On Thu, Dec 15, 2011 at 12:26:37PM -0200, przan...@gmail.com wrote:
From: Paulo Zanoni paulo.r.zan...@intel.com
After we swap the axes, we only call valuator_mask_set for axes that are
not zero, so we need to unset the axes that became zero when swapped.
Signed-off-by: Paulo Zanoni paulo.r.zan...@intel.com
---
src/evdev.c |4
1 files changed, 4 insertions(+), 0 deletions(-)
Same bug as the previous one, but now with relative events.
Easy to test: just use xinput to change the Evdev Axes Swap property
of your mouse and try to control it. Try to move on a straight vertical
or horizontal line to see what happens.
diff --git a/src/evdev.c b/src/evdev.c
index b1f9b2e..562c7e7 100644
--- a/src/evdev.c
+++ b/src/evdev.c
@@ -408,6 +408,10 @@ EvdevProcessValuators(InputInfoPtr pInfo)
tmp = pEvdev-delta[REL_X];
pEvdev-delta[REL_X] = pEvdev-delta[REL_Y];
pEvdev-delta[REL_Y] = tmp;
+if (pEvdev-delta[REL_X] == 0)
+valuator_mask_unset(pEvdev-vals, REL_X);
+if (pEvdev-delta[REL_Y] == 0)
+valuator_mask_unset(pEvdev-vals, REL_Y);
}
if (pEvdev-invert_x)
pEvdev-delta[REL_X] *= -1;
--
1.7.7.3
8d6dfd1..7909975 master - master
thanks
Cheers,
Peter
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