Just for my curiosity, what issues can arise relying on default
constructors? I couldn't find anything with google (apart from links back
to these messages!)
Thanks,
Peter
Probably not my place to comment, but, does it matter that it's doing
unnecessary work evaluating the argument to logWarning et al, in the
case where logging is not enabled? It only seems to be string
concatenation and maybe would be optimised out anyway, I don't know.
Peter
On Thu, 9 Jul 2020 at
On Fri, 21 Feb 2020 at 13:44, Martin Desruisseaux
wrote:
> Implementation of getTileGridXOffset() and getTileGridXOffset() in
> BufferedImage seems in contradiction with specification. The RenderedImage
> specification said:
Is this the same as bug 8166038?
On Tue, Nov 20, 2018 at 8:28 AM Laurent Bourgès
wrote:
> Will you have time to review 2 small patchs on time ?
If it would help for me to have a look, I am happy to do so.
Pete
This has been given a Java bug number now: JDK-8212124
https://bugs.java.com/bugdatabase/view_bug.do?bug_id=JDK-8212124
I have been following the discussion here and I have a couple of
workarounds to try, which is great.
But, is there any more information you need from me? I'm always happy to
Hi Laurent,
Thanks for the detailed explanation. I quickly checked on the older
Windows system and the Java 11 window was the same size as the Java 8
one, implying no scaling was going on (I guess just because it has a
lower resolution monitor) - so that confirms your hypothesis.
If I use
I can answer part of that, but I can't get access to the older system just now.
On Wed, Oct 10, 2018 at 4:41 PM Philip Race wrote:
> In other words does
>
> -Dsun.java2d.uiScale=1.0
>
> even change the physical size of the window on JDK 9/10/11 ?
>
Yes, because I can run the same jar under Java
On Wed, Oct 10, 2018 at 1:21 PM Peter Hull wrote:
> -Dsun.java2d.uiScale=1.0
> And this does make it fast again for me (paint time < 0.1sec)!
Also I tried on an older system with "Intel HD Graphics 4600" and it
did not have the slow down problem. So it seems to be quite specific
to my system.
On Wed, 10 Oct 2018 at 11:55 Laurent Bourgès wrote:
>
> Peter,
> What is the corresponding bug ?
>
I don't know; I filled in the details and it said they would let me
know the bug number if & when it was accepted.
>
>
> I think it is -Djava2d.ui.scale=1.0 AFAIR.
It's
-Dsun.java2d.uiScale=1.0
On Tue, Oct 9, 2018 at 3:52 PM Laurent Bourgès
wrote:
> Peter, what is your hardware & OS info ?
It's an Intel core i7-8750H, 8GB RAM, intel UHD 630 graphics
Windows 10 Pro 1803 build 17134.320
Note that Java 8 is still 'fast' so there must be some difference
between 8 & 11.
I saw that on Java
I posted this message first on Java Discuss and was asked to file a Java
bug. It was also suggested I post it here for discussion.
I've recently started using Java 11 and noticed that drawPolyline is
much slower on my PC than it was on Java 8.
Example, simplified code:
@Override
protected
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