Re: [OpenJDK 2D-Dev] [9] request for review: 8087201: OGL: rendering of lcd text is slow

2015-06-18 Thread Andrew Brygin
Bug: https://bugs.openjdk.java.net/browse/JDK-8087201 Webrev: http://cr.openjdk.java.net/~bae/8087201/9/webrev.00/ Thanks, Andrew 18/06/15 17:39, Andrew Brygin пишет: Hello, could you please review a fix for 8087201? The root of the problem is that we have to supply a content of

[OpenJDK 2D-Dev] [9] request for review: 8087201: OGL: rendering of lcd text is slow

2015-06-18 Thread Andrew Brygin
Hello, could you please review a fix for 8087201? The root of the problem is that we have to supply a content of destination surface to lcd shader to compose the lcd glyph correctly. In order to do this, we have to copy a sub-image from destination buffer to an intermediate texture using

Re: [OpenJDK 2D-Dev] [9] request for review: 8087201: OGL: rendering of lcd text is slow

2015-06-18 Thread Torgeir Veimo
This patch dramatically speeds up subpixel font rendering on OSX in netbeans! It even makes netbeans usable on intel integrated graphics on retina screens! Excellent work! It also makes netbeans scrolling butter smooth when not using subpixel rendering. I saw one glitch when trying it out with

Re: [OpenJDK 2D-Dev] [9] Review Request: 7188942 Remove support of pbuffers in OGL Java2d pipeline

2015-06-18 Thread Jim Graham
Hi Sergey, CGLGC.java: In createCompatVM() I dislike separated tests for here is early rejection of the list of things that I can handle followed by a list of tests for things it can handle. For one thing we have to test the type more than once. But mainly it just seems like the two tests