so migrating existing forms involves manually searching through said folder
and then manually assigning these icons?
On Mon, Oct 22, 2018 at 6:23 PM Tai Bui via 4D_Tech <4d_tech@lists.4d.com>
wrote:
> 4D v16R6+ has a set of new icons to replace the old ones:
>
4D v16R6+ has a set of new icons to replace the old ones:
https://blog.4d.com/icon-modernization-continues/
They should be located at the installed location in a resources > images >
buttons folder.
Best Regards,
-Tai B.
-Original Message-
From: 4D_Tech
When trying to save an entity, the entity may be locked. If it is locked,
4D returns information in status property about the locked status. That's
helpful information that can be displayed for the user. Unfortunately, I
don't see a way to determine the name of the dataclass for the entity.
As I recall, Tim Nevels mentioned a favorite picture button resource which has
escaped me... Tim, can you refresh my memory...?
Thanks,
Robert
Sent from my iPhone
> On Oct 22, 2018, at 1:31 PM, Robert ListMail via 4D_Tech
> <4d_tech@lists.4d.com> wrote:
>
> So, were do you find modern
Dani Beaubien writes:
>
>I use the external git client for diffs against historical commits and I use
>the
>Code Analysis component for diffs between what is in the 4D structure
>compares against the last export to the external folder.
We did a similar thing based on Thomas Maul's MethodHistory
As I move some v11 projects to v17, the old picture buttons fail to work as
expected since they were using a PICT image and since those file formats are no
longer supported by 4D. So, were do you find modern pictures to use for your
picture buttons? Optimally it would be great if these are
On Mon, Oct 22, 2018 at 5:10 PM Keith Culotta via 4D_Tech <
4d_tech@lists.4d.com> wrote:
> If a method creates an object ($no:=new object), the object is destroyed
> when the method ends?
> and
> if a method creates a new shared object ($nso:=new shared object), the
> object continues to exist
If a method creates an object ($no:=new object), the object is destroyed when
the method ends?
and
if a method creates a new shared object ($nso:=new shared object), the object
continues to exist after the method ends, but the reference to it is lost?
Does 4D know to clear the object in this
4D Tech mailing list wrote
> I am not uploading directly from 4D. I thought about implementing that but
> decided against it since 4D is going that direction them selves. Waiting
> to see what they come up with.
I understood the same from teh Summit.
Anyway, there is an existing module in
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