On Jul 11, 2017, at 7:12 AM, Nigel Greenlee via 4D_Tech <4d_tech@lists.4d.com>
wrote:
>
> I wondered if anyone else has used ‘Packages’ for creating an installer(maybe
> you can suggest a similar product). I am creating a simple installer for an
> in-house application-i will rather give the use
I believe there are some nice applications that makes the process easier,
but you can still use basic command line tools to deploy a built 4D desktop
application for macOS.
if you want to create an installer package, the steps are:
1. sign the application and move it to /Applications (locally)
Assuming you are talking about Apple's PackageMaker, you can use a shell script
to set read-write. For the Package there is a Scripts tab with an entry for
Postinstall that will run after install. I think you are using this for
AppleScript already.
You can create a shell script by going to T
Hi
I wondered if anyone else has used ‘Packages’ for creating an installer(maybe
you can suggest a similar product). I am creating a simple installer for an
in-house application-i will rather give the users a link to an installer than a
.zip as they have a habit of installing stuff on the deskt
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