Multiple responses following, so that I'm not accused of spamming the list.
On Monday 29 March 2010 19:02:23 Iruata Souza wrote:
On Mon, Mar 29, 2010 at 10:21 PM, Corey co...@bitworthy.net wrote:
snip
No one's willing to spearhead a General Purpose 9 experiment, and no
one's interested in
No one's willing to spearhead a General Purpose 9 experiment, and no
one's interested in collaborating on and contributing to such a project?
If you want [general purpose], you know where to get it. seems to
be the period that ends all such discussion.
I wouldn't quite agree, the
I agree with Steve.
I like the community approach to this matter: if plan9 doesn't have
what you need, do it yourself; if you do something that might be
useful for others share it and see what happens.
Being a newbie myself I find very hard to write my own utilities, but
that's a good way to learn
hello
This way (dot-it-your-self-way) we will only have one-man projects. . .
slds.
gabi
El 30/03/2010, a las 12:19, hugo rivera escribió:
I agree with Steve.
I like the community approach to this matter: if plan9 doesn't have
what you need, do it yourself; if you do something that might
I don't agree. I think that more than one person can be involved in
any given project.
2010/3/30 Gabriel Diaz Lopez de la Llave gd...@rejaa.com:
hello
This way (dot-it-your-self-way) we will only have one-man projects. . .
slds.
gabi
--
Hugo
On Mar 30, 2010, at 6:33 AM, Gabriel Diaz Lopez de la Llave wrote:
hello
This way (dot-it-your-self-way) we will only have one-man
projects. . .
Do it yourself refers to the community doing anything they need. Most
things are so trivial that one or two people can do it. That doesn't
On Tue, Mar 30, 2010 at 01:34:12PM +0100, Steve Simon wrote:
This way (dot-it-your-self-way) we will only have one-man projects. . .
True, if anyone feels that a project is too big for them then
by all means put a shout out on the list and see if anyone there wants to
help.
Everything
On one side, you have code (result) and consistency; on the
other side, you have _inhumanity_ since you have increasing of the
entropy that is disorder: order is unnatural, and is the mark of human
activity. Open source seems very natural in this sense: the
bazaar...
Until you factor in one
On Tue, Mar 30, 2010 at 10:07 AM, Albert Skye mistl...@yahoo.co.uk wrote:
order is unnatural
The Origins of Order: Self-Organization and Selection in Evolution
by Stuart A. Kauffman
http://www.amazon.com/Origins-Order-Self-Organization-Selection-Evolution/dp/0195079515
Why have facts
On Tue, Mar 30, 2010 at 10:07:11AM -0700, Albert Skye wrote:
order is unnatural
The Origins of Order: Self-Organization and Selection in Evolution
by Stuart A. Kauffman
http://www.amazon.com/Origins-Order-Self-Organization-Selection-Evolution/dp/0195079515
order is unnatural for things
I am utterly depressed that this pedestrian crap can so easily get a
rise out of several 9fans after all these times.
On Mon, Mar 29, 2010 at 6:17 PM, Patrick Kelly kameo76...@gmail.com wrote:
Read up on why Plan 9 was written. We've been succeeding for 20 years so
far.
I think this is an interesting comment in light of the evolution
thread. Most people (incorrectly) equate evolution with progress.
Whether or
On Tue, Mar 30, 2010 at 10:23 AM, Jack Johnson knapj...@gmail.com wrote:
On Mon, Mar 29, 2010 at 6:17 PM, Patrick Kelly kameo76...@gmail.com wrote:
around with relatively few upgrades for the past 420 billion years or
s/billion/million/
-Jack
On Mar 30, 2010, at 14:23, Jack Johnson knapj...@gmail.com wrote:
On Mon, Mar 29, 2010 at 6:17 PM, Patrick Kelly
kameo76...@gmail.com wrote:
Read up on why Plan 9 was written. We've been succeeding for 20
years so
far.
I think this is an interesting comment in light of the evolution
Still for TeX and al., the computation is done with tetras (32 bits),
and one of the variable thing to set is the C name for this tetra
(the identifier integer is used and is defined afterwards in the C
code).
long is guaranteed to be at least 32 bits by C89. So this could do,
but could be a
1) If a compiler set on a 32 bits machine, long to be 64 bits? (I
haven't looked at the sources, but I guess it is not the case for ken-cc
suite).
2) On a 64 bits (since Charles Forsyth has done work for amd64 at least
on ken-cc, this exists), I imagine long is an octa (64 bits).
with
with kenc, long === 32 bits even on 64 bit machines; there is no
difference in storage size between long and int.
out of curiosity, does kenc implement long long's?
vlong
2010/3/30 EBo e...@sandien.com:
with kenc, long === 32 bits even on 64 bit machines; there is no
difference in storage size between long and int.
out of curiosity, does kenc implement long long's?
on 64-bit machines, int and long are 32 bits,
long long (vlong) is 64 bits, just as on 32-bit machines,
but pointers are 64 bits. u.h defines uintptr
as the integer type that will hold a pointer.
u8int, u16int, u32int and u64int are used in device drivers
and elsewhere to declare values (eg, in
long is guaranteed to be at least 32 bits by C89. So this could do,
but could be a little overkill:
1) If a compiler set on a 32 bits machine, long to be 64 bits? (I
haven't looked at the sources, but I guess it is not the case for
ken-cc
suite).
2) On a 64 bits (since Charles Forsyth has
On Tue, Mar 30, 2010 at 04:54:59PM -0400, Patrick Kelly wrote:
long is guaranteed to be at least 32 bits by C89. So this could do,
but could be a little overkill:
1) If a compiler set on a 32 bits machine, long to be 64 bits? (I
haven't looked at the sources, but I guess it is not the case
hi to all,
i'm a new plan9 user, i just wanted to know how to use my usb in plan9.
because i have a pdf file about plan9 and i would like to read it in plan9
anybody? please help.
thanks in advance,
ru60hzatgmaildotcom
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