Re: Unable to Compile - Crash - looking for ideas - SOLVED

2017-08-22 Thread Koen Van Hooreweghe via 4D_Tech
Hi all, Just a quick tip. If you get tons of errors on local variables when ‘All variables are typed’ is turned on (like me, when I checked this in a 20 year old project), it might be impossible to continue normal development for a while. 4DPop might be the right tool to make the transition

Re: Unable to Compile - Crash - looking for ideas - SOLVED

2017-08-21 Thread Alan Chan via 4D_Tech
Yes, this is highly recommended. "All Variables are typed" is one of greatest debug tool in 4D. Alan Chan 4D iNug Technical <4d_tech@lists.4d.com> writes: >I would also recommend changing the settings from > Generate Typing >to > All Variables are typed

RE: Unable to Compile - Crash - looking for ideas - SOLVED

2017-08-21 Thread Randy Engle via 4D_Tech
y, August 21, 2017 8:49 AM To: 4D iNug Technical <4d_tech@lists.4d.com> Cc: Randy Jaynes <ra...@printpoint.com> Subject: Re: Unable to Compile - Crash - looking for ideas - SOLVED Randy, I would also recommend changing the settings from Generate Typing to All Variables a

Re: Unable to Compile - Crash - looking for ideas - SOLVED

2017-08-21 Thread Randy Jaynes via 4D_Tech
Randy, I would also recommend changing the settings from Generate Typing to All Variables are typed This gives you control over the typing of your variables, and the line you point out would have kicked out a compiler error about the unknown ‘variable1’ in your line of code.

Re: Unable to Compile - Crash - looking for ideas - SOLVED

2017-08-21 Thread Two Way Communications via 4D_Tech
-boun...@lists.4d.com] On Behalf Of Jody Bevan > via 4D_Tech > Sent: Monday, August 21, 2017 6:06 AM > To: 4D iNug Technical <4d_tech@lists.4d.com> > Cc: Jody Bevan <jody.be...@gmail.com> > Subject: Re: Unable to Compile - Crash - looking for ideas > > Randy: > >

RE: Unable to Compile - Crash - looking for ideas - SOLVED

2017-08-21 Thread Randy Engle via 4D_Tech
-Original Message- From: 4D_Tech [mailto:4d_tech-boun...@lists.4d.com] On Behalf Of Jody Bevan via 4D_Tech Sent: Monday, August 21, 2017 6:06 AM To: 4D iNug Technical <4d_tech@lists.4d.com> Cc: Jody Bevan <jody.be...@gmail.com> Subject: Re: Unable to Compile - Crash - lookin

Re: Unable to Compile - Crash - looking for ideas

2017-08-21 Thread Jody Bevan via 4D_Tech
Randy: Keep us posted. That is a scary one. Jody Bevan ARGUS Productions Inc. Developer Argus Productions Inc. ** 4D Internet Users Group (4D iNUG) FAQ:

RE: Unable to Compile - Crash - looking for ideas - SOLVED

2017-08-20 Thread Randy Engle via 4D_Tech
Thanks to Miyako and Jeff for chiming in. Found a misnamed variable. We preventing any compilation task. Disaster averted. Whew! Randy Engle, Director XC2 Software LLC – XC2LIVE! ** 4D Internet Users Group (4D iNUG) FAQ:

RE: Unable to Compile - Crash - looking for ideas

2017-08-20 Thread Randy Engle via 4D_Tech
y Kain <jeffrey.k...@gmail.com> Subject: Re: Unable to Compile - Crash - looking for ideas Change your compiler options? Maybe it will flag an error. Also maybe trash your .4DIndy file ** 4D Internet Users Group (4D iNUG

RE: Unable to Compile - Crash - looking for ideas

2017-08-20 Thread Randy Engle via 4D_Tech
gt; Cc: Keisuke Miyako <keisuke.miy...@4d.com> Subject: Re: Unable to Compile - Crash - looking for ideas maybe you could run METHOD GET CODE on all methods just to see if all methods are accessible. if it really comes down to that, I guess you could run METHOD SET CODE on all methods t

Re: Unable to Compile - Crash - looking for ideas

2017-08-20 Thread Keisuke Miyako via 4D_Tech
maybe you could run METHOD GET CODE on all methods just to see if all methods are accessible. if it really comes down to that, I guess you could run METHOD SET CODE on all methods too. or, you could trash (helps if the trash is empty) some methods to exclude them from the compiler. compilation

Re: Unable to Compile - Crash - looking for ideas

2017-08-20 Thread Jeffrey Kain via 4D_Tech
Change your compiler options? Maybe it will flag an error. Also maybe trash your .4DIndy file ** 4D Internet Users Group (4D iNUG) FAQ: http://lists.4d.com/faqnug.html Archive: http://lists.4d.com/archives.html Options: