> Date: Thu, 04 Oct 2007 12:43:30 -0700
> From: [EMAIL PROTECTED]
>Mark, when will the external access infrastructure be ready?
If not at the time of the internal Mercurial cutover around the end of
this month, then very shortly thereafter.
- Mark
Hi Roman,
Roman Kennke wrote:
Hi Dmitri,
thanks for the patch.
We're currently in a somewhat of a freeze because of
the move to Mercurial, so we'll probably integrate the patch
after that's done.
Cool, thank you. I'll wait with more patches then until Mercurial is
done. Will
Hi Dmitri,
>thanks for the patch.
>
>We're currently in a somewhat of a freeze because of
>the move to Mercurial, so we'll probably integrate the patch
>after that's done.
Cool, thank you. I'll wait with more patches then until Mercurial is
done. Will we get read-access to the j2
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Hi Roman,
thanks for the patch.
We're currently in a somewhat of a freeze because of
the move to Mercurial, so we'll probably integrate the patch
after that's done.
Thanks,
Dmitri
Roman Kennke wrote:
I looked through the classes in sun.java2d and removed most warnings
there.
Hi,
Ok, after looking at the open rasterizer's source I pretty much throw
away the idea of implementing it as shader ;)
However one thing which still seems interesting to me is to do
scanline-rendering via a shader. A simple opcode-protocoll could be
uploaded to the texture which is read and execu