branch: master commit cabdac08458a426de6e6d8f2981d7378f73729ab Author: Kai Sterker <kai@Kais-MacBook-Pro.local> Commit: Kai Sterker <kai@Kais-MacBook-Pro.local>
ADDED script and resources for OSX disk image creation and codesigning --- .gitignore | 1 + Makefile.am | 5 +- osx/Copying.html | 459 ---------------------------------------------------- osx/Install.html | 31 ---- osx/Playing.html | 92 ----------- osx/ReadMe.html | 183 --------------------- osx/background.png | Bin 0 -> 26756 bytes osx/make_dmg.sh | 52 ++++++ osx/settings.py | 129 +++++++++++++++ 9 files changed, 184 insertions(+), 768 deletions(-) diff --git a/.gitignore b/.gitignore index 9dc53fe..0a50aae 100644 --- a/.gitignore +++ b/.gitignore @@ -26,3 +26,4 @@ __pycache__ *.pyc *.AppImage win32/wastesedge-*.msi +osx/wastesedge-*.dmg diff --git a/Makefile.am b/Makefile.am index dc8c24f..6b18990 100644 --- a/Makefile.am +++ b/Makefile.am @@ -11,9 +11,8 @@ dist_man_MANS = adonthell-wastesedge.6 EXTRA_DIST = config.rpath mkinstalldirs PLAYING autogen.sh ABOUT-NLS \ wastesedge.spec.in wastesedge.spec wastesedge.desktop.in \ - win32/COPYING win32/make_msi.sh \ - win32/wastesedge.ico win32/icon32.bmp win32/wastesedge.wxs \ - osx/Copying.html osx/Install.html osx/Playing.html osx/ReadMe.html \ + win32/COPYING win32/make_msi.sh win32/wastesedge.ico win32/icon32.bmp \ + win32/wastesedge.wxs osx/background.png osx/make_dmg.sh osx/settings.py \ osx/adonthell.icns make_linux_appimg.sh make_osx_bundle.sh \ make_windows_pkg.sh diff --git a/osx/Copying.html b/osx/Copying.html deleted file mode 100644 index 5e769c5..0000000 --- a/osx/Copying.html +++ /dev/null @@ -1,459 +0,0 @@ -<!DOCTYPE html PUBLIC "-//IETF//DTD HTML 2.0//EN"> -<HTML> -<HEAD> -<TITLE>GNU General Public License</TITLE> -</HEAD> -<BODY> - -<h2>GNU GENERAL PUBLIC LICENSE</h2> -<P>Version 2, June 1991</P> - -<pre> -Copyright (C) 1989, 1991 Free Software Foundation, Inc. -59 Temple Place - Suite 330, Boston, MA 02111-1307, USA - -Everyone is permitted to copy and distribute verbatim copies -of this license document, but changing it is not allowed. -</pre> - - - -<h3>Preamble</h3> - -<P> - The licenses for most software are designed to take away your -freedom to share and change it. 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See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with this program; if not, write to the Free Software -Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.</pre> - -<P> -Also add information on how to contact you by electronic and paper mail. -</P> - -<P> -If the program is interactive, make it output a short notice like this -when it starts in an interactive mode: - -</P> - -<pre>Gnomovision version 69, Copyright (C) <VAR>year</VAR> <VAR>name of author</VAR> -Gnomovision comes with ABSOLUTELY NO WARRANTY; for details -type `show w'. This is free software, and you are welcome -to redistribute it under certain conditions; type `show c' -for details.</pre> - -<P> -The hypothetical commands <SAMP>`show w'</SAMP> and <SAMP>`show c'</SAMP> should show -the appropriate parts of the General Public License. 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If this is what you want to do, use the GNU Library General -Public License instead of this License.</p> -</BODY> -</HTML> diff --git a/osx/Install.html b/osx/Install.html deleted file mode 100644 index a8fc356..0000000 --- a/osx/Install.html +++ /dev/null @@ -1,31 +0,0 @@ -<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> -<html> -<head> - <title>Install</title> -</head> -<body> -<center><h2>Welcome to Adonthell - Waste's Edge</h2></center> - -<h3>Install Adonthell</h3> -<p>Simply drag the <i>Adonthell</i> package to a location of your choice.</p> - -<p><b style="color:#dd2323;">Important note for MacOS X 10.2 (Jaguar) users:</b><br> -You will have to install the Python 2.3 Framework in order to get Adonthell - Waste's Edge working. This can be downloaded from the <a href="http://www.python.org/">Python website</a>.<br> </p> - - -<h3>Uninstall Adonthell</h3> -<p>Likewise, dragging <i>Adonthell</i> onto the trash bin will completely remove it -from your system.<br> </p> - -<h3>Note</h3> -<p>If you launch <i>Adonthell</i> directly from this disk -image, you won't be able to save your game (as the disk image is write protected).