Re: CALL FORM and CALL WORKER ideas (Was: 4D World Tour - Get off the fence)

2017-04-06 Thread David Adams via 4D_Tech
Jeffrey, Thanks for the note on subforms, that's good to hear. The last time I looked at them I found little in the docs and thought that it might be an orphaned features. Now I see that there are several pages in the Design and Language manuals. Sounds like it's time for another look, I certainly

RE: CALL FORM and CALL WORKER ideas (Was: 4D World Tour - Get off the fence)

2017-04-06 Thread Justin Will via 4D_Tech
ists.4d.com] On Behalf Of David Adams via 4D_Tech Sent: Wednesday, April 5, 2017 4:49 PM To: 4D iNug Technical <4d_tech@lists.4d.com> Cc: David Adams Subject: CALL FORM and CALL WORKER ideas (Was: 4D World Tour - Get off the fence) Thanks for posting about the show, it sounds like a really sol

Re: CALL FORM and CALL WORKER ideas (Was: 4D World Tour - Get off the fence)

2017-04-05 Thread Jeffrey Kain via 4D_Tech
I also thought the discussion on subforms was excellent too. I have to admit that I've never even looked at them, but they are definitely a game-changer as well. So, not a new feature but definitely new to me. -- Jeffrey Kain jeffrey.k...@gmail.com > On Apr 5, 2017, at 5:49 PM, David Adams via

CALL FORM and CALL WORKER ideas (Was: 4D World Tour - Get off the fence)

2017-04-05 Thread David Adams via 4D_Tech
Thanks for posting about the show, it sounds like a really solid couple of days. Likewise to all of the other, similar posts here today. I noticed as a theme a lot of excitement about CALL FORM and CALL WORKER. I'm pretty stoked about them and would really appreciate hearing from people how they a