Re: [agi] Human memory and number of synapses.. P.S.

2007-10-21 Thread Benjamin Goertzel
Some semi-organized responses to points raised in this thread...

1) About spatial maps...

It seems to be the case that the brain uses spatial maps a lot, which
abstract
considerably from the territory they represent

Similarly in Novamente we have a spatial map data structure which has an
adjustable level of detail -- but for most purposes a high level of detail
isn't needed.
(Most obviously, we use spatial maps right now for navigation within virtual
worlds; but will also use something similar for object
recognition/classification)

In Novamente a spatial map is basically a spatial index into the overall
AtomTable
that stores knowledge as nodes and links.  So we have a table of spatial
maps,
each spatial map living in its own relative coordinate system.


2) About the level of detail remembered about visual scenes

Furthermore, it seems to be the case that the brain stores a lot of detail
about some
things that it sees -- and much less about others.

For instance, it's famous that when observing a visual scene, a person can
generally
remember only around 7 visual facts about it.  Trained observers can of
course overcome
this limitation.  But there are loads of psychological studies validating
how little we
really remember of scenes we've seen.  Check out the book Is the Visual
World
a Grand Illusion? which is an informative little edited volume.

3) About the constructive nature of memory

In very many cases, what we feel like we're remembering is actually stuff
we're
reconstructing.  This is validated in so many domains and ways via
psychological
experiment, I don't have time to dig up the references now.  It's textbook
cognitive
psych.

This applies in vision as well.  We think we're remembering a detailed
visual scene,
but really we're remembering something sketchy and filling in the details.

4) On the value of visual imagination for cognition

So, here's one question.  Let's say we're imagining something visually in
the course
of thinking about it.  And let's say that this visual imagination consists
of

-- some dynamics going on at the level of an underlying, abstracted
representation
(the form in which we really remember most visual scenes, for example)
-- some dynamics going on at the level of constructed details, invented on
the fly
based on this abstracted representation

How much thinking has to do with the underlying representation, and how much
with the constructed details?  I would bet the vast majority has to do with
the
underlying representation, yet the constructed details may also play a role,
say,
in activation-spreading between associated things...

5) Vision is not central to cognition

So, I do think that for any mind associated with a system that has to move
around
in a complex world, and that uses sight as a primary modality, the
manipulation of
spatial maps and associated images is going to be an important aspect of
cognition.

However, I really don't think it's central.  I think you could make a
humanlike mind
that lacked vision and instead possessed some totally different kind of
sensorium.
I think the human brain architecture would still make sense.

Similarly, an architecture like Novamente still makes perfect sense if one
gets
rid of vision and replaces it with something else.

6) The cortex does not speak vision; the cognitive cortex did not evolve
from the visual cortex

It's worth noting, finally, that it is OLFACTION not vision that feeds
directly into
the cortex.  Visual stimuli, like that of the other 3 senses, must pass thru
the
thalamus to get translated into cortex-language (so to speak).  A lot of
preprocessing
in the LGN and other places is required to translate the output of the optic
nerves into
something the cortex can grok.  So it's not the case that the  cortex is
somehow
naturally structured to reflect the structure of visual data.  More so it's
naturally structured
to reflect the structure of olfactory data.  Or so says neuroanatomy...

Furthermore, cognitive cortex evolved from olfactory cortex not visual
cortex.
As Gary Lynch noted years ago, this is likely because olfaction involves a
lot of wildly
tangled combinatory neural connections, whereas vision (as Jeff Hawkins is
fond of
observing) involves a lot of hierarchical connections.  I suspect that the
wild intercombinatory
aspect of olfactory cortex proved very useful, evolutionarily, for cognition
... more so than
the more rigid hierarchy of visual cortex.

7) It's just not that simple...

As realizing a mind within limited computational constraints is difficult
and complex, it's
very tempting to take a single aspect (logic! images! reinforcement
learning!) and decide
this aspect is the essence of intelligence, or human intelligence.  I don't
think so.

As I said long ago (and others said longer ago), the key thing is to have an
architecture
in which different semi-specialized modules can play together and learn from
each other
and modulate each others' intrinsic inefficiencies and shortcomings. 

