> On Oct 5, 2017, at 11:32 PM, Owen Jacobson wrote:
>
>
>> On Sep 29, 2017, at 4:00 AM, Aris Merchant
>> wrote:
>>
>> I love this idea. It seems very practical without sacrificing
>> usability for the end users (i.e. the players). I have a few
>> suggestions:
>>
>> 1. Who annotates. I think
> On Sep 29, 2017, at 4:00 AM, Aris Merchant
> wrote:
>
> I love this idea. It seems very practical without sacrificing
> usability for the end users (i.e. the players). I have a few
> suggestions:
>
> 1. Who annotates. I think giving everyone access to the annotation
> interface would probabl
I have. It merits a more thorough response than I’ve been able to give it but
with archiving up I can put thought towards it now. I’ll write more tomorrow.
-o
P.S.: https://twitter.com/derspiny/status/915838104304590848
> On Oct 5, 2017, at 2:21 AM, Aris Merchant
> wrote:
>
> o, have you see
o, have you seen this?
-Aris
On Fri, Sep 29, 2017 at 1:00 AM, Aris Merchant
wrote:
> On Thu, Sep 28, 2017 at 12:28 AM, Owen Jacobson wrote:
>>> This is the first stage of an attempt to create an annotation system
>>> designed to formalize game state changes by attaching formal descriptions
>>
On Thu, Sep 28, 2017 at 12:28 AM, Owen Jacobson wrote:
>> This is the first stage of an attempt to create an annotation system
>> designed to formalize game state changes by attaching formal descriptions of
>> those changes to documents, represented by email messages. At this time, I
>> plan on
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