On Tue, 4 May 2021 11:02:40 GMT, Jayathirth D V <j...@openjdk.org> wrote:

> We have many if else conditions to select OpenGL/Metal pipeline objects.
> Apart from initialization phase we should not fetch these objects everytime 
> checking whether we are using OpenGL/Metal pipeline.

This pull request has now been integrated.

Changeset: 53db2a0a
Author:    Jayathirth D V <j...@openjdk.org>
URL:       
https://git.openjdk.java.net/jdk/commit/53db2a0acd4e208fb5cfb7108206ec667c7c4131
Stats:     186 lines in 5 files changed: 83 ins; 91 del; 12 mod

8226384: Implement a better logic to switch between OpenGL and Metal pipeline

Reviewed-by: prr

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PR: https://git.openjdk.java.net/jdk/pull/3851

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