</p> - -<p>For more information regarding this software, please check the <a href="ReadMe.html">ReadMe</a> -and <a href="Playing.html">Playing</a> files.</p> -<hr> -<small> -Thank you for trying this software.<br> -- The Adonthell team.</small> -</body> -</html> diff --git a/osx/Playing.html b/osx/Playing.html deleted file mode 100644 index b81d39a..0000000 --- a/osx/Playing.html +++ /dev/null @@ -1,92 +0,0 @@ -<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> -<html> -<head> - <title>Playing</title> -</head> -<body> -<center><h2>Adonthell - Waste's Edge</h2></center> -<br> -<h3>How to play this game</h3> - -<p>Dunno what you're supposed to do in <b>Adonthell - Waste's Edge</b>? -Well, you've come to the right place to find out!<br> </p> - - -<h3>Aim of the game</h3> - -<p>As a loyal servant of the elven Lady Silverhair, you arrive at the remote -trading post of Waste's Edge, where she is engaged in negotiations with the -dwarish merchant Bjarn Fingolson. But not all is well at Waste's Edge, and -soon you are confronted with circumstances that are about to destroy your -mistress' high reputation. And you are the only one to avert this ...</p> - -<p>Remember this game is a demo of what we can do so far. There is no fighting -or collecting items yet (this will appear in future releases) so you must -solve this quest by exploring the Redwyne Inn where everyone is staying and -talking to the people you meet there.</p> - -<p>The story is explained in more detail in the intro sequence so DON'T skip -it the first time you play :P<br> </p> - - -<h3>Controls</h3> -<ul> -<li><b>Arrow keys</b><br> - Choosing options in the game menus<br> - Moving you chracter around the map<br> - Choosing responses during dialoges<br> - </li> - -<li><b>Space/Enter</b><br> - Selecting an option in the game menus<br> - Talking to a character (when you are facing them)<br> - Selecting a response during dialogues<br> - Examining items in and round the inn (only works in some places!)<br> - </li> - -<li><b>Page Up/Down</b><br> - Scrolling up/down in dialogues/windows<br> - </li> - -<li><b>Escape</b><br> - Skipping cutscenes (like the intro)<br> - Bringing up the game menu<br> - Closing (some) windows<br> - </li> -</ul> - -<p>(there are also one or two other 'cheat' controls - but we -never told you that! :P)<br> </p> - - -<h3>How to tell us what a great job we did</h3> - -<p>Seriously though, we'd like to hear what you think of Adonthell. Ideas and -(constructive) criticism are more than welcome. To make life easier for us -and to ensure that we read what you have to say we'd appreciate it if you'd -post your comments to one of the following places depending on what it is:</p> - -<table border="0" width="100%" cellspacing="0" cellpadding="0"> -<tr> -<td>General Comments / Reviews</td> -<td><a href="http://www.happypenguin.org/show?Adonthell">http://www.happypenguin.org/show?Adonthell</a></td> -</tr> -<tr> -<td>Ideas / Improvements</td> -<td><a href="mailto:adonthell-gene...@nongnu.org">adonthell-gene...@nongnu.org</a></td> -</tr> -<tr> -<td>Technical Issues / Bugs</td> -<td><a href="http://savannah.nongnu.org/projects/adonthell">http://savannah.nongnu.org/projects/adonthell</a></td> -</tr> -</table> - -<p>And for any player related chat ("how do I get into Bjarn's room?") or any -other stuff us developers don't necessarily have to see go to our message -board at:</p> - -<p style="margin-left:1cm"><a href="http://www.3dforums.com/?action=forumpage&loc=49&forum_id=158">http://www.3dforums.com/?action=forumpage&loc=49&forum_id=158</a></p> - -<p><br> -Cheers!<br> -Enjoy Adonthell!</p> diff --git a/osx/ReadMe.html b/osx/ReadMe.html deleted file mode 100644 index 990c891..0000000 --- a/osx/ReadMe.html +++ /dev/null @@ -1,183 +0,0 @@ -<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> -<html> -<head> - <title>Read Me</title> -</head> -<body> -<center><h2>Adonthell - Waste's Edge</h2></center> - -<center><table border="0" cellspacing="0" cellpadding="0"><tr><td> -<p>This program is free software; you can redistribute it and/or<br> -modify it under the terms of the GNU General Public License<br> -as published by the Free Software Foundation; either version 2<br> -of the License, or (at your option) any later version.