Tim, I only just noticed this.
Timothy Penner wrote > Are you using the 32 bit or 64 bit version of 4D? > I just tested 32 bit 4D Dev Pro v15R2 on Windows and it lets me use both > 4D Write and 4D Write Pro. > I then tested 64 bit 4D Dev Pro v15R2 on Windows and as expected the 4D > Write plugin commands do not tokenize and the plugin area does not load. > > This means if we have an application that requires 4D write we cannot move > to 64bit server until WritePro is able to replace all the functionality > and we have written the code to do so. I had intended replace 4DWrite > gradually if we can't do this is a problem. > > Can we use 32bit client and 4dwrite complied with 64 bit server to resolve > this ? > > Thanks > Paul > > > > ********************************************************************** > 4D Internet Users Group (4D iNUG) > FAQ: http://lists.4d.com/faqnug.html > Archive: http://lists.4d.com/archives.html > Options: http://lists.4d.com/mailman/options/4d_tech > Unsub: mailto: > 4D_Tech-Unsubscribe@.4D > ********************************************************************** -- View this message in context: http://4d.1045681.n5.nabble.com/4D-Write-4D-Write-Pro-tp5742762p5747361.html Sent from the 4D Tech mailing list archive at Nabble.com. ********************************************************************** 4D Internet Users Group (4D iNUG) FAQ: http://lists.4d.com/faqnug.html Archive: http://lists.4d.com/archives.html Options: http://lists.4d.com/mailman/options/4d_tech Unsub: mailto:4d_tech-unsubscr...@lists.4d.com **********************************************************************