> Le 22 avr. 2017 à 13:16, Bruno LEGAY via 4D_Tech <4d_tech@lists.4d.com> a
> écrit :
>
> I haven't measured if EXECUTE METHOD has a significant overhead to be
> honest...
it depends ;-)
+++
ARRAY LONGINT($ms_al;2)
C_LONGINT($count_l;$duration_l;$tk_l)
$duration_l:=60*3
//**loop 1**
Hi,
To be honest i am glad there a feeling of curiosity and interest about
components.
I have seen the light my friends and I am a believer :-)
And there is hope for a "born again 4D component lovers" community.
I find it sad when I hear 4D developers saying that they tried components and
that
On Sat, Apr 22, 2017 at 7:40 PM, Bruno LEGAY via 4D_Tech <
4d_tech@lists.4d.com> wrote:
Bruno,
I hope that everyone agrees with me that your post was just fantastic.
Thank you very much for sharing your point of view, specifics about what
you've done, and why. A very substantial and interesting
Hi,
To be honest i am glad there a feeling of curiosity and interest about
components.
I have seen the light my friends and I am a believer :-)
And there is hope for a "born again 4D component lovers" community.
I find it sad when I hear 4D developers saying that they tried components and
that
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