RE: [agi] Human memory and number of synapses.. P.S.

2007-10-21 Thread Edward W. Porter
Ben,



Good Post



I my mind the ability to map each of N things into a model of a space is a
very valuable thing.  It lets us represent all of the N^2 spatial
relationships between those N things based on just N mappings.  This is
something we all know, but it is one of the many wonderful efficiencies of
mathematics we often don't stop to appreciate.



Ed Porter

-Original Message-
From: Benjamin Goertzel [mailto:[EMAIL PROTECTED]
Sent: Sunday, October 21, 2007 8:49 AM
To: agi@v2.listbox.com
Subject: Re: [agi] Human memory and number of synapses.. P.S.




Some semi-organized responses to points raised in this thread...

1) About spatial maps...


It seems to be the case that the brain uses spatial maps a lot, which
abstract
considerably from the territory they represent

Similarly in Novamente we have a spatial map data structure which has an
adjustable level of detail -- but for most purposes a high level of detail
isn't needed.
(Most obviously, we use spatial maps right now for navigation within
virtual
worlds; but will also use something similar for object
recognition/classification)

In Novamente a spatial map is basically a spatial index into the overall
AtomTable
that stores knowledge as nodes and links.  So we have a table of spatial
maps,
each spatial map living in its own relative coordinate system.


2) About the level of detail remembered about visual scenes

Furthermore, it seems to be the case that the brain stores a lot of detail
about some
things that it sees -- and much less about others.

For instance, it's famous that when observing a visual scene, a person can
generally
remember only around 7 visual facts about it.  Trained observers can of
course overcome
this limitation.  But there are loads of psychological studies validating
how little we
really remember of scenes we've seen.  Check out the book Is the Visual
World
a Grand Illusion? which is an informative little edited volume.

3) About the constructive nature of memory

In very many cases, what we feel like we're remembering is actually stuff
we're
reconstructing.  This is validated in so many domains and ways via
psychological
experiment, I don't have time to dig up the references now.  It's textbook
cognitive
psych.

This applies in vision as well.  We think we're remembering a detailed
visual scene,
but really we're remembering something sketchy and filling in the details.


4) On the value of visual imagination for cognition

So, here's one question.  Let's say we're imagining something visually in
the course
of thinking about it.  And let's say that this visual imagination consists
of

-- some dynamics going on at the level of an underlying, abstracted
representation
(the form in which we really remember most visual scenes, for example)
-- some dynamics going on at the level of constructed details, invented
on the fly
based on this abstracted representation

How much thinking has to do with the underlying representation, and how
much
with the constructed details?  I would bet the vast majority has to do
with the
underlying representation, yet the constructed details may also play a
role, say,
in activation-spreading between associated things...

5) Vision is not central to cognition

So, I do think that for any mind associated with a system that has to move
around
in a complex world, and that uses sight as a primary modality, the
manipulation of
spatial maps and associated images is going to be an important aspect of
cognition.

However, I really don't think it's central.  I think you could make a
humanlike mind
that lacked vision and instead possessed some totally different kind of
sensorium.
I think the human brain architecture would still make sense.

Similarly, an architecture like Novamente still makes perfect sense if one
gets
rid of vision and replaces it with something else.

6) The cortex does not speak vision; the cognitive cortex did not evolve

from the visual cortex

It's worth noting, finally, that it is OLFACTION not vision that feeds
directly into
the cortex.  Visual stimuli, like that of the other 3 senses, must pass
thru the
thalamus to get translated into cortex-language (so to speak).  A lot of
preprocessing
in the LGN and other places is required to translate the output of the
optic nerves into
something the cortex can grok.  So it's not the case that the  cortex is
somehow
naturally structured to reflect the structure of visual data.  More so
it's naturally structured
to reflect the structure of olfactory data.  Or so says neuroanatomy...

Furthermore, cognitive cortex evolved from olfactory cortex not visual
cortex.
As Gary Lynch noted years ago, this is likely because olfaction involves a
lot of wildly
tangled combinatory neural connections, whereas vision (as Jeff Hawkins is
fond of
observing) involves a lot of hierarchical connections.  I suspect that the
wild intercombinatory
aspect of olfactory cortex proved very useful, evolutionarily, for
cognition ... more so than
the more rigid

Re: [agi] Human memory and number of synapses.. P.S.

