Hi, I should add that so far I wasn’t able to repeat this glitch and no other application was affected, so this may also be completely unrelated.
-hendrik > On Dec 29, 2020, at 21:07, Hendrik Schreiber <h...@tagtraum.com> wrote: > > Hi, > > For what it’s worth: I have tried this build with metal enabled on a complex > Swing application (beaTunes) and wasn’t able to spot any differences. > > Great work! > > However, after I shut down beaTunes, IDEA wasn’t repainting correctly anymore > (see attached screenshot). Note that IDEA was NOT running on the EA8 build. > So I am guessing some system resources may not have been freed the way they > are supposed to be freed. This was on macOS 10.15.7. > > Cheers, > > -hendrik > > <Screen Shot 2020-12-29 at 21.01.54.png> > >> On Dec 17, 2020, at 08:57, Philip Race <philip.r...@oracle.com >> <mailto:philip.r...@oracle.com>> wrote: >> >> The EA 8 build of Project Lanai [1] was posted today at >> https://jdk.java.net/lanai/ <https://jdk.java.net/lanai/> >> >> EA 8 Build 17-lanai+1-2 (2020/12/12) >> >> Please do give it a try (-Dsun.java2d.metal=true) and let us know of issues. >> >> One particular request : >> To anyone who has a mac still running 10.12 - we don't expect Metal to run >> (it requires at least 10.13 >> and maybe even later by the time it is final) but we would like confirmation >> that nothing in Metal >> prevents OpenGL running on older releases. >> Note there is currently a hotspot build bug unrelated to Lanai that prevents >> running on 10.10 >> and maybe 10.11 but 10.12 will be a useful data point. >> >> EA 8 contains the following new bug fixes relative to EA 7 >> >> 8257886: Build issue in macOS 10.14 >> 8256683: Lanai: NetBeans IDE - AA Text rendering appears brighter compared >> to OpenGL >> 8242925: J2DDemo - Anti-Aliasing with Metal differs from OGL >> 8257618: Lanai: GradientPaint interpolates over stops limits >> 8257566: Lanai: System runs out of application memory while running the >> Unmanaged_BufferredImage_draw_NearestNeighbor test multiple times >> 8257441: Lanai: java/awt/image/VolatileImage/DrawHugeImageTest fails >> 8257442: Lanai: Create RenderPerf tests for SW to HW blits >> 8257413: Lanai - Use optimum sized temporary buffer while replacing texture >> region >> 8238285: Lanai: java/awt/image/DrawImage tests fail >> 8256576: DrawImage/BlitRotateClippedArea fails >> >> -phil. >