Re: DIS: Archive implementation (was DIS: Re: BUS: Archival disclosure)

2017-11-15 Thread Owen Jacobson
> On Oct 5, 2017, at 11:32 PM, Owen Jacobson wrote: > > >> On Sep 29, 2017, at 4:00 AM, Aris Merchant >> wrote: >> >> I love this idea. It seems very practical without sacrificing >> usability for the end users (i.e. the players). I have a few >> suggestions: >> >> 1. Who annotates. I think

Re: DIS: Archive implementation (was DIS: Re: BUS: Archival disclosure)

2017-10-05 Thread Owen Jacobson
> On Sep 29, 2017, at 4:00 AM, Aris Merchant > wrote: > > I love this idea. It seems very practical without sacrificing > usability for the end users (i.e. the players). I have a few > suggestions: > > 1. Who annotates. I think giving everyone access to the annotation > interface would probabl

Re: DIS: Archive implementation (was DIS: Re: BUS: Archival disclosure)

2017-10-05 Thread Owen Jacobson
I have. It merits a more thorough response than I’ve been able to give it but with archiving up I can put thought towards it now. I’ll write more tomorrow. -o P.S.: https://twitter.com/derspiny/status/915838104304590848 > On Oct 5, 2017, at 2:21 AM, Aris Merchant > wrote: > > o, have you see

Re: DIS: Archive implementation (was DIS: Re: BUS: Archival disclosure)

2017-10-04 Thread Aris Merchant
o, have you seen this? -Aris On Fri, Sep 29, 2017 at 1:00 AM, Aris Merchant wrote: > On Thu, Sep 28, 2017 at 12:28 AM, Owen Jacobson wrote: >>> This is the first stage of an attempt to create an annotation system >>> designed to formalize game state changes by attaching formal descriptions >>

DIS: Archive implementation (was DIS: Re: BUS: Archival disclosure)

2017-09-29 Thread Aris Merchant
On Thu, Sep 28, 2017 at 12:28 AM, Owen Jacobson wrote: >> This is the first stage of an attempt to create an annotation system >> designed to formalize game state changes by attaching formal descriptions of >> those changes to documents, represented by email messages. At this time, I >> plan on