Re: [OpenJDK 2D-Dev] Pixel-perfect drawing on JPanel

2019-01-08 Thread Phil Race
.net *Subject:* Re: [OpenJDK 2D-Dev] Pixel-perfect drawing on JPanel This is a known problem of sorts. It is called the Raster Problem. JDK 9 and later support windows hi-dpi mode so you now have a scaled JPanel. Something like 1.33 scale, the exact value depending on your windows DPI setting. The l

Re: [OpenJDK 2D-Dev] Pixel-perfect drawing on JPanel

2019-01-08 Thread Michał Błaszak
others could read it too. Best regards Michał Błaszak Section Manager, Research & Development From: Phil Race Sent: wtorek, 8 stycznia 2019 20:48 To: Michał Błaszak ; 2d-dev@openjdk.java.net Subject: Re: [OpenJDK 2D-Dev] Pixel-perfect drawing on JPanel This is a known problem of s

Re: [OpenJDK 2D-Dev] Pixel-perfect drawing on JPanel

2019-01-08 Thread Phil Race
This is a known problem of sorts. It is called the Raster Problem. JDK 9 and later support windows hi-dpi mode so you now have a scaled JPanel. Something like 1.33 scale, the exact value depending on your windows DPI setting. The lines are all drawn independently, and the "y" is mapped to the

Re: [OpenJDK 2D-Dev] Pixel-perfect drawing on JPanel

2019-01-07 Thread Sergey Bylokhov
Hi, Michał. You can create a bug report here: https://bugreport.java.com/bugreport Please additionally to the test provide the system information, and information about screen(resolutions and default scale factor). On 20/12/2018 03:11, Michał Błaszak wrote: Hi All, I hope this is a known

[OpenJDK 2D-Dev] Pixel-perfect drawing on JPanel

2019-01-02 Thread Michał Błaszak
Hi All, I hope this is a known problem but just in case it's not. Trying to make an app drawing something on JPanel I noticed some annoying inaccuracies. The attached piece of code is supposed to draw a series of lines one below the other (swapping colors are to demonstrate what's happening).