Yeah, I noticed around v16r6+ the compiler syntax checker got much better. Little typos like that in code I've run for years suddenly got flagged. Like: C_TEXT($text;$anotherVar;;$refStr)
Perhaps this is related, perhaps not, but I also noticed 4D's object referencing got much better as well about the same time. In v15, for example, I still needed to pass a pointer to an object (c-object) sometimes. Usually when a reference to something in that object was passed to another method or two. With the implementation of ORDA and the native dot notation that couldn't happen. The only time I still see a need for passing a pointer to an object is when it's a parameter to a method that executes on the server and I want the object updated on the client. On Wed, Jul 11, 2018 at 9:11 AM Chip Scheide via 4D_Tech < 4d_tech@lists.4d.com> wrote: > I apparently had a good typo: > C_TEXT($0#1;$Action;$2;$Setname) > > see it? > $0#1 as part of a compiler directive. > > Compiler in v13 does NOT catch/flag this. > Might be worth while checking whatever version you are using > > Chip > --------------- > Gas is for washing parts > Alcohol is for drinkin' > Nitromethane is for racing > ********************************************************************** > 4D Internet Users Group (4D iNUG) > FAQ: http://lists.4d.com/faqnug.html > Archive: http://lists.4d.com/archives.html > Options: https://lists.4d.com/mailman/options/4d_tech > Unsub: mailto:4d_tech-unsubscr...@lists.4d.com > ********************************************************************** -- Kirk Brooks San Francisco, CA ======================= *We go vote - they go home* ********************************************************************** 4D Internet Users Group (4D iNUG) FAQ: http://lists.4d.com/faqnug.html Archive: http://lists.4d.com/archives.html Options: https://lists.4d.com/mailman/options/4d_tech Unsub: mailto:4d_tech-unsubscr...@lists.4d.com **********************************************************************