2007-10-21 Thread Benjamin Goertzel
On 10/21/07, Edward W. Porter [EMAIL PROTECTED] wrote:

  Ben,



 Good Post



 I my mind the ability to map each of N things into a model of a space is a
 very valuable thing.  It lets us represent all of the N^2 spatial
 relationships between those N things based on just N mappings.  This is
 something we all know, but it is one of the many wonderful efficiencies of
 mathematics we often don't stop to appreciate.



Yes, a spatial index/embedding lets you efficiently get answers to a variety
of queries that are inefficient to answer based on many other
indices/representations..

For instance: Given X, find all entities within radius r of X ... or, find
the N items most similar to X ...

Thus, even for non-spatial data, it may benefit an AGI system to project
data into some N-space, in such a way that Euclidean distance mimics
conceptual similarity between data items, so as to make this kind of query
efficient to answer...

We have prototyped this trick in Novamente for a couple purposes... and
eventually it will be integrated into the core system as a default service
to be utilized by all MindAgents as appropriate...

-- Ben G

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Re: [agi] Human memory and number of synapses.. P.S.

2007-10-21 Thread A. T. Murray
http://www.mail-archive.com/agi@v2.listbox.com/msg08026.html
is where Ben Goertzel wrote stimuli evoking AGI list response.

 Some semi-organized responses to points raised in this thread...
 [...] 
 Furthermore, it seems to be the case that 
 the brain stores a lot of detail about some
 things that it sees -- and much less about others.

http://mentifex.virtualentity.com/visrecog.html 

 [...]
 It's textbook cognitive psych.

http://mind.sourceforge.net/aisteps.html 
is textbook cognitive AI (theory of mind).

 [...] 
 How much thinking has to do with the underlying 
 representation,  and how much with the constructed 
 details? I would bet the vast majority has to do 
 with the underlying representation, yet the 
 constructed details may also play a role, say,
 in activation-spreading between associated things...

http://mentifex.virtualentity.com/spredact.html 

 [...]
 I think you could make a humanlike mind
 that lacked vision and instead possessed 
 some totally different kind of sensorium.

http://mentifex.virtualentity.com/sesorium.html

 [...] 
 It's worth noting, finally, that it is OLFACTION 
 not vision that feeds directly into the cortex.  

http://mentifex.virtualentity.com/olfrecog.html

Arthur
-- 
http://mentifex.virtualentity.com 

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Re: [agi] Human memory and number of synapses.. P.S.

2007-10-21 Thread Vladimir Nesov
Benjamin,

It's interesting that you mentioned this right now. My discussion with
Edward in parallel thread effectively led to this issue. Basically, it's
useful to be able to find regularities between arbitrary pair of concepts
(say, A and B) that system supports (as kind of domain-independence). But
when such weak connection between these concepts is established, it's useful
to be able to find more regularities between other concepts that are
connected to them (between concepts associated with A and concepts
associated with B). For this purpose, it's useful to impose kind of locality
field on concepts that get connected.


On 10/21/07, Benjamin Goertzel [EMAIL PROTECTED] wrote:



 On 10/21/07, Edward W. Porter [EMAIL PROTECTED] wrote:
 
   Ben,
 
 
 
  Good Post
 
 
 
  I my mind the ability to map each of N things into a model of a space is
  a very valuable thing.  It lets us represent all of the N^2 spatial
  relationships between those N things based on just N mappings.  This is
  something we all know, but it is one of the many wonderful efficiencies of
  mathematics we often don't stop to appreciate.
 


 Yes, a spatial index/embedding lets you efficiently get answers to a
 variety of queries that are inefficient to answer based on many other
 indices/representations..

 For instance: Given X, find all entities within radius r of X ... or, find
 the N items most similar to X ...

 Thus, even for non-spatial data, it may benefit an AGI system to project
 data into some N-space, in such a way that Euclidean distance mimics
 conceptual similarity between data items, so as to make this kind of query
 efficient to answer...

 We have prototyped this trick in Novamente for a couple purposes... and
 eventually it will be integrated into the core system as a default service
 to be utilized by all MindAgents as appropriate...

