Sorry Jody,
I thought that renaming the constants solved the issue.
It did not...
I thought maybe the issue was the xlif file damaged in same manner, so
I recreated the file from scratch (using 4Dpop), with no copy paste.
I also recreated, no copy paste, the previously posted method wrapping
Set
Chip:
Hate those kinds of things. Hours to learn, it seems like hours wasted. Thanks
for letting us know the solution.
Jody
> On Jun 26, 2018, at 7:37 AM, Chip Scheide via 4D_Tech <4d_tech@lists.4d.com>
> wrote:
>
> Koen
> Thanks
>
> While you were not exactly on track it did point me in t
Koen
Thanks
While you were not exactly on track it did point me in the right
direction.
It seems that at least the following 2 values "step" on something
internal to 4D
Listing_Menu
Main_Menu
By reversing the naming convention to
Menu_Listing
Menu_Main
The Konstants now correctly function.
C
Hi Chip,
Just a wild guess, you don't have by accident a field or method with the same
name? Is your constant correctly styled in the method editor?
Is your constant typed as longint in 4D Pop? Or as auto?
HTH
Koen
> Op 26 jun. 2018, om 00:14 heeft Chip Scheide via 4D_Tech
> <4d_tech@lists.4d.
I have been using 4DPOP constants editor to create Konstants for my
system.
One set of Konstants is:
Main_Menu : 1 :
Listing_Menu : 2
Entry_Menu : 3
Edit_Only_Menu : 4
in my start up code I have this line of code
utl_menu_Set_Menu_Bar (Listing_Menu)
The Konstant tokenizes, and in the debugger
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