</p> - -<p>This program is distributed in the hope that it will be useful,<br> -but WITHOUT ANY WARRANTY; without even the implied warranty<br> -of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.<br> -See the <a href="Copying.html">Copying.html</a> file for more details.<br> </p> -</td></tr></table></center> - -<h3>Synopsis</h3> - -<p>Below you will find a description of Adonthell's configuration options, -release notes and contact informations. If you need help with playing -Adonthell - Waste's Edge, please refer to the <a href="Playing.html">Playing.html</a> file.<br> <p> - -<h3>Philosophy</h3> - -<p>Adonthell was (and still is) primarily developed for GNU/Linux, but runs on -many UNiX flavours and various hardware platforms.</p> - -<p>Adonthell is free software, which means its source code is available for -everybody to modify and distribute, as long as those modifications -are open to everybody as well. See the <a href="Copying.html">Copying.html</a> file for the exact terms and conditions.</p> - -<p>In turn, Adonthell itself depends on various projects that are sharing -the same philosophy, like SDL, Ogg Vorbis, Python and SWIG to name -just a few. Without these fundamental works of dozens of developers, -we wouldn't be where we are today.</p> -</P> - -<p>The same is true for the many individuals that contributed bugfixes or -larger portions of the code. Something that would be unthinkable with -closed source software.</p> - -<p>In brief: "Use the Source, Luke!"<br> </p> - - -<h3>Configuring Adonthell</h3> - -<p>The Adonthell configuration file is called 'adonthellrc' and located -inside the Adonthell.app package. You can modify it with your favorite -text editor. The available options and what they do are:</p> - -<ul> -<li><b>Screen-mode</b><br> -Whether Adonthell should run fullscreen or in windowed mode<br> -0 = Windowed mode, 1 = Fullscreen mode<br> </li> - -<li><b>Double-size</b><br> -Whether resolution should be scaled to 640x480 or not<br> -0 = disable, 1 = enable<br> -<br> -Enabling double-size mode significantly increases CPU usage. On -old hardware you should consider turning this option off and run -Adonthell in fullscreen mode instead.<br> </li> - -<li><b>Language [locale]</b><br> -Specifies which language to use. As long as this option is unset, -the language is determined by the system language. - -<p>Of course, the game you run has to provide the translation you -chose here, otherwise you'll get the default (i.e. English) text. -Languages available in this package:</p> - -<table border="0" cellspacing="0" cellpadding="0"> -<tr><td width="100px"><i>Language</i></td><td><i>Locale</i></td></tr> -<tr><td>Dutch</td><td>nl_NL</td></tr> -<tr><td>English</td><td></td></tr> -<tr><td>Italian</td><td>it_IT</td></tr> -</table><br> - -If new languages become available, this will be announced on -<a href="http://adonthell.linuxgames.com/">our website</a>. -<br> </li> - -<li><b>Font [font.ttf]</b><br> -Specify a true type font to use in the game. If this is empty, -the default font will be used. Chose a different one if you -don't like it or if does not fit the language you've selected. -<br> </li> - -<li><b>Quick-load</b><br> -Whether the last saved game should be automatically continued at -startup. Only works if at least one saved game exists.<br> -0 = disable, 1 = enable<br> </li> - -<li><b>Audio-channels</b><br> -Whether sound should be mono or stereo<br> -0 = Mono, 1 = Stereo<br> </li> - -<li><b>Audio-resolution</b><br> -Whether audio output should be 8 or 16 bit<br> -0 = 8 bit, 1 = 16 bit<br> </li> - -<li><b>Audio-sample-rate</b><br> -0 = 11025 Hz, 1 = 22050 Hz, 2 = 44100 Hz<br> </li> - -<li><b>Audio-volume</b><br> -The mixer setting, 0 - 100 %<br><br> -Note that a value of 0 will turn audio completely off.<br> </li> -</ul> - -<h3>Release Notes</h3> -<p>The main purpose of this release is to attract new programmers, artists -and writers in order to shorten the time until the next version. So -if you have experience in C++ (and optionally Python), or if you are -good at computer graphics or writing we would like to hear from you. -Please have a look at our developer's corner</p> - -<p style="margin-left:1cm"><a href="http://adonthell.linuxgames.com/development/">http://adonthell.linuxgames.com/development/</a></p> - -<p>for further details.