 -- Ben G
 --
 This list is sponsored by AGIRI: http://www.agiri.org/email
 To unsubscribe or change your options, please go to:
 http://v2.listbox.com/member/?;




-- 
Vladimir Nesovmailto:[EMAIL PROTECTED]

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RE: [agi] Human memory and number of synapses.. P.S.

2007-10-21 Thread Edward W. Porter
Vladimir,



Yes, if a concept is defined by its associations, and if a significant
subset of them somewhat distinguish a concept, it would seem only natural
that links between associations of nodes A and node could help the two
concepts find each other in a large, high dimensional space.



This is somewhat akin to, although slightly different than, performing
radial marker searches out from 2 or more concepts in a semantic space,
something that dates back at least to Quillian.



In a draft version of my Sat 10/20/2007 2:03 PM post to you there was a
point “FIVE” that discussed this as a possible argument for decreasing the
number of M in your prior post.  But I had, and still have, a lot of very
interesting reading to do, so I didn’t want to take the time necessary to
make the paragraph both well reasoned and reasonably well written.



Beside I thought having four points against the notion that the
information in the human brain contained only 10^9 bits was bombastic
enough.



Ed Porter

-Original Message-
From: Vladimir Nesov [mailto:[EMAIL PROTECTED]
Sent: Sunday, October 21, 2007 11:34 AM
To: agi@v2.listbox.com
Subject: Re: [agi] Human memory and number of synapses.. P.S.


Benjamin,

It's interesting that you mentioned this right now. My discussion with
Edward in parallel thread effectively led to this issue. Basically, it's
useful to be able to find regularities between arbitrary pair of concepts
(say, A and B) that system supports (as kind of domain-independence). But
when such weak connection between these concepts is established, it's
useful to be able to find more regularities between other concepts that
are connected to them (between concepts associated with A and concepts
associated with B). For this purpose, it's useful to impose kind of
locality field on concepts that get connected.



On 10/21/07, Benjamin Goertzel [EMAIL PROTECTED] wrote:




On 10/21/07, Edward W. Porter  [EMAIL PROTECTED] mailto:[EMAIL PROTECTED]
 wrote:

Ben,



Good Post



I my mind the ability to map each of N things into a model of a space is a
very valuable thing.  It lets us represent all of the N^2 spatial
relationships between those N things based on just N mappings.  This is
something we all know, but it is one of the many wonderful efficiencies of
mathematics we often don't stop to appreciate.



Yes, a spatial index/embedding lets you efficiently get answers to a
variety of queries that are inefficient to answer based on many other
indices/representations..

For instance: Given X, find all entities within radius r of X ... or, find
the N items most similar to X ...

Thus, even for non-spatial data, it may benefit an AGI system to project
data into some N-space, in such a way that Euclidean distance mimics
conceptual similarity between data items, so as to make this kind of
query efficient to answer...

We have prototyped this trick in Novamente for a couple purposes... and
eventually it will be integrated into the core system as a default service
to be utilized by all MindAgents as appropriate...

-- Ben G

  _

This list is sponsored by AGIRI: http://www.agiri.org/email
To unsubscribe or change your options, please go to:
http://v2.listbox.com/member/? http://v2.listbox.com/member/?; 




--
Vladimir Nesovmailto:[EMAIL PROTECTED]
  _

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Re: [agi] Human memory and number of synapses.. P.S.

2007-10-21 Thread Mike Tintner
Ben:Furthermore, it seems to be the case that the brain stores a lot of detail 
about some 
things that it sees -- and much less about others.

For instance, it's famous that when observing a visual scene, a person can 
generally
remember only around 7 visual facts about it.  Trained observers can of course 
overcome 
this limitation.  But there are loads of psychological studies validating how 
little we
really remember of scenes we've seen.  Check out the book Is the Visual World
a Grand Illusion? which is an informative little edited volume. 

Ben,

Just a little point here. Para 2 does not support para 1. The argument which 
is a commonly used one is faulty. What we remember doesn't necessarily tell us 
much about what we directly perceive/ experience and the underlying processing. 
How much of your dialogue do you remember? In most cases, not much. The odd 
words perhaps and the gist of what was said. That doesn't mean you didn't speak 
in whole sentences, or that the brain didn't process those whole sentences. 
(Scientific psychology often takes a rather perverse and exaggerated delight in 
trying to prove the illusory nature of our perception).

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Re: [agi] Human memory and number of synapses.. P.S.

2007-10-21 Thread Vladimir Nesov
On 10/21/07, Edward W. Porter [EMAIL PROTECTED] wrote:

  Vladimir,



 Yes, if a concept is defined by its associations, and if a significant
 subset of them somewhat distinguish a concept, it would seem only natural
 that links between associations of nodes A and node could help the two
 concepts find each other in a large, high dimensional space.


Or, specifically, simple notion of neuron-level interaction doesn't seem to
provide support for induction...


-- 
Vladimir Nesovmailto:[EMAIL PROTECTED]

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RE: [agi] Human memory and number of synapses.. P.S.

2007-10-21 Thread Edward W. Porter
Vladmir,

I think a very important issue, ist the one about how much you can
multiplex the number of cell assemblies a neuron is in.  If X is the total
number of neurons, and M is the number of neurons in a cell assembly, as
in one of your earlier posts, and you assume even distribution of
connections, the total number of cell assemblies would be X/M.  But with
multiplexing it might be substantially higher.  I have read or heard
multiple people say the number can be much higher, but I have heard no one
put a number or mathematical formula on exactly how much higher.  Do you
know anything about that?

Edward W. Porter
Porter  Associates
24 String Bridge S12
Exeter, NH 03833
(617) 494-1722
Fax (617) 494-1822
[EMAIL PROTECTED]



-Original Message-
From: Vladimir Nesov [mailto:[EMAIL PROTECTED]
Sent: Sunday, October 21, 2007 6:51 PM
To: agi@v2.listbox.com
Subject: Re: [agi] Human memory and number of synapses.. P.S.


On 10/21/07, Edward W. Porter [EMAIL PROTECTED] wrote:


Vladimir,



Yes, if a concept is defined by its associations, and if a significant
subset of them somewhat distinguish a concept, it would seem only natural
that links between associations of nodes A and node could help the two
concepts find each other in a large, high dimensional space.


Or, specifically, simple notion of neuron-level interaction doesn't seem
to provide support for induction...


--
Vladimir Nesovmailto: [EMAIL PROTECTED]
  _

This list is sponsored by AGIRI: http://www.agiri.org/email
To unsubscribe or change your options, please go to:
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http://v2.listbox.com/member/?;
 

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Re: [agi] Human memory and number of synapses.. P.S.

2007-10-21 Thread Vladimir Nesov
Edward,

Did you read Izhikevich's papers (specifically, [1])? They explore the model
of polychronization, where cell assemblies are formed in different ways
depending on temporal shifts of firings of neurons that initiate assembly's
formation. He has some experimental estimations, but they are drawn on
untrained (content-wise) networks, so it's unclear if they are useful (in
paper I referenced he gives a figure of about 5000 groups in a network of
1000 neurons with 100 connections per neuron and delays of 1 to 20 synch
spans). Also definition of polychronous group is too wide and seem to
include stable patterns of behavior of any complexity (or simplicity...),
which doesn't correspond well to cell assemblies. For example, paper [2]
gives a figure of 3000 groups on a network of 200 neurons.

Still I don't see how it could help with induction: as I wrote in parallel
thread, number of connections is a strong limitation that can't be overcome
with dynamics without some kind of global identifier coding.

___

[1] Izhikevich E.M. (2006). Polychronization: Computation With Spikes.
**http://vesicle.nsi.edu/users/izhikevich/publications/spnet.htm
[2] Helene Paugam-Moisy, Regis Martinez and Samy Bengio. (2007). A
supervised learning approach based on STDP and polychronization in spiking
neuron networks.


On 10/22/07, Edward W. Porter [EMAIL PROTECTED] wrote:

  Vladmir,

 I think a very important issue, ist the one about how much you can
 multiplex the number of cell assemblies a neuron is in.  If X is the total
 number of neurons, and M is the number of neurons in a cell assembly, as in
 one of your earlier posts, and you assume even distribution of
 connections, the total number of cell assemblies would be X/M.  But with
 multiplexing it might be substantially higher.  I have read or heard
 multiple people say the number can be much higher, but I have heard no one
 put a number or mathematical formula on exactly how much higher.  Do you
 know anything about that?

 Edward W. Porter
 Porter  Associates
 24 String Bridge S12
 Exeter, NH 03833
 (617) 494-1722
 Fax (617) 494-1822
 [EMAIL PROTECTED]

  -Original Message-
 *From:* Vladimir Nesov [mailto:[EMAIL PROTECTED]
 *Sent:* Sunday, October 21, 2007 6:51 PM
 *To:* agi@v2.listbox.com
 *Subject:* Re: [agi] Human memory and number of synapses.. P.S.

 On 10/21/07, Edward W. Porter [EMAIL PROTECTED] wrote:
 
   Vladimir,
 
 
 
  Yes, if a concept is defined by its associations, and if a significant
  subset of them somewhat distinguish a concept, it would seem only natural
  that links between associations of nodes A and node could help the two
  concepts find each other in a large, high dimensional space.
 

 Or, specifically, simple notion of neuron-level interaction doesn't seem
 to provide support for induction...


 --
 Vladimir Nesovmailto: [EMAIL PROTECTED]
 --
 This list is sponsored by AGIRI: http://www.agiri.org/email
 To unsubscribe or change your options, please go to:
 http://v2.listbox.com/member/?;

 --
 This list is sponsored by AGIRI: http://www.agiri.org/email
 To unsubscribe or change your options, please go to:
 http://v2.listbox.com/member/?;




-- 
Vladimir Nesovmailto:[EMAIL PROTECTED]

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Re: [agi] Human memory and number of synapses.. P.S.

2007-10-20 Thread Mike Dougherty
On 10/20/07, Mark Waser [EMAIL PROTECTED] wrote:
 Images are *not* an efficient way to store data.  Unless they are
 three-dimensional images, they lack data.  Normally, they include a lot of
 unnecessary or redundant data.  It is very, very rare that a computer stores
 any but the smallest image without compressing it.  And remember, an image
 can be stored as symbols in a relational database very easily as a set of
 x-coords, y-coords, and colors.

maps ARE symbols.  Whether it's a paper street map or Google maps,
they're a collection of simple symbols that represent the objects
they're mapping.  At the most ridiculous, each pixel on the screen
is a symbol that your optic nerve detects and passes to your brain to
find some meaningful correspondence to interpret.

I think the point that Mark is making is that the representation
(display) of data can resemble a map - but the map (or image) is
only one possible interpretation of the data.  There are algorithms to
provide close-enough approximations of details where there is
insufficient data.  ex:  It is unlikely that an elevation map would
have a 1000 meter variance over a 2 meter gap in the data points if
either side of the gap are equal elevations.  That kind of 'smoothing'
can not be done with images alone - there must be data. If you do have
only map images, you would have to extract data from the map before
you can use it effectively against other data.  So why store the data
in an image in the first place?  Arguably, the data storage mechanism
is irrelevant - there will be decisions made about performance
depending on the initial acquisition and later retrieval realities:
maybe a camera streams video directly to disk to achieve high
throughput, then later analysis compresses the scene into a symbolic
representation at less than a realtime rate.  You can't really argue
that the video stream is an ideal way to manage the details in a
knowledgebase. (eh Mike?)

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Re: [agi] Human memory and number of synapses.. P.S.

2007-10-20 Thread Charles D Hixson

FWIW:
A few years (decades?) ago some researchers took PET scans of people who 
were imagining a rectangle rotating (in 3-space, as I remember).  They 
naturally didn't get much detail, but what they got was consistent with 
people applying a rotation algorithm within the visual cortex.  This 
matches my internal reporting of what happens.


Parallel processors optimize things differently than serial processors, 
and this wasn't a stored image.  But it was consistent with an array of 
cells laid out in a rectangle activating, and having that activation 
precess as the image was visualized to rotate. 

Well, the detail wasn't great, and I never heard that it went anywhere 
after the initial results.  (Somebody probably got a doctorate...and 
possibly left to work elsewhere.)  But it was briefly written up in the 
popular science media (New Scientist? Brain-Mind Bulletin?) 

Anyway there's low resolution, possibly unconfirmed, evidence that when 
we visualize images, we generate a cell activation pattern within the 
visual cortex that has an activation boundary approximating in shape the 
object being visualized.  (This doesn't say anything about how the 
information is stored.)



Mark Waser wrote:
Another way of putting my question/ point is that a picture (or map) 
of your face is surely a more efficient, informational way to store 
your face than any set of symbols - especially if a doctor wants to 
do plastic surgery on it, or someone wants to use it for any design 
purpose whatsoever?


No, actually, most plastic surgery planning programs map your face as 
a limited set of three dimensional points, not an image.  This allows 
for rotation and all sorts of useful things.  And guess where they 
store this data . . . . a relational database -- just like any other 
CAD program.


Images are *not* an efficient way to store data.  Unless they are 
three-dimensional images, they lack data.  Normally, they include a 
lot of unnecessary or redundant data.  It is very, very rare that a 
computer stores any but the smallest image without compressing it.  
And remember, an image can be stored as symbols in a relational 
database very easily as a set of x-coords, y-coords, and colors.


You're stuck on a crackpot idea with no proof and plenty of 
counter-examples.


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Re: [agi] Human memory and number of synapses.. P.S.

2007-10-20 Thread Mark Waser
Anyway there's low resolution, possibly unconfirmed, evidence that when we 
visualize images, we generate a cell activation pattern within the visual 
cortex that has an activation boundary approximating in shape the object 
being visualized.  (This doesn't say anything about how the information is 
stored.)


Or, in other words, the brain uses a three-dimensional *spatial* model of 
the object in question -- and certainly not a two-dimensional image.


This goes back to the previous visual vs. spatial argument with the built-in 
human bias towards our primary sense.  Heck, look at the word visualize.  Do 
dolphins visualize or sonarize?  In either case, what the brain is doing is 
creating a three-dimensional model of perceived reality -- and trivializing 
it by calling it an image is a really bad idea.


- Original Message - 
From: Charles D Hixson [EMAIL PROTECTED]

To: agi@v2.listbox.com
Sent: Saturday, October 20, 2007 6:49 PM
Subject: Re: [agi] Human memory and number of synapses.. P.S.



FWIW:
A few years (decades?) ago some researchers took PET scans of people who 
were imagining a rectangle rotating (in 3-space, as I remember).  They 
naturally didn't get much detail, but what they got was consistent with 
people applying a rotation algorithm within the visual cortex.  This 
matches my internal reporting of what happens.


Parallel processors optimize things differently than serial processors, 
and this wasn't a stored image.  But it was consistent with an array of 
cells laid out in a rectangle activating, and having that activation 
precess as the image was visualized to rotate.
Well, the detail wasn't great, and I never heard that it went anywhere 
after the initial results.  (Somebody probably got a doctorate...and 
possibly left to work elsewhere.)  But it was briefly written up in the 
popular science media (New Scientist? Brain-Mind Bulletin?)
Anyway there's low resolution, possibly unconfirmed, evidence that when we 
visualize images, we generate a cell activation pattern within the visual 
cortex that has an activation boundary approximating in shape the object 
being visualized.  (This doesn't say anything about how the information is 
stored.)



Mark Waser wrote:
Another way of putting my question/ point is that a picture (or map) of 
your face is surely a more efficient, informational way to store your 
face than any set of symbols - especially if a doctor wants to do 
plastic surgery on it, or someone wants to use it for any design purpose 
whatsoever?


No, actually, most plastic surgery planning programs map your face as a 
limited set of three dimensional points, not an image.  This allows for 
rotation and all sorts of useful things.  And guess where they store this 
data . . . . a relational database -- just like any other CAD program.


Images are *not* an efficient way to store data.  Unless they are 
three-dimensional images, they lack data.  Normally, they include a lot 
of unnecessary or redundant data.  It is very, very rare that a computer 
stores any but the smallest image without compressing it.  And remember, 
an image can be stored as symbols in a relational database very easily as 
a set of x-coords, y-coords, and colors.


You're stuck on a crackpot idea with no proof and plenty of 
counter-examples.


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-
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