Re: [Yade-users] [Question #668460]: replacing particles with pack.incilynder
Question #668460 on Yade changed: https://answers.launchpad.net/yade/+question/668460 Status: Answered => Solved Leticia Morais confirmed that the question is solved: Thanks Jan. That solved my question. Cheers Leticia -- You received this question notification because your team yade-users is an answer contact for Yade. ___ Mailing list: https://launchpad.net/~yade-users Post to : yade-users@lists.launchpad.net Unsubscribe : https://launchpad.net/~yade-users More help : https://help.launchpad.net/ListHelp
Re: [Yade-users] [Question #668460]: replacing particles with pack.incilynder
Question #668460 on Yade changed: https://answers.launchpad.net/yade/+question/668460 Status: Open => Answered Jan Stránský proposed the following answer: Hello, > but I am not succeeding in it please always try to be more specific.. like "I got this error", "The resulting packing does not look like what I want"... > Can I use regularHexa instead of randomdensePack? yes, sure concerning examples/agglomerate, you can just change the inSphere part in divide.py to something like below. Change the values labeled by TODO according to your needs. ## ... for si,s in enumerate(sp): radius = s.shape.radius * sqrt(2) # TODO heightHelf = s.shape.radius * sqrt(2) # TODO # sqrt(r^2+hh^2) should be <= s.shape.radius radius2 = .2*radius # TODO vecHalfH = Vector3(0,0,heightHelf) # TODO random direction? bot = s.state.pos - vecHalfH top = s.state.pos + vecHalfH cyl = pack.inCylinder(bot,top,radius) - pack.inCylinder(bot,top,radius2) sp1 = pack.randomDensePack( cyl, ... ) ... ## cheers Jan -- You received this question notification because your team yade-users is an answer contact for Yade. ___ Mailing list: https://launchpad.net/~yade-users Post to : yade-users@lists.launchpad.net Unsubscribe : https://launchpad.net/~yade-users More help : https://help.launchpad.net/ListHelp
[Yade-users] [Question #668460]: replacing particles with pack.incilynder
New question #668460 on Yade: https://answers.launchpad.net/yade/+question/668460 Hello everybody, what I am trying to do is to agglomerate example (https://github.com/yade/trunk/tree/master/examples/agglomerate), but instead of dividing the sphere of makecloud, i want to replace then with an cylinder agglomerates with a hole inside as: pack.inCylinder((0.0,0.0,0.0),(0.0,0.0,0.05),0.05)-pack.inCylinder((0.0,0.0,0.0),(0.0,0.0,0.05),0.01) s but I am not succeeding in it. My script is: from yade import export,ymport dim= (1,1,1) # dimensions for makeCloud radius = 0.05 sp = pack.SpherePack() sp.makeCloud((0.,0.,0.), dim, rMean=radius, seed=1) sp.toSimulation() for s in sp: cil=pack.inCylinder((s[0][0],s[0][1],s[0][2]),(s[0][0],s[0][1],s[0][2]+0.05),s[1])-pack.inCylinder((s[0][0],s[0][1],s[0][2]),(s[0][0],s[0][1],s[0][2]+0.05),0.01) sp1=pack.randomDensePack(cil,radius=0.01, returnSpherePack=True) I am not sure if i can do that, I am sorry but I am still learning yade. I have seen question #403360 (https://answers.launchpad.net/yade/+question/403360) and I couldn't use it to solve my problem. Is there another way of replacing the sphere by the pack? Can I use regularHexa instead of randomdensePack? hope you can solve my problem. thanks a lot Leticia -- You received this question notification because your team yade-users is an answer contact for Yade. ___ Mailing list: https://launchpad.net/~yade-users Post to : yade-users@lists.launchpad.net Unsubscribe : https://launchpad.net/~yade-users More help : https://help.launchpad.net/ListHelp