Hi,
All shadow memory is zero at start-up (zero means "valid").
When a memory is allocated (by malloc, or by a stack frame), the shadow for
the redzones are marked as invalid.
When a memory is de-allocated, the corresponding shadow is marked as
invalid.
hth,
--kcc
On Thu, May 3, 2018 at 2:54 AM
How is the value for shadow memory computed on start up of application ?
which is then checked by instrumentation code
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