Re: [9fans] Road-highlighting like in games/roads
On Thu, Apr 18, 2013 at 03:18:22PM -0400, a...@9srv.net wrote: 2nd Edition Plan 9 had a neat program, games/road, which provided a map of the US with data on roads and the like. Among other neat features was the ability to highlight just requested features. For example, you could have the map show just I-80 and US-22. I've got a project (not related to Plan 9) in which that particular function would be very useful, but I've never seen it in any other mapping application. Has anyone seen such a thing elsewhere? This is typically what a G.I.S. delivers (kerGIS can do this; but the public version is orphaned and will need to clean up all the curses programs---one can do without: they are just interfaces---and add a rio displaying device; kerGIS not public... is not public...). For other open source GIS, I guess you will have rough times since they are monsters probably not even very POSIXly correct... -- Thierry Laronde tlaronde +AT+ polynum +dot+ com http://www.kergis.com/ Key fingerprint = 0FF7 E906 FBAF FE95 FD89 250D 52B1 AE95 6006 F40C
[9fans] Plot(1) broken on p9p OSX?
Graph(1) seems to work: % @{echo 1; echo 2; echo 3} | graph -a o ra 0 0 4096 4096 e li 200 200 4000 200 v 4000 4000 v 200 4000 v 200 200 li 1150 200 1150 4000 li 2100 200 2100 4000 li 3050 200 3050 4000 li 200 1150 4000 1150 li 200 2100 4000 2100 li 200 3050 4000 3050 m 200 140 t 0 = x = 2, 1 = y = 3 pe solid co kblack m 200 200 v 2100 2100 v 4000 4000 pe solid cl But not plot(1): % @{echo 1; echo 2; echo 3} | graph -a | plot Yields only a lonely, blank window. Has anyone gotten this to work? -marius
Re: [9fans] Plot(1) broken on p9p OSX?
Interesting. Which version of OSX is this? I'm running Mountain Lion. -marius
Re: [9fans] Plot(1) broken on p9p OSX?
Ditto. On Apr 19, 2013, at 4:33 PM, marius a. eriksen mar...@monkey.org wrote: Interesting. Which version of OSX is this? I'm running Mountain Lion. -marius
Re: [9fans] Plot(1) broken on p9p OSX?
I'm on 10.8.3 and I see the grey screen w/ no plot. Skip's still on that Blue Quartz UI setting, the stop light colors on the window buttons give it away, so he may not have done a full rebuild of p9p in a while. I can't get all of p9p to compile on 10.8, that mean's there are likely a few bits missing that never made it forward from my pre 10.7 builds. I've tried forcing a flush image in during the event loop and after resizing the window. All that does is give a clean white background that didn't use to exist. Still no real plot info. To get around the drawing problems I always went w/ grap | pic | troff | tr2post | psfonts t.ps. -jas On Apr 19, 2013, at 6:33 PM, marius a. eriksen mar...@monkey.org wrote: Interesting. Which version of OSX is this? I'm running Mountain Lion. -marius
Re: [9fans] Plot(1) broken on p9p OSX?
right... uname says, 10.7.5 -- which i can see now is a Lion, but not of the Mountains On Fri, Apr 19, 2013 at 5:20 PM, Jeff Sickel j...@corpus-callosum.comwrote: I'm on 10.8.3 and I see the grey screen w/ no plot. Skip's still on that Blue Quartz UI setting, the stop light colors on the window buttons give it away, so he may not have done a full rebuild of p9p in a while. I can't get all of p9p to compile on 10.8, that mean's there are likely a few bits missing that never made it forward from my pre 10.7 builds. I've tried forcing a flush image in during the event loop and after resizing the window. All that does is give a clean white background that didn't use to exist. Still no real plot info. To get around the drawing problems I always went w/ grap | pic | troff | tr2post | psfonts t.ps. -jas On Apr 19, 2013, at 6:33 PM, marius a. eriksen mar...@monkey.org wrote: Interesting. Which version of OSX is this? I'm running Mountain Lion. -marius