I've been thinking about whether it's worth it to make the 0.3 branch
widescreen compatible. I'm rather dubious about it, to be honest.
It might be useful as a testbed or a publicity release, but there's a
good deal more to be done right now. If you do indeed decide to do the
conversion, I think
On 10/9/07, Andrew Phillips [EMAIL PROTECTED] wrote:
I've been thinking about whether it's worth it to make the 0.3 branch
widescreen compatible. I'm rather dubious about it, to be honest.
Yeah. Right now it's my testbed for building universal binaries, since
it is simpler to build/deploy than
One thing that started bothering me with the new laptop is its 16:10
(1440x900) display, resulting in black borders when running Adonthell
in 640x480 fullscreen mode. Seeing that a number of displays out there
have this format, I'd really like to include a widescreen mode into
v0.4 (and also into