</p> - -<p>Adonthell - Waste's Edge, or v0.3 for short is no complete RPG. As the v0.3 -implies, the engine is far from being finished, although it should be -free of severe bugs. Missing features include combat, items and -magic. But you can interact with NPCs and the game world, and the -internals enable us to create a basic plot, so v0.3 is actually -playable!</p> - -<p>You're greatly invited to report us bugs, problems, or anything you -think we should know. Any feedback is appreciated, so don't hesitate! -<br> </p> - -<h3>Contact</h3> - -<p>You can reach us in various ways:</p> -<table border="0" width="100%" cellspacing="0" cellpadding="0"> -<tr> -<td>Email:</td> -<td><a href="mailto:adonthell-proj...@linuxgames.com">adonthell-proj...@linuxgames.com</a></td> -</tr> -<tr> -<td>Mailing List:</td> -<td><a href="mailto:adonthell-gene...@nongnu.org">adonthell-gene...@nongnu.org</a></td> -</tr> -<tr> -<td>Website:</td> -<td><a href="http://adonthell.linuxgames.com">http://adonthell.linuxgames.com</a></td> -</tr> -<tr> -<td>Tech Support:</td> -<td><a href="http://savannah.nongnu.org/support/?group_id=702">http://savannah.nongnu.org/support/?group_id=702</a></td> -</tr> -</table> - -<p>There is a Message Board for user to user discussion at</p> - -<p style="margin-left:1cm"><a href="http://www.3dforums.com/?action=forumpage&loc=49&forum_id=158">http://www.3dforums.com/?action=forumpage&loc=49&forum_id=158</a></p> - -<p>If you want to rate or comment on Adonthell, feel free to do so at</p> - -<p style="margin-left:1cm"><a href="http://www.happypenguin.org/show?Adonthell">http://www.happypenguin.org/show?Adonthell</a><br> -<a href="http://www.happypenguin.org/show?Adonthell">http://www.freshmeat.net/projects/adonthell</a><br> </p> - - -<h3>Reporting Bugs</h3> - -<p>We hope you'll never have to, but if you discover a problem, we would -like to hear about it. Error messages that may help us to locate the bug can -be found in <a href="/var/tmp/console.log">/var/tmp/console.log</a>. You can -access this file from a terminal or via the Apple System Profiler. -Please use the <a href="mailto:adonthell-de...@nongnu.org">Development mailing list</a> to contact us. Information on this and other mailing lists -is available at</p> - -<p style="margin-left:1cm"><a href="http://adonthell.linuxgames.com/contact/mailinglist.shtml">http://adonthell.linuxgames.com/contact/mailinglist.shtml</a></p> - -<hr> -Thank you for trying this software.<br> -- The Adonthell team. -</body> -</html> diff --git a/osx/background.png b/osx/background.png new file mode 100644 index 0000000..3631a82 Binary files /dev/null and b/osx/background.png differ diff --git a/osx/make_dmg.sh b/osx/make_dmg.sh new file mode 100755 index 0000000..4a9fe3b --- /dev/null +++ b/osx/make_dmg.sh @@ -0,0 +1,52 @@ +#!/bin/sh + +adonthell_exe="adonthell-0.3" + +# -- check arg +if test "x$1" = "x" ; then + echo "Usage: $0 <path/to/Adonthell.App>" + exit 1 +fi + +if test ! -f $1"/Contents/MacOS/$adonthell_exe" ; then + echo "Error: $1 is not the expected App bundle" + exit 1 +fi + +# -- check working directory +if [ ! -f "background.png" ]; then + echo "This script must be run in the wastesedge-0.3.x/osx directory" + exit 1 +fi + +# -- check dmgbuild +if [ ! -x "$(command -v dmgbuild)" ]; then + echo "This script requires dmgbuild installed and in your PATH" + echo "See https://pypi.python.org/pypi/dmgbuild" + exit 1 +fi + +# -- get adonthell version +adonthell_ver=`$1/Contents/MacOS/$adonthell_exe -v` + +# -- codesign Adonthell.App +if [ ! -z "$CODESIGN_IDENTITY" ]; then + echo "Signing $1 as $CODESIGN_IDENTITY" + codesign -s "$CODESIGN_IDENTITY" --force --deep $1 +else + echo "CODESIGN_IDENTITY not defined. Will not sign Adonthell.app" +fi + +echo "Creating wastesedge-osx-x86_64-$adonthell_ver.dmg (as root)" + +# -- clean up any __pycache__ directories before collecting package contents +find $1 -name __pycache__ -execdir rm -rf __pycache__ \; + +sudo dmgbuild -s settings.py -Dapp=$1 "Adonthell - Waste's Edge" wastesedge-osx-x86_64-$adonthell_ver.dmg +sudo chown $USER wastesedge-osx-x86_64-$adonthell_ver.dmg + +# -- codesign diskimage (requires OSX 