On Mon, Jun 5, 2017 at 8:43 PM, Peter Bozek via 4D_Tech <
4d_tech@lists.4d.com> wrote:
> On Mon, Jun 5, 2017 at 11:15 AM, David Adams via 4D_Tech <
> 4d_tech@lists.4d.com> wrote:
>
Thanks for chiming in! I don't in any way mean that 4D should limit itself
to the features and construct of a
On Mon, Jun 5, 2017 at 11:15 AM, David Adams via 4D_Tech <
4d_tech@lists.4d.com> wrote:
> In order of complexity:
>
I would add my favorite two:
* return statement - yes, Pascal does not have a return statement, but it
is so useful and need so little effort to implement that having 'clean'
On Mon, Jun 5, 2017 at 6:08 PM, Jeremy Roussak via 4D_Tech <
4d_tech@lists.4d.com> wrote:
> I’ve missed enumerated types and structs very much, just as I’ve missed
such
> things as pre- and post-increment and decrement, the ?: construct ...
The language is in desperate need of improvement. I
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