that worked on it is reading
the lists and could also comment, or maybe some vague memory
of transforming an unusable computer in one that could even
run emacs (I used to use emacs to edit sources, read email,
compile, debug, etc) :-)
  I just cited it because it used the concept I was thinking about,
http://www.xfree.org/3.3.6/LinkKit1.html.

 Cheers,

 Rémi

Paulo

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Re: [Brainstorm] LinkKit for Xorg

2009-01-10 Thread Joel Feiner


Paulo � wrote:
 R�mi Cardona wrote:
 Le 10/01/2009 03:10, Paulo C�sar Pereira de Andrade a �crit :
 Xorg (and to some extent XFree86) loadable modules
 aren't really of much use, as modules cannot be properly
 unloaded, there is no dependency information; a module
 doesn't list it's dependencies in any form, causing
 frequently one to need to load a lot more code/data
 then required.
 Hi Paulo,

Hi R�mi,

 Why not implement that instead? Sounds like reviving LinkKit will bring
 more cruft rather than clean up the current code...

The amount of work for either should be similar, just that if
 you have a closed binary, it must have all symbols resolved.
 The cool thing about loadable modules would be to be able to
 switch/disable/enable input/video/etc modules on the fly, but this
 is not a reality, and requires restarting the X Server anyway...


I know I might get dogpiled for this, but why does it necessarily have 
to require an X server restart?  Right now, for example, VT switches 
seem pretty close to having an X server restart (at least for some parts 
of it).  It certainly would be nice to be able to update drivers and 
other bits without having to restart X, in much the same way that it 
would be nice to be able to update the kernel without restarting it. 
Other benefits could include the ability to detach/reattach/move X 
servers like you can do with screen and twin.

I am not signing myself up to do this ;)

 What's your ulterior motives with LinkKit anyway? Just curious :)

None really, but maybe someone that worked on it is reading
 the lists and could also comment, or maybe some vague memory
 of transforming an unusable computer in one that could even
 run emacs (I used to use emacs to edit sources, read email,
 compile, debug, etc) :-)
I just cited it because it used the concept I was thinking about,
 http://www.xfree.org/3.3.6/LinkKit1.html.

 Cheers,

 R�mi

 Paulo

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