Many thanks for that comprehensive and extensive commentary Tim !
Looks like I have my work cut out. All the 4D Write code I have is in a
component and the component makes around 30 calls or so to 4D Write. There’s no
raw host calls anywhere. Hopefully it will be do-able but will take your
Ditto what Tim said. His description of the process is comprehensive and
realistic. I had about 120 methods and forms to re-write. Took 3 months, but
hasn’t been deployed due to a constraint on testing resources. Some level of
support for Automated Testing in 4D would be nice in a case like
On Feb 5, 2020, at 8:42 AM, Peter Jakobsson wrote:
> I’m going to be making the leap from v15 to v18. I think the biggest
> transition will be moving to 4D Write Pro as I have quite a lot of legacy 4D
> Write code to deal with.
>
> In the meantime, does anybody have experience of migrating big
For the 4D write side of things I would use v17 r 4 (I think) 32 bit to
facilitate using the two systems side by side in a fairly modern environment.
Not everything available in WP (v18) was sorted at that stage so I would make
this an interim step as v18 seems fairly complete.
Hope this help
Peter Jakobsson:
> I’m going to be making the leap from v15 to v18. I think the biggest
> transition will be moving to 4D Write Pro as I have quite a lot of legacy 4D
> Write code to deal with.
>
> In the meantime, does anybody have experience of migrating big 4D Write
> codebases ? What are
Hi Peter,
4D Write is 32bit only. v18 is 64bit only. v18 cannot load the 4D Write plugin
and therefore raises the privilege error.
You cannot use 4D Write in v18 at all.
IMHO v17R3 was the last 4D having a 32bit version.
Kind regards,
Koen
> Op 5 feb. 2020, om 15:37 heeft Peter Jakobsson via
Hi Peter,
Unless we’re seriously out of touch, v17r4 is the last version that supports
32bits and thus 4D Write classic. Depending on what you’ve done with it, a
major rewrite (pun intended) is required. The code doesn’t translate and any
data you have needs to be converted. 4D hasn’t done
Hi
I’m going to be making the leap from v15 to v18. I think the biggest transition
will be moving to 4D Write Pro as I have quite a lot of legacy 4D Write code to
deal with.
In the meantime, does anybody have experience of migrating big 4D Write
codebases ? What are the major gotchas ?
Will
8 matches
Mail list logo