FLUSH BUFFERS in v16

2017-05-03 Thread Jörg Knebel via 4D_Tech
Hi All, Is there a replacement for FLUSH BUFFERS v16 or is it gone for good. Cheers Jörg ** 4D Internet Users Group (4D iNUG) FAQ: http://lists.4d.com/faqnug.html Archive: http://lists.4d.com/archives.html Options:

Re: FLUSH BUFFERS in v16

2017-05-03 Thread Douglas von Roeder via 4D_Tech
Jörg: IIRC, 4D announced at the last Summit that the command was no longer needed because of the new cache management code. -- Douglas von Roeder 949-336-2902 <(949)%20336-2902> On Tue, May 2, 2017 at 11:05 PM, Jörg Knebel via 4D_Tech < 4d_tech@lists.4d.com> wrote: > Hi All, > > Is there a

Re: FLUSH BUFFERS in v16

2017-05-03 Thread Jörg Knebel via 4D_Tech
Thanks Douglas, > On 3 May 2017, at 16:22 AEST, Douglas von Roeder via 4D_Tech > <4d_tech@lists.4d.com> wrote: > > IIRC, 4D announced at the last Summit that the command was no longer needed > because of the new cache management code. I must have mist that part… Cheers Jörg

Re: FLUSH BUFFERS in v16

2017-05-03 Thread Arnaud de Montard via 4D_Tech
> Le 3 mai 2017 à 08:22, Douglas von Roeder via 4D_Tech <4d_tech@lists.4d.com> > a écrit : > > Jörg: > > IIRC, 4D announced at the last Summit that the command was no longer needed > because of the new cache management code. Since v11 I've always read or heard about FLUSH BUFFERS "don't use,

4D server 12.6 on OSX 10.10.5?

2017-05-03 Thread Paul Lovejoy via 4D_Tech
Hi, We are migrating a couple of large databases from v12 to v15. The databases are running on vintage XServe hardware. In order to facilitate the move, I was wondering if it is prudent to update our xServes to 10.10.5 and continue running v12.6 of 4D Server for a short time while we handle

Re: 4D server 12.6 on OSX 10.10.5?

2017-05-03 Thread Arnaud de Montard via 4D_Tech
> Le 3 mai 2017 à 17:12, Paul Lovejoy via 4D_Tech <4d_tech@lists.4d.com> a > écrit : > > Has anyone successfully run 4D server v12 on OSX 10.10.5? Hi Paul, v12.6 with osX 10.10.5 - frequent crashes when I quit in development mode, no consequences at all - runs like a charm on C/S deployment

Re: FLUSH BUFFERS in v16

2017-05-03 Thread Douglas von Roeder via 4D_Tech
Jörg: Sorry for my mistake. I thought it had been retired along with the "priority sliders" Thanks for the correction, Caroline. On Tue, May 2, 2017 at 11:29 PM Jörg Knebel via 4D_Tech < 4d_tech@lists.4d.com> wrote: > Thanks Douglas, > > > On 3 May 2017, at 16:22 AEST, Douglas von Roeder via

Fwd: 4D World Tour - Denver

2017-05-03 Thread truegold via 4D_Tech
Oh, and Add did a great job expelling and demonstrating how to use subforms. You really need to wrap your head around them as they provide such flexibility. As I move forward I will try and use subforms every change I get. JOhn... > Hi All, > > I just returned form the 4D World Tour in

4D World Tour - Denver

2017-05-03 Thread truegold via 4D_Tech
Hi All, I just returned form the 4D World Tour in Denver. I am very happy I went. I learned quite a bit about where 4D is “theoretically” going and where 4D is “currently" at. All the 4D presenters were excellent - even the new guy! And you know who you are. Add did a great job of taking

RE: Bar code

2017-05-03 Thread Timothy Penner via 4D_Tech
Code 128 is here: https://github.com/miyako/4d-plugin-zbar A few others that may be useful are: https://github.com/miyako/4d-plugin-zint https://github.com/miyako/4d-plugin-qrencode https://github.com/miyako/4d-plugin-data-matrix -Tim

Re: Bar code

2017-05-03 Thread Kirk Brooks via 4D_Tech
Ferdinando, This looks interesting: https://serratus.github.io/quaggaJS/ Barcode reading with javascript and the camera on your phone or laptop. I downloaded it and was able to read barcodes with my laptop camera into input fields on a web page in the demo. Haven't played with putting it into a

Indian developers?

2017-05-03 Thread Allan Udy via 4D_Tech
Hi all, Are there any 4D developers, resident in India, lurking on this list? If you are one, or know of one, please PM me at the email address below. I'm not looking for anyone to do any development work, but potentially looking for someone to help support an application. Cheers, Allan Udy

RE: FLUSH BUFFERS in v16

2017-05-03 Thread Caroline Briaud via 4D_Tech
Hi guys, FLUSH BUFFERS has been renamed to FLUSH CACHE in v16. Caroline -Message d'origine- De : 4D_Tech [mailto:4d_tech-boun...@lists.4d.com] De la part de Jörg Knebel via 4D_Tech Envoyé : mercredi 3 mai 2017 08:30 À : 4D Tech Mailing List Technical <4d_tech@lists.4d.com> Cc : Jörg

Re: FLUSH BUFFERS in v16

2017-05-03 Thread Arnaud de Montard via 4D_Tech
> Le 3 mai 2017 à 09:11, Caroline Briaud via 4D_Tech <4d_tech@lists.4d.com> a > écrit : > > Hi guys, > > FLUSH BUFFERS has been renamed to FLUSH CACHE in v16. Hi Caroline, I sincerely support renaming commands, but this thread (IMHO and again) highlights some lacks in documentation: • no

RE: Bar code

2017-05-03 Thread Timothy Penner via 4D_Tech
Does this help? https://github.com/miyako/4d-component-barcode -Tim ** 4D Internet Users Group (4D iNUG) FAQ: http://lists.4d.com/faqnug.html Archive: http://lists.4d.com/archives.html Options:

Re: 4D server 12.6 on OSX 10.10.5?

2017-05-03 Thread Paul Lovejoy via 4D_Tech
Hi Arnaud, We’ve been using it in deployment on 10.10x workstations for some time but 4D Server is still running on 10.6.8… What OS version are you running 4D Server on? Cheers, Paul > Le 3 mai 2017 à 18:11, Arnaud de Montard via 4D_Tech <4d_tech@lists.4d.com> a > écrit : > > >> Le 3 mai