We host both the Server and the Client in the cloud. End users connect into the 
"client cloud" using Remote Desktop.

Robb


--
Robb Detlefs | Director, West Coast Operations & Strategic Initiatives
robb.detl...@gallerysystems.com<mailto:robb.detl...@gallerysystems.com> | 
510.652.8950 x233 or 646.733.2239 x233
GallerySystems | www.gallerysystems.com<http://www.gallerysystems.com/>
3200 College Ave. Suite 6; Berkeley, CA 94705




On Oct 10, 2019, at 10:02 AM, John DeSoi via 4D_Tech 
<4d_tech@lists.4d.com<mailto:4d_tech@lists.4d.com>> wrote:

EXTERNAL: Do not click links or open attachments if you do not recognize the 
sender.

I don't see how "cloud" hosting can be the future of 4D when LAN execution is 
great but WAN execution is horribly slow for the same application. Yes, you can 
rewrite in various ways (harder to write, understand, and maintain) but it is 
not an easy task.

John DeSoi, Ph.D.


On Oct 10, 2019, at 6:24 AM, Peter Jakobsson via 4D_Tech 
<4d_tech@lists.4d.com<mailto:4d_tech@lists.4d.com>> wrote:

CONCLUSON
I now realise that the “WAN” / “LAN” distinction is disappearing. He said the 
only reason the “cloud” solution wasn’t hosted off-site was that they had 
measured the bandwidth that the customer used and calculated that the cost 
would be astronomical if it was on AWS or something like that, but in all other 
respects it was a cloud solution.

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