Thank you.
On Wed, Jul 11, 2018 at 7:08 PM, Timothy Penner via 4D_Tech <
4d_tech@lists.4d.com> wrote:
> See here:
> Tech Tip: Important requirements to run a compiled structure on a 64-bit
> server
> http://kb.4d.com/assetid=77858
>
>
>
>
>
See here:
Tech Tip: Important requirements to run a compiled structure on a 64-bit server
http://kb.4d.com/assetid=77858
**
4D Internet Users Group (4D iNUG)
FAQ: http://lists.4d.com/faqnug.html
Archive:
Unicode setting. Did you compile the component? If so what options?
Regards
Chuck
On Wed, Jul 11, 2018 at 7:52 AM Jim Dorrance via 4D_Tech <
4d_tech@lists.4d.com> wrote:
> Hi,
>
> I have a component created v15, opened with 64 bit 4D v16 on Mac, but the
> host database stops us compiling with
RE> I have a component created v15, opened with 64 bit 4D v16 on Mac, but
the host database stops us compiling with v16 on Mac.
Does a component create with a 32bit version need to be 'converted'
somehow?
Jim,
Under 'Database Settings' - Compiler - there's a checkbox for
'Multi-target
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