Re: Components: How do you reuse utility code? (long)

2017-04-22 Thread Arnaud de Montard via 4D_Tech
> Le 22 avr. 2017 à 13:16, Bruno LEGAY via 4D_Tech <4d_tech@lists.4d.com> a > écrit : > > I haven't measured if EXECUTE METHOD has a significant overhead to be > honest... it depends ;-) +++ ARRAY LONGINT($ms_al;2) C_LONGINT($count_l;$duration_l;$tk_l) $duration_l:=60*3 //**loop 1**

Re : Components: How do you reuse utility code? (long)

2017-04-22 Thread Bruno LEGAY via 4D_Tech
Hi, To be honest i am glad there a feeling of curiosity and interest about components. I have seen the light my friends and I am a believer :-) And there is hope for a "born again 4D component lovers" community. I find it sad when I hear 4D developers saying that they tried components and that

Re: Components: How do you reuse utility code? (long)

2017-04-22 Thread David Adams via 4D_Tech
On Sat, Apr 22, 2017 at 7:40 PM, Bruno LEGAY via 4D_Tech < 4d_tech@lists.4d.com> wrote: Bruno, I hope that everyone agrees with me that your post was just fantastic. Thank you very much for sharing your point of view, specifics about what you've done, and why. A very substantial and interesting

Re: Components: How do you reuse utility code? (long)

2017-04-22 Thread Bruno LEGAY via 4D_Tech
Hi, To be honest i am glad there a feeling of curiosity and interest about components. I have seen the light my friends and I am a believer :-) And there is hope for a "born again 4D component lovers" community. I find it sad when I hear 4D developers saying that they tried components and that