10.11.4 or later) +if [ ! -z "$CODESIGN_IDENTITY" ]; then + echo "Signing wastesedge-osx-x86_64-$adonthell_ver.dmg as $CODESIGN_IDENTITY" + codesign -s "$CODESIGN_IDENTITY" wastesedge-osx-x86_64-$adonthell_ver.dmg +fi diff --git a/osx/settings.py b/osx/settings.py new file mode 100644 index 0000000..6f6055d --- /dev/null +++ b/osx/settings.py @@ -0,0 +1,129 @@ +# -*- coding: utf-8 -*- +from __future__ import unicode_literals + +import biplist +import os.path + +# +# Example settings file for dmgbuild +# + +# Use like this: dmgbuild -s settings.py "Test Volume" test.dmg + +# You can actually use this file for your own application (not just TextEdit) +# by doing e.g. +# +# dmgbuild -s settings.py -D app=/path/to/My.app "My Application" MyApp.dmg + +# .. Useful stuff .............................................................. + +application = defines.get('app', '/Applications/TextEdit.app') +appname = os.path.basename(application) + +def icon_from_app(app_path): + plist_path = os.path.join(app_path, 'Contents', 'Info.plist') + plist = biplist.readPlist(plist_path) + icon_name = plist['CFBundleIconFile'] + icon_root,icon_ext = os.path.splitext(icon_name) + if not icon_ext: + icon_ext = '.icns' + icon_name = icon_root + icon_ext + return os.path.join(app_path, 'Contents', 'Resources', icon_name) + +# .. Basics .................................................................... + +# Uncomment to override the output filename +# filename = 'test.dmg' + +# Uncomment to override the output volume name +# volume_name = 'Test' + +# Volume format (see hdiutil create -help) +format = defines.get('format', 'UDBZ') + +# Volume size (must be large enough for your files) +size = defines.get('size', '25M') + +# Files to include +files = [ application, '../User Manual.pdf' ] + +# Symlinks to create +symlinks = { 'Applications': '/Applications' } + +# Volume icon +# +# You can either define icon, in which case that icon file will be copied to the +# image, *or* you can define badge_icon, in which case the icon file you specify +# will be used to badge the system's Removable Disk icon +# +#icon = '/path/to/icon.icns' +badge_icon = icon_from_app(application) + +# Where to put the icons +icon_locations = { + appname: (60, 75), + 'User Manual.pdf': (60, 210), + 'Applications': (230, 75) + } + +# .. Window configuration ...................................................... + +# Background +# +# This is a STRING containing any of the following: +# +# #3344ff - web-style RGB color +# #34f - web-style RGB color, short form (#34f == #3344ff) +# rgb(1,0,0) - RGB color, each value is between 0 and 1 +# hsl(120,1,.5) - HSL (hue saturation lightness) color +# hwb(300,0,0) - HWB (hue whiteness blackness) color +# cmyk(0,1,0,0) - CMYK color +# goldenrod - X11/SVG named color +# builtin-arrow - A simple built-in background with a blue arrow +# /foo/bar/baz.png - The path to an image file +# +# The hue component in hsl() and hwb() may include a unit; it defaults to +# degrees ('deg'), but also supports radians ('rad') and gradians ('grad' +# or 'gon'). +# +# Other color components may be expressed either in the range 0 to 1, or +# as percentages (e.g. 60% is equivalent to 0.6). +background = './background.png' + +show_status_bar = False +show_tab_view = False +show_toolbar = False +show_pathbar = False +show_sidebar = False +sidebar_width = 180 + +# Window position in ((x, y), (w, h)) format +window_rect = ((100, 100), (320, 360)) + +# Select the default view; must be one of +# +# 'icon-view' +# 'list-view' +# 'column-view' +# 'coverflow' +# +default_view = 'icon-view' + +# General view configuration +show_icon_preview = True + +# Set these to True to force inclusion of icon/list view settings (otherwise +# we only include settings for the default view) +include_icon_view_settings = True +include_list_view_settings = False + +# .. Icon view configuration ................................................... + +arrange_by = None +grid_offset = (0, 0) +grid_spacing = 80 +scroll_position = (0, 0) +label_pos = 'bottom' # or 'right' +text_size = 12 +icon_size = 60 + _______________________________________________ Adonthell-commits mailing list Adonthell-commits@nongnu.org https://lists.nongnu.org/mailman/listinfo/adonthell-commits