Re: [OpenJDK 2D-Dev] RFR: 8265062: Remove duplication constant MaxTextureSize

2021-04-16 Thread Sergey Bylokhov
On Thu, 15 Apr 2021 14:42:55 GMT, Denis Konoplev wrote: > I've removed MaxTextureSize and replaced its usages with > MTL_GPU_FAMILY_MAC_TXT_SIZE In a few places we have such pattern "sh = MIN(sh, MTL_GPU_FAMILY_MAC_TXT_SIZE);", in what cases we can use the data larger than

Re: [OpenJDK 2D-Dev] RFR: 8265304: Temporarily make Metal the default 2D rendering pipeline for macOS

2021-04-16 Thread Phil Race
On Fri, 16 Apr 2021 05:57:13 GMT, Ajit Ghaisas wrote: > This PR makes Metal as the default Java2D rendering pipeline for macOS. > > Note : from JBS description : > The plan of record has always been that for JDK 17 the new Metal pipeline > will be OFF by default and must be explicitly enabled

Re: [OpenJDK 2D-Dev] RFR: 8265304: Temporarily make Metal the default 2D rendering pipeline for macOS

2021-04-16 Thread Kevin Rushforth
On Fri, 16 Apr 2021 05:57:13 GMT, Ajit Ghaisas wrote: > This PR makes Metal as the default Java2D rendering pipeline for macOS. > > Note : from JBS description : > The plan of record has always been that for JDK 17 the new Metal pipeline > will be OFF by default and must be explicitly enabled

Re: [OpenJDK 2D-Dev] RFR: 8265304: Temporarily make Metal the default 2D rendering pipeline for macOS

2021-04-16 Thread Alexander Zvegintsev
On Fri, 16 Apr 2021 05:57:13 GMT, Ajit Ghaisas wrote: > This PR makes Metal as the default Java2D rendering pipeline for macOS. > > Note : from JBS description : > The plan of record has always been that for JDK 17 the new Metal pipeline > will be OFF by default and must be explicitly enabled

Re: [OpenJDK 2D-Dev] RFR: 8264143 Lanai: RenderPerfTest.BgrSwBlitImage has artefacts on apple M1 [v3]

2021-04-16 Thread Jayathirth D V
On Wed, 7 Apr 2021 19:00:17 GMT, Denis Konoplev wrote: >> There was no code to check num of work items in compute shader. >> Also, I've replaced four similar shaders. > > Denis Konoplev has updated the pull request incrementally with one additional > commit since the last revision: > >

Re: [OpenJDK 2D-Dev] RFR: 8265304: Temporarily make Metal the default 2D rendering pipeline for macOS

2021-04-16 Thread Jayathirth D V
On Fri, 16 Apr 2021 05:57:13 GMT, Ajit Ghaisas wrote: > This PR makes Metal as the default Java2D rendering pipeline for macOS. > > Note : from JBS description : > The plan of record has always been that for JDK 17 the new Metal pipeline > will be OFF by default and must be explicitly enabled

[OpenJDK 2D-Dev] RFR: 8265304: Temporarily make Metal the default 2D rendering pipeline for macOS

2021-04-16 Thread Ajit Ghaisas
This PR makes Metal as the default Java2D rendering pipeline for macOS. Note : from JBS description : The plan of record has always been that for JDK 17 the new Metal pipeline will be OFF by default and must be explicitly enabled by setting a system property. We are not changing that plan but to