On Mon, 7 Jun 2021 12:03:35 GMT, Ajit Ghaisas wrote:
>> This PR fixes an issue exclusively seen on Apple M1 systems when SwingSet2
>> demo is run with uiScale=1.0.
>>
>> **Issue :**
>> SwingSet2 Demo - As reported in JBS description
>> J2DDemo - As reported in a comment on JBS
>>
>> **Root
On Mon, 7 Jun 2021 12:03:35 GMT, Ajit Ghaisas wrote:
>> This PR fixes an issue exclusively seen on Apple M1 systems when SwingSet2
>> demo is run with uiScale=1.0.
>>
>> **Issue :**
>> SwingSet2 Demo - As reported in JBS description
>> J2DDemo - As reported in a comment on JBS
>>
>> **Root
On Fri, 2 Apr 2021 23:02:50 GMT, Sergey Bylokhov wrote:
> - The hand-crafted methods for addition and multiplication are replaced by
> the "Math" versions.
> - Cleanup: the usage of do/while(false) is removed
not now
-
PR: https://git.openjdk.java.net/jdk/pull/
On Mon, 7 Jun 2021 12:03:35 GMT, Ajit Ghaisas wrote:
>> This PR fixes an issue exclusively seen on Apple M1 systems when SwingSet2
>> demo is run with uiScale=1.0.
>>
>> **Issue :**
>> SwingSet2 Demo - As reported in JBS description
>> J2DDemo - As reported in a comment on JBS
>>
>> **Root
On Tue, 1 Jun 2021 09:20:07 GMT, Alexey Ushakov wrote:
> Used MTLDevice recommendedMaxWorkingSetSize property for optimal size of the
> texture pool
This pull request has now been integrated.
Changeset: 7e55569e
Author:Alexey Ushakov
URL:
On Mon, 7 Jun 2021 10:39:26 GMT, Alexey Ushakov wrote:
>> src/java.desktop/macosx/native/libawt_lwawt/java2d/metal/MTLTexurePool.m
>> line 328:
>>
>>> 326: if (_maxPoolMemory < MAX_POOL_MEMORY) {
>>> 327: _maxPoolMemory = MAX_POOL_MEMORY;
>>> 328: }
>>
>> The Apple 5K retina
On Mon, 7 Jun 2021 15:12:44 GMT, Alexey Ushakov wrote:
>> Used MTLDevice recommendedMaxWorkingSetSize property for optimal size of the
>> texture pool
>
> Alexey Ushakov has updated the pull request incrementally with one additional
> commit since the last revision:
>
> 8261549: Adjust
> Used MTLDevice recommendedMaxWorkingSetSize property for optimal size of the
> texture pool
Alexey Ushakov has updated the pull request incrementally with one additional
commit since the last revision:
8261549: Adjust memory size in MTLTexurePool.m
Increased default pool size
> This PR fixes an issue exclusively seen on Apple M1 systems when SwingSet2
> demo is run with uiScale=1.0.
>
> **Issue :**
> SwingSet2 Demo - As reported in JBS description
> J2DDemo - As reported in a comment on JBS
>
> **Root Cause :**
> DrawPixel path is used only with uiScale=1.0.
>
On Sat, 5 Jun 2021 07:46:30 GMT, Sergey Bylokhov wrote:
> Is it possible to cover this fix with some automated test? Looks non of
> existed tests found this issue.
Draw Pixel operation is unpredictable on macOS M1 with metal pipeline if
[[point_size]] is not defined. Due to this
On Sat, 5 Jun 2021 23:46:12 GMT, Phil Race wrote:
>> Used MTLDevice recommendedMaxWorkingSetSize property for optimal size of the
>> texture pool
>
> src/java.desktop/macosx/native/libawt_lwawt/java2d/metal/MTLTexurePool.m line
> 328:
>
>> 326: if (_maxPoolMemory < MAX_POOL_MEMORY